Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BoricuanExeDrax
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 184L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LDAK Finn
Ah Muzen Cab
Level 157
God Stats
5W - 6L
1,472 SR
Queue Stats
498W - 425L
1,531 Elo+
Solo
Loki
Loki
Xanderpg13
Loki
Level 148
God Stats
9W - 9L
1,623 SR
Queue Stats
124W - 126L
1,583 Elo+
Party 1
Ix Chel
Ix Chel
Zenit_Am
Ix Chel
Level 106
God Stats
24W - 17L
1,608 SR
Queue Stats
136W - 137L
1,517 Elo+
Party 1
Team Averages
Level 141
1,541 SR
1,540 Elo+

VS

Team Averages
Level 145
1,489 SR
1,564 Elo+
Ne Zha
Ne Zha
Buff Cupid
Ne Zha
Level 144
God Stats
22W - 26L
1,577 SR
Queue Stats
382W - 397L
1,547 Elo+
Solo
Maui
Maui
FeedNCry
Maui
Level 173
God Stats
1W - 3L
1,179 SR
Queue Stats
179W - 184L
1,648 Elo+
Solo
Agni
Agni
Pizza_Guy557
Agni
Level 123
God Stats
10W - 4L
1,505 SR
Queue Stats
242W - 210L
1,527 Elo+
Solo
Izanami
Izanami
SmashinDemFoos
Izanami
Level 129
God Stats
13W - 16L
1,472 SR
Queue Stats
571W - 518L
1,513 Elo+
Party 2
Bakasura
Bakasura
Squidruption
Bakasura
Level 158
God Stats
11W - 3L
1,713 SR
Queue Stats
485W - 458L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 2 / 1
5,721
520
3,811
8,755
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 4
5,636
512
3,501
7,246
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
LDAK Finn
Ah Muzen Cab
11
2 / 0 / 0
6,052
550
3,824
5,484
2,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 3
5,918
538
6,842
7,639
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Zenit_Am
Ix Chel
10
1 / 3 / 1
5,678
516
2,422
7,389
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Buff Cupid
Ne Zha
11
0 / 0 / 2
6,255
569
6,234
8,084
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
9
1 / 1 / 4
5,930
539
2,509
6,757
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 2 / 2
6,279
571
4,752
5,729
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,782
617
2,569
4,620
2,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
Squidruption
Bakasura
12
5 / 1 / 1
6,699
609
5,009
9,488
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
8
8
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
1
0.25
L
1
1
4
3
W
Ne Zha
Buff Cupid
Ne Zha
0
0
2
1
W
Maui
1
1
4
3
L
Ah Muzen Cab
LDAK Finn
Ah Muzen Cab
2
0
0
2
W
0
2
2
0.5
W
2
1
0
2
W
Bakasura
Squidruption
Bakasura
5
1
1
5.5
L
1
2
3
1.25
L
Ix Chel
Zenit_Am
Ix Chel
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,400
Damage
21,073
36,513
Taken
34,678
15,233
Mitigated
19,147
8,048
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,811
1,363
0
3,369
8,755
2,530
0
211
8,544
0
41,203
L
3,501
344
614
1,483
7,246
4,797
0
1,156
5,803
17,526
0
W
Ne Zha
Buff Cupid
Ne Zha
6,234
1,686
0
2,611
8,084
6,337
0
0
8,084
0
49,870
W
Maui
2,509
445
0
1,774
6,757
5,503
0
1,519
5,238
10,560
0
L
Ah Muzen Cab
LDAK Finn
Ah Muzen Cab
3,824
1,925
0
711
5,484
2,611
98
665
4,764
0
45,553
W
4,752
133
0
750
5,729
1,866
0
1,748
3,981
51,732
0
W
2,569
1,770
0
1,774
4,620
2,018
1,185
1,689
2,931
0
54,961
W
Bakasura
Squidruption
Bakasura
5,009
3,775
0
2,004
9,488
3,423
0
967
8,521
0
37,574
L
6,842
2,776
0
396
7,639
2,588
0
920
6,598
0
49,373
L
Ix Chel
Zenit_Am
Ix Chel
2,422
214
202
1,273
7,389
2,707
0
4,309
3,049
35,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
31,945
323
Minions Killed
390
0
Camps Cleared
0
1,074,698
Distance Traveled
1,177,508
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,721
520
74
7
0
185,105
0
L
Cthulhu
5,636
512
33
3
0
212,273
2
W
Ne Zha
6,255
569
72
7
0
241,348
0
W
Maui
5,930
539
13
1
0
237,922
3
L
Ah Muzen Cab
6,052
550
82
7
0
201,033
2
W
Agni
6,279
571
103
9
0
237,520
1
W
Izanami
6,782
617
122
11
0
204,625
0
W
Bakasura
6,699
609
80
7
0
256,093
0
L
Loki
5,918
538
72
7
0
252,024
0
L
Ix Chel
5,678
516
62
6
0
224,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role