Player Matchup

Atlas
Atlas
BawwsaqqTime
Atlas
Level 88
God Stats
5W - 7L
1,457 SR
Queue Stats
26W - 28L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Ls3iiii
Zhong Kui
Level 56
God Stats
16W - 7L
1,722 SR
Queue Stats
23W - 25L
1,415 Elo+
Party 1
Medusa
Medusa
OMG iitz BLYTHE
Medusa
Level 127
God Stats
0W - 1L
1,265 SR
Queue Stats
37W - 50L
1,300 Elo+
Party 1
Team Averages
Level 90
1,481 SR
1,390 Elo+

VS

Team Averages
Level 43
1,389 SR
1,290 Elo+
Athena
Athena
D4RTHKITKAT
Athena
Level 62
God Stats
1W - 1L
1,588 SR
Queue Stats
14W - 15L
1,330 Elo+
Solo
Jing Wei
Jing Wei
jackshusband
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,359 Elo+
Party 2
Freya
Freya
jackstermaster
Freya
Level 39
God Stats
2W - 3L
1,080 SR
Queue Stats
17W - 18L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,523
680
6,404
14,169
16,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Ls3iiii
Zhong Kui
14
3 / 4 / 2
9,324
666
11,892
14,351
10,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 3 / 3
8,979
641
12,654
11,836
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
4 / 0 / 5
11,176
798
7,418
15,784
16,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
jackshusband
Jing Wei
16
4 / 4 / 5
10,387
742
19,817
16,475
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 5
9,752
697
6,707
9,497
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Athena
4
0
5
6.5
L
Zhong Kui
Ls3iiii
Zhong Kui
3
4
2
1
L
1
3
3
0.83
W
Jing Wei
jackshusband
Jing Wei
4
4
5
1.63
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,950
Damage
33,942
40,356
Taken
41,756
32,286
Mitigated
29,692
6,186
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,404
2,013
2,021
2,118
14,169
16,111
0
6,287
7,882
22,011
0
W
Athena
7,418
1,354
2,498
2,433
15,784
16,816
262
7,256
8,528
21,459
0
L
Zhong Kui
Ls3iiii
Zhong Kui
11,892
1,281
0
1,930
14,351
10,542
0
4,515
9,836
26,443
0
L
12,654
6,969
0
117
11,836
5,633
0
3,331
8,505
0
39,114
W
Jing Wei
jackshusband
Jing Wei
19,817
16,183
0
4,239
16,475
8,172
1,856
6,100
10,375
0
73,550
W
6,707
3,002
422
1,681
9,497
4,704
0
5,034
4,463
30,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
31,315
114
Minions Killed
162
0
Camps Cleared
0
661,691
Distance Traveled
749,949
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,523
680
29
2
0
213,586
0
W
Athena
11,176
798
24
2
0
277,260
0
L
Zhong Kui
9,324
666
23
2
0
212,849
0
L
Medusa
8,979
641
62
4
0
235,256
1
W
Jing Wei
10,387
742
84
6
0
243,249
0
W
Freya
9,752
697
54
4
0
229,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role