Player Matchup

King Arthur
King Arthur
CA_pelanashi
King Arthur
Level 103
God Stats
6W - 11L
1,263 SR
Queue Stats
350W - 369L
1,540 Elo+
Party 2
Terra
Terra
Ca_Frr4nnn
Terra
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 284L
1,453 Elo+
Party 2
Nike
Nike
Coringa77
Nike
Level 143
God Stats
16W - 22L
1,483 SR
Queue Stats
185W - 189L
1,505 Elo+
Solo
Ne Zha
Ne Zha
Francoskere987
Ne Zha
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 90L
1,457 Elo+
Party 2
Izanami
Izanami
iTzSkere-_
Izanami
Level 31
God Stats
0W - 4L
1,175 SR
Queue Stats
75W - 85L
1,396 Elo+
Party 2
Team Averages
Level 93
1,384 SR
1,470 Elo+

VS

Team Averages
Level 108
1,494 SR
1,501 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Davy2m
Skadi
Level 126
God Stats
12W - 11L
1,438 SR
Queue Stats
126W - 126L
1,507 Elo+
Solo
Mercury
Mercury
NecroDancer7
Mercury
Level 49
God Stats
5W - 4L
1,542 SR
Queue Stats
61W - 48L
1,523 Elo+
Party 1
Horus
Horus
SirCristiaan
Horus
Level 159
God Stats
8W - 9L
1,490 SR
Queue Stats
468W - 471L
1,446 Elo+
Solo
Agni
Agni
ySats
Agni
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 73L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CA_pelanashi
King Arthur
10
1 / 7 / 0
5,841
584
6,374
12,240
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
9
1 / 0 / 4
6,168
617
5,468
9,747
7,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
11
1 / 0 / 2
6,007
601
4,054
7,724
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
4 / 2 / 0
5,900
590
3,399
6,832
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
iTzSkere-_
Izanami
9
0 / 5 / 1
5,298
530
3,897
8,245
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 5
5,231
523
2,901
5,910
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Davy2m
Skadi
11
3 / 0 / 2
5,890
589
5,370
6,323
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
NecroDancer7
Mercury
9
3 / 1 / 1
5,702
570
5,773
8,953
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 2 / 0
7,025
703
9,681
11,538
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
ySats
Agni
10
0 / 2 / 0
5,634
563
6,196
6,669
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
14
14
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
5
1.25
L
King Arthur
CA_pelanashi
King Arthur
1
7
0
0.14
L
Terra
1
0
4
3
L
Nike
1
0
2
2
W
Skadi
Davy2m
Skadi
3
0
2
4
L
4
2
0
2
W
Mercury
NecroDancer7
Mercury
3
1
1
3.5
W
8
2
0
4
L
Izanami
iTzSkere-_
Izanami
0
5
1
0.1
W
Agni
ySats
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,192
Damage
29,921
44,788
Taken
39,393
22,712
Mitigated
16,913
8,857
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,901
954
0
1,366
5,910
4,336
0
1,528
4,382
14,909
0
L
King Arthur
CA_pelanashi
King Arthur
6,374
1,426
0
1,235
12,240
5,951
0
312
11,928
0
39,142
L
Terra
5,468
1,311
1,400
3,273
9,747
7,139
0
2,040
7,707
18,185
0
L
Nike
4,054
330
0
990
7,724
4,496
0
5,069
2,655
0
41,714
W
Skadi
Davy2m
Skadi
5,370
1,760
0
940
6,323
1,872
0
327
5,996
0
42,622
L
3,399
993
0
742
6,832
2,321
0
1,052
5,780
0
21,683
W
Mercury
NecroDancer7
Mercury
5,773
3,093
0
0
8,953
2,790
0
1,574
7,379
0
36,494
W
9,681
5,331
120
4,199
11,538
5,743
0
729
10,809
0
44,132
L
Izanami
iTzSkere-_
Izanami
3,897
2,523
0
1,217
8,245
2,805
0
624
7,621
0
42,746
W
Agni
ySats
Agni
6,196
853
0
2,555
6,669
2,172
0
1,310
5,359
40,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
29,482
248
Minions Killed
281
0
Camps Cleared
0
1,070,435
Distance Traveled
1,068,698
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,231
523
23
2
0
210,148
3
L
King Arthur
5,841
584
59
6
0
196,799
0
L
Terra
6,168
617
17
2
0
230,239
0
L
Nike
6,007
601
68
7
0
216,616
0
W
Skadi
5,890
589
63
6
0
206,425
0
L
Ne Zha
5,900
590
33
3
0
239,915
0
W
Mercury
5,702
570
57
6
0
238,923
0
W
Horus
7,025
703
57
6
0
217,061
0
L
Izanami
5,298
530
71
7
0
186,866
1
W
Agni
5,634
563
81
8
0
196,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role