Player Matchup

Arachne
Arachne
BrendonSpin01
Arachne
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 145L
1,460 Elo+
Party 1
Sol
Sol
DelawareDigger1
Sol
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,730 Elo+
Solo
Izanami
Izanami
Il-D3SK-lI
Izanami
Level 84
God Stats
5W - 3L
1,813 SR
Queue Stats
88W - 86L
1,491 Elo+
Party 1
Susano
Susano
XCHUMEIQUE-TODDY
Susano
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
272W - 264L
1,499 Elo+
Party 1
Bacchus
Bacchus
nathanpinheiro1
Bacchus
Level 83
God Stats
4W - 1L
1,446 SR
Queue Stats
58W - 51L
1,494 Elo+
Party 1
Team Averages
Level 101
1,552 SR
1,535 Elo+

VS

Team Averages
Level 94
1,538 SR
1,480 Elo+
Mulan
Mulan
Chris-_crcm
Mulan
Level 107
God Stats
46W - 44L
1,466 SR
Queue Stats
285W - 273L
1,486 Elo+
Solo
Pele
Pele
SarkastikJim
Pele
Level 57
God Stats
10W - 2L
1,707 SR
Queue Stats
165W - 177L
1,459 Elo+
Solo
Agni
Agni
Zynsiyme05
Agni
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 92L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
emcdaniel
Tsukuyomi
Level 124
God Stats
1W - 2L
1,517 SR
Queue Stats
117W - 86L
1,504 Elo+
Party 2
Cupid
Cupid
pwnftw101
Cupid
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
373W - 369L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 3 / 9
9,018
530
8,248
14,531
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 4 / 7
9,260
545
13,999
16,232
6,684
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Il-D3SK-lI
Izanami
15
3 / 1 / 6
9,069
533
10,629
12,416
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
20 / 3 / 8
11,490
676
24,733
17,253
10,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 23
9,237
543
11,120
15,710
22,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 0
8,546
503
9,220
19,673
19,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 8 / 4
8,699
512
9,515
19,873
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 4
9,150
538
12,397
18,014
7,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
emcdaniel
Tsukuyomi
13
3 / 7 / 3
8,944
526
11,627
17,341
7,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
pwnftw101
Cupid
13
1 / 5 / 3
8,120
478
6,225
16,894
6,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
33
Kills
13
13
Deaths
34
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
3
9
2.83
L
5
8
0
0.63
W
4
4
7
1.88
W
Izanami
Il-D3SK-lI
Izanami
3
1
6
6
L
2
8
4
0.5
W
20
3
8
8
L
2
6
4
0.67
L
Tsukuyomi
emcdaniel
Tsukuyomi
3
7
3
0.64
W
2
2
23
6.75
L
Cupid
pwnftw101
Cupid
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,729
Damage
48,984
76,142
Taken
91,795
53,027
Mitigated
49,169
20,984
Healing
22,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
8,248
6,905
0
4,912
14,531
6,625
0
522
14,009
0
68,141
L
9,220
792
423
3,776
19,673
19,213
0
6,990
12,683
0
26,199
W
13,999
3,462
68
8,117
16,232
6,684
1,825
5,505
10,727
69,923
0
W
Izanami
Il-D3SK-lI
Izanami
10,629
7,107
0
3,893
12,416
6,473
1,865
307
12,109
0
87,237
L
9,515
1,745
0
3,180
19,873
8,082
138
2,656
17,217
0
60,240
W
24,733
6,762
0
1,904
17,253
10,316
34
3,210
14,043
0
79,405
L
12,397
1,351
253
5,684
18,014
7,592
665
7,744
10,270
62,692
0
L
Tsukuyomi
emcdaniel
Tsukuyomi
11,627
2,350
26
2,908
17,341
7,425
111
2,868
14,473
0
72,451
W
11,120
1,589
0
2,090
15,710
22,929
0
2,853
12,857
26,409
0
L
Cupid
pwnftw101
Cupid
6,225
3,313
516
5,779
16,894
6,857
0
4,861
12,033
0
52,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,074
Gold Earned
43,459
451
Minions Killed
405
0
Camps Cleared
0
1,752,423
Distance Traveled
1,574,006
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,018
530
90
5
0
347,823
0
L
Mulan
8,546
503
21
1
0
283,762
0
W
Sol
9,260
545
100
6
0
308,000
0
W
Izanami
9,069
533
148
9
0
339,099
0
L
Pele
8,699
512
82
5
0
342,204
0
W
Susano
11,490
676
95
6
0
381,736
0
L
Agni
9,150
538
99
6
0
300,938
0
L
Tsukuyomi
8,944
526
116
7
0
340,242
0
W
Bacchus
9,237
543
18
1
0
375,765
2
L
Cupid
8,120
478
87
5
0
306,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role