Player Matchup

Neith
Neith
JessieMessy
Neith
Level 37
God Stats
6W - 8L
1,414 SR
Queue Stats
13W - 14L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
bigT44
Sun Wukong
Level 42
God Stats
2W - 0L
1,705 SR
Queue Stats
7W - 6L
1,389 Elo+
Party 1
Chaac
Chaac
xixtoper
Chaac
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,494 Elo+
Solo
Team Averages
Level 44
1,540 SR
1,409 Elo+

VS

Team Averages
Level 87
1,501 SR
1,402 Elo+
Ishtar
Ishtar
Tom22522Tom
Ishtar
Level 129
God Stats
39W - 50L
1,502 SR
Queue Stats
580W - 622L
1,414 Elo+
Solo
Ix Chel
Ix Chel
TypicalGum
Ix Chel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,374 Elo+
Party 2
Pele
Pele
imbooskii
Pele
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
9,355
780
12,586
5,561
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
bigT44
Sun Wukong
15
5 / 2 / 6
9,245
770
6,392
12,142
9,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
xixtoper
Chaac
13
2 / 1 / 8
8,497
708
9,641
8,593
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 2 / 2
7,599
633
3,387
8,582
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ix Chel
TypicalGum
Ix Chel
11
0 / 4 / 1
7,114
593
7,091
10,950
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
12
1 / 5 / 0
7,509
626
4,656
13,157
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
1
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Ishtar
0
2
2
0.5
L
Ix Chel
TypicalGum
Ix Chel
0
4
1
0.13
W
Sun Wukong
bigT44
Sun Wukong
5
2
6
4
L
Pele
1
5
0
0.2
W
Chaac
xixtoper
Chaac
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
15,134
26,296
Taken
32,689
20,060
Mitigated
13,068
6,547
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,586
3,128
0
1,253
5,561
2,302
2,451
956
4,605
0
49,280
L
Ishtar
3,387
1,007
0
1,695
8,582
3,554
0
24
8,393
0
21,728
L
Ix Chel
TypicalGum
Ix Chel
7,091
1,758
859
1,800
10,950
4,449
0
8
10,765
28,332
0
W
Sun Wukong
bigT44
Sun Wukong
6,392
1,107
0
3,174
12,142
9,054
978
3,852
8,282
0
31,351
L
Pele
4,656
1,168
0
1,672
13,157
5,065
0
0
12,685
0
20,208
W
Chaac
xixtoper
Chaac
9,641
795
0
2,120
8,593
8,704
174
2,844
5,746
0
27,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
22,222
143
Minions Killed
114
0
Camps Cleared
0
663,031
Distance Traveled
621,908
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,355
780
60
5
0
197,729
0
L
Ishtar
7,599
633
43
4
0
206,892
3
L
Ix Chel
7,114
593
40
3
0
205,026
0
W
Sun Wukong
9,245
770
50
4
0
221,540
0
L
Pele
7,509
626
31
3
0
209,990
0
W
Chaac
8,497
708
33
3
0
243,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role