Player Matchup

Sylvanus
Sylvanus
Bronze III
Audemity
Sylvanus
Bronze III
Level 81
God Stats
4W - 5L
1,532 SR
Queue Stats
12W - 20L
1,354 MMR
Solo
Vulcan
Vulcan
Bronze IV
Basuquiito
Vulcan
Bronze IV
Level 31
God Stats
0W - 1L
1,699 SR
Queue Stats
13W - 11L
1,354 MMR
Solo
Thanatos
Thanatos
Gold IV
Buddaaaaaaah
Thanatos
Gold IV
Level 67
God Stats
1W - 2L
1,459 SR
Queue Stats
73W - 83L
1,356 MMR
Solo
Chang'e
Chang'e
Bronze III
JV4LYFE98
Chang'e
Bronze III
Level 119
God Stats
1W - 1L
1,799 SR
Queue Stats
103W - 102L
1,384 MMR
Party 1
Charybdis
Charybdis
Bronze III
babywhalequake
Charybdis
Bronze III
Level 79
God Stats
2W - 4L
1,786 SR
Queue Stats
37W - 49L
1,384 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,655 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,484 SR
1,388 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold V
AyyeItzCello_
Cliodhna
Gold V
Level 141
God Stats
4W - 0L
1,778 SR
Queue Stats
383W - 383L
1,390 MMR
Solo
Athena
Athena
Gold V
Yuck beans
Athena
Gold V
Level 99
God Stats
10W - 7L
1,507 SR
Queue Stats
140W - 144L
1,363 MMR
Solo
Guan Yu
Guan Yu
Gold IV
miguelescamilla3
Guan Yu
Gold IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 217L
1,334 MMR
Party 2
Danzaburou
Danzaburou
Silver II
xl-BoSniAn-StaR-
Danzaburou
Silver II
Level 88
God Stats
3W - 4L
1,134 SR
Queue Stats
15W - 13L
1,355 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Audemity
Sylvanus
16
1 / 6 / 3
11,367
474
5,679
28,839
29,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Basuquiito
Vulcan
17
1 / 6 / 2
11,642
485
12,773
18,189
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Buddaaaaaaah
Thanatos
18
3 / 7 / 3
12,263
511
12,153
26,269
10,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
JV4LYFE98
Chang'e
19
4 / 6 / 1
13,120
547
14,809
24,384
8,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
babywhalequake
Charybdis
19
1 / 7 / 3
12,380
516
11,902
22,662
11,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BakasuraThorIshtarMercury

VS

Bans
MartichorasAo KuangVamanaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 0 / 13
14,538
606
31,937
13,706
8,720
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
AyyeItzCello_
Cliodhna
20
6 / 3 / 10
13,510
563
16,864
22,436
13,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Yuck beans
Athena
19
4 / 0 / 20
12,970
540
9,477
27,234
44,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 4 / 9
12,515
521
11,685
26,712
29,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
xl-BoSniAn-StaR-
Danzaburou
20
12 / 3 / 8
14,535
606
22,172
20,651
13,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
10
Kills
32
32
Deaths
10
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
13
14.5
L
Sylvanus
Audemity
Sylvanus
1
6
3
0.42
W
Cliodhna
AyyeItzCello_
Cliodhna
6
3
10
3.67
L
Vulcan
Basuquiito
Vulcan
1
6
2
0.33
L
Thanatos
Buddaaaaaaah
Thanatos
3
7
3
0.64
L
Chang'e
JV4LYFE98
Chang'e
4
6
1
0.75
W
Athena
Yuck beans
Athena
4
0
20
14
L
Charybdis
babywhalequake
Charybdis
1
7
3
0.36
W
2
4
9
1.63
W
Danzaburou
xl-BoSniAn-StaR-
Danzaburou
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,316
Damage
92,135
120,343
Taken
110,739
68,067
Mitigated
109,944
42,142
Healing
42,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
31,937
3,577
0
1,837
13,706
8,720
3,505
6,101
7,605
148,863
0
L
Sylvanus
Audemity
Sylvanus
5,679
557
4,426
7,704
28,839
29,913
30
15,451
13,064
24,447
0
W
Cliodhna
AyyeItzCello_
Cliodhna
16,864
1,637
0
8,570
22,436
13,012
1,447
5,741
16,695
0
128,842
L
Vulcan
Basuquiito
Vulcan
12,773
3,945
0
750
18,189
7,551
308
6,024
11,858
99,933
0
L
Thanatos
Buddaaaaaaah
Thanatos
12,153
4,372
0
14,943
26,269
10,966
0
7,324
18,574
0
101,978
L
Chang'e
JV4LYFE98
Chang'e
14,809
1,736
1,946
8,212
24,384
8,634
490
6,369
17,402
120,163
0
W
Athena
Yuck beans
Athena
9,477
2,680
0
8,710
27,234
44,904
747
8,303
18,931
45,877
0
L
Charybdis
babywhalequake
Charybdis
11,902
7,032
0
4,161
22,662
11,003
288
6,622
15,992
0
116,837
W
11,685
929
2,037
10,935
26,712
29,973
1,194
10,188
16,524
0
87,350
W
Danzaburou
xl-BoSniAn-StaR-
Danzaburou
22,172
10,958
0
10,889
20,651
13,335
5,993
5,894
14,757
0
145,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,772
Gold Earned
68,068
690
Minions Killed
713
0
Camps Cleared
0
2,244,685
Distance Traveled
2,465,053
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,538
606
223
9
0
495,416
0
L
Sylvanus
11,367
474
41
2
0
454,478
6
W
Cliodhna
13,510
563
146
6
0
539,285
4
L
Vulcan
11,642
485
157
7
0
484,430
0
L
Thanatos
12,263
511
125
5
0
483,094
5
L
Chang'e
13,120
547
182
8
0
410,175
0
W
Athena
12,970
540
61
3
0
542,860
10
L
Charybdis
12,380
516
185
8
0
412,508
0
W
Guan Yu
12,515
521
123
5
0
460,707
0
W
Danzaburou
14,535
606
160
7
0
426,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role