Player Matchup

Achilles
Achilles
Nansle
Achilles
Level 48
God Stats
11W - 23L
1,500 SR
Queue Stats
360W - 313L
1,609 Elo+
Solo
Sobek
Sobek
PeenHead
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 1
Chang'e
Chang'e
Railmyface
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,446 Elo+
Party 1
Ishtar
Ishtar
Zanzix117
Ishtar
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 1
Anubis
Anubis
djflath
Anubis
Level 27
God Stats
1W - 2L
1,357 SR
Queue Stats
28W - 26L
1,446 Elo+
Party 1
Team Averages
Level 28
1,471 SR
1,461 Elo+

VS

Team Averages
Level 75
1,540 SR
1,462 Elo+
He Bo
He Bo
Allguysquirt
He Bo
Level 26
God Stats
3W - 2L
1,702 SR
Queue Stats
84W - 87L
1,441 Elo+
Party 2
Bastet
Bastet
DroneHunter101
Bastet
Level 97
God Stats
1W - 0L
1,344 SR
Queue Stats
90W - 75L
1,534 Elo+
Party 2
Ishtar
Ishtar
Patox66
Ishtar
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,269 Elo+
Party 3
Sun Wukong
Sun Wukong
fbgmallday
Sun Wukong
Level 63
God Stats
1W - 0L
1,326 SR
Queue Stats
10W - 6L
1,591 Elo+
Solo
Ymir
Ymir
rnunezs
Ymir
Level 141
God Stats
3W - 0L
1,830 SR
Queue Stats
40W - 35L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nansle
Achilles
16
2 / 2 / 2
9,783
544
12,806
16,634
17,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
PeenHead
Sobek
11
0 / 6 / 9
7,781
432
3,598
17,636
21,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Railmyface
Chang'e
11
0 / 10 / 1
7,585
421
6,112
15,480
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
Zanzix117
Ishtar
11
3 / 7 / 2
7,592
422
8,206
13,879
4,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
djflath
Anubis
15
5 / 4 / 4
9,440
524
14,266
15,266
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 11
10,425
579
18,341
12,662
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 0 / 5
11,467
637
17,922
15,853
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Patox66
Ishtar
13
1 / 4 / 4
8,450
469
7,952
9,887
3,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
fbgmallday
Sun Wukong
14
3 / 1 / 3
8,812
490
9,519
14,528
10,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
rnunezs
Ymir
13
4 / 3 / 9
9,021
501
6,967
18,255
17,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
10
Kills
28
29
Deaths
11
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
3
11
4.5
W
12
0
5
14.5
L
Achilles
Nansle
Achilles
2
2
2
1.5
W
Ishtar
Patox66
Ishtar
1
4
4
0.75
L
Sobek
PeenHead
Sobek
0
6
9
0.75
L
Chang'e
Railmyface
Chang'e
0
10
1
0.05
L
Ishtar
Zanzix117
Ishtar
3
7
2
0.57
L
Anubis
djflath
Anubis
5
4
4
1.75
W
Sun Wukong
fbgmallday
Sun Wukong
3
1
3
4.5
W
Ymir
rnunezs
Ymir
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,988
Damage
60,701
78,895
Taken
71,185
55,835
Mitigated
43,365
16,831
Healing
18,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,341
57
0
250
12,662
4,567
89
5,502
7,060
73,996
0
W
17,922
5,707
0
9,165
15,853
6,798
13
4,593
11,212
0
122,519
L
Achilles
Nansle
Achilles
12,806
3,087
0
5,106
16,634
17,387
84
1,546
15,088
0
77,775
W
Ishtar
Patox66
Ishtar
7,952
5,276
0
2,778
9,887
3,989
708
5,269
4,563
0
53,766
L
Sobek
PeenHead
Sobek
3,598
942
0
2,985
17,636
21,368
0
4,752
12,884
12,675
0
L
Chang'e
Railmyface
Chang'e
6,112
618
252
1,263
15,480
5,091
0
9,228
6,252
35,853
0
L
Ishtar
Zanzix117
Ishtar
8,206
5,750
0
2,547
13,879
4,304
0
4,895
8,984
0
39,359
L
Anubis
djflath
Anubis
14,266
352
0
4,678
15,266
7,685
0
4,887
10,379
94,020
0
W
Sun Wukong
fbgmallday
Sun Wukong
9,519
1,319
0
2,891
14,528
10,623
514
1,396
12,151
0
43,079
W
Ymir
rnunezs
Ymir
6,967
1,139
0
2,990
18,255
17,388
0
7,614
10,489
31,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
48,175
388
Minions Killed
432
0
Camps Cleared
0
1,665,041
Distance Traveled
1,780,549
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,425
579
90
5
0
375,579
0
W
Bastet
11,467
637
150
8
0
436,031
5
L
Achilles
9,783
544
121
7
0
381,135
3
W
Ishtar
8,450
469
93
5
0
302,929
0
L
Sobek
7,781
432
8
0
0
345,752
1
L
Chang'e
7,585
421
65
4
0
308,870
0
L
Ishtar
7,592
422
69
4
0
283,397
0
L
Anubis
9,440
524
125
7
0
345,887
3
W
Sun Wukong
8,812
490
77
4
0
331,867
0
W
Ymir
9,021
501
22
1
0
334,143
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role