Player Matchup

Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
CBDCriticalCure
Agni
Gold V
Level 103
God Stats
8W - 5L
1,626 SR
Queue Stats
34W - 45L
1,428 MMR
Party 1
Cernunnos
Cernunnos
Gold V
PrinceVegeta624
Cernunnos
Gold V
Level 84
God Stats
21W - 27L
1,500 SR
Queue Stats
30W - 37L
1,465 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,542 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,554 SR
1,539 MMR
Hercules
Hercules
Bronze III
Iduckinfhatwyou
Hercules
Bronze III
Level 137
God Stats
2W - 4L
1,554 SR
Queue Stats
73W - 81L
1,432 MMR
Solo
Hades
Hades
Gold IV
Runokie
Hades
Gold IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 129L
1,593 MMR
Party 2
Fenrir
Fenrir
Gold IV
carbon0105
Fenrir
Gold IV
Level 109
God Stats
19W - 18L
1,609 SR
Queue Stats
96W - 129L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 1 / 8
8,415
701
5,849
11,356
10,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 1 / 4
9,236
770
13,275
6,791
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
PrinceVegeta624
Cernunnos
15
5 / 3 / 4
9,579
798
12,170
10,713
4,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangVamanaNe ZhaHorusAchilles

VS

Bans
Baron SamediAresAtlasOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 1 / 2
8,675
723
7,601
13,351
15,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Runokie
Hades
13
1 / 4 / 2
8,165
680
6,971
12,359
7,021
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
carbon0105
Fenrir
12
1 / 4 / 3
7,954
663
6,097
12,175
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
5
5
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
8
4
W
4
1
4
6
L
Hercules
3
1
2
4
W
Cernunnos
PrinceVegeta624
Cernunnos
5
3
4
2.33
L
Hades
Runokie
Hades
1
4
2
0.5
L
Fenrir
carbon0105
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,294
Damage
20,669
28,860
Taken
37,885
17,843
Mitigated
32,265
15,017
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,849
332
4,129
7,806
11,356
10,771
212
3,107
7,406
31,831
0
W
13,275
1,052
0
611
6,791
2,741
744
2,072
4,466
37,834
0
L
Hercules
7,601
1,072
0
4,845
13,351
15,974
0
6,453
6,898
2,647
19,213
W
Cernunnos
PrinceVegeta624
Cernunnos
12,170
5,805
0
2,471
10,713
4,331
1,663
3,320
7,000
0
39,136
L
Hades
Runokie
Hades
6,971
209
338
2,966
12,359
7,021
27
6,372
5,987
35,613
0
L
Fenrir
carbon0105
Fenrir
6,097
925
0
2,652
12,175
9,270
0
6,370
5,805
0
14,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
24,794
154
Minions Killed
122
0
Camps Cleared
0
676,318
Distance Traveled
664,882
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,415
701
39
3
0
241,256
2
W
Agni
9,236
770
46
4
0
221,466
0
L
Hercules
8,675
723
33
3
0
231,078
0
W
Cernunnos
9,579
798
69
6
0
213,596
0
L
Hades
8,165
680
69
6
0
211,990
1
L
Fenrir
7,954
663
20
2
0
221,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role