Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MedusaAGorgona
Scylla
Level 148
God Stats
1W - 2L
1,183 SR
Queue Stats
143W - 146L
1,511 Elo+
Solo
Hun Batz
Hun Batz
NerfAshura
Hun Batz
Level 76
God Stats
1W - 2L
1,474 SR
Queue Stats
72W - 66L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
RevolucionX5
Kukulkan
Level 161
God Stats
3W - 2L
1,678 SR
Queue Stats
143W - 140L
1,504 Elo+
Solo
Mulan
Mulan
mrlusga
Mulan
Level 27
God Stats
8W - 7L
1,621 SR
Queue Stats
67W - 53L
1,545 Elo+
Party 2
Team Averages
Level 107
1,491 SR
1,514 Elo+

VS

Team Averages
Level 112
1,494 SR
1,606 Elo+
Janus
Janus
JsBITTs
Janus
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 123L
1,775 Elo+
Solo
Anubis
Anubis
Ranmashi
Anubis
Level 123
God Stats
10W - 7L
1,563 SR
Queue Stats
260W - 265L
1,592 Elo+
Party 1
Thor
Thor
RuledyByN0T
Thor
Level 89
God Stats
2W - 4L
1,408 SR
Queue Stats
227W - 217L
1,505 Elo+
Solo
Artio
Artio
Schellin
Artio
Level 113
God Stats
7W - 3L
1,500 SR
Queue Stats
269W - 278L
1,552 Elo+
Party 1
Charybdis
Charybdis
Shyveon
Charybdis
Level 107
God Stats
3W - 1L
1,496 SR
Queue Stats
138W - 151L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 2 / 1
7,579
474
8,915
10,705
4,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 0
8,331
521
7,385
9,162
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
NerfAshura
Hun Batz
14
1 / 5 / 5
8,212
513
9,197
16,871
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
RevolucionX5
Kukulkan
10
2 / 2 / 0
6,991
437
2,748
5,756
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
mrlusga
Mulan
11
0 / 2 / 4
6,872
430
5,473
14,415
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JsBITTs
Janus
18
2 / 0 / 4
10,744
672
6,796
6,912
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
Ranmashi
Anubis
16
4 / 4 / 0
10,213
638
11,141
11,699
5,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 2
7,811
488
5,103
11,194
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Schellin
Artio
13
3 / 0 / 4
9,023
564
6,922
12,776
11,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Shyveon
Charybdis
14
3 / 3 / 0
8,805
550
10,157
10,143
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
13
13
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
1
1.25
W
Janus
JsBITTs
Janus
2
0
4
4
L
5
2
0
2.5
L
Hun Batz
NerfAshura
Hun Batz
1
5
5
0.7
W
Anubis
Ranmashi
Anubis
4
4
0
1
L
Kukulkan
RevolucionX5
Kukulkan
2
2
0
1
W
1
3
2
0.67
W
Artio
Schellin
Artio
3
0
4
5
W
Charybdis
Shyveon
Charybdis
3
3
0
1
L
Mulan
mrlusga
Mulan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
40,119
56,909
Taken
52,724
25,455
Mitigated
29,218
13,408
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,915
6,234
0
3,164
10,705
4,461
0
2,095
8,610
0
61,933
W
Janus
JsBITTs
Janus
6,796
577
0
500
6,912
3,053
963
1,848
5,064
112,108
0
L
7,385
1,044
0
1,662
9,162
2,450
74
6,304
2,858
53,241
0
L
Hun Batz
NerfAshura
Hun Batz
9,197
3,329
0
3,712
16,871
6,011
0
7,371
9,500
0
65,924
W
Anubis
Ranmashi
Anubis
11,141
178
0
5,503
11,699
5,972
1,607
4,485
7,214
84,019
0
L
Kukulkan
RevolucionX5
Kukulkan
2,748
188
0
1,612
5,756
1,643
0
3,526
2,230
40,354
0
W
5,103
2,025
0
0
11,194
4,222
0
1,488
9,706
0
51,425
W
Artio
Schellin
Artio
6,922
1,525
2,515
6,432
12,776
11,112
253
1,801
10,975
24,024
0
W
Charybdis
Shyveon
Charybdis
10,157
6,396
0
2,393
10,143
4,859
1,349
511
9,632
0
68,643
L
Mulan
mrlusga
Mulan
5,473
607
0
3,258
14,415
10,890
0
5,563
8,852
0
20,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
46,596
425
Minions Killed
555
0
Camps Cleared
0
1,490,100
Distance Traveled
1,602,543
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,579
474
105
7
0
305,056
3
W
Janus
10,744
672
192
12
0
362,620
4
L
Scylla
8,331
521
109
7
0
328,986
7
L
Hun Batz
8,212
513
113
7
0
330,480
0
W
Anubis
10,213
638
143
9
0
274,498
0
L
Kukulkan
6,991
437
71
4
0
185,612
0
W
Thor
7,811
488
81
5
0
308,821
0
W
Artio
9,023
564
19
1
0
379,519
6
W
Charybdis
8,805
550
120
8
0
277,085
0
L
Mulan
6,872
430
27
2
0
339,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role