Player Matchup

Cerberus
Cerberus
BossDogTy
Cerberus
Level 63
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Cupid
Cupid
HARDLINE PR0
Cupid
Level 67
God Stats
0W - 2L
1,565 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Thanatos
Thanatos
JayDreama
Thanatos
Level 88
God Stats
0W - 2L
1,423 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Atlas
Atlas
Key2347
Atlas
Level 16
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Sol
Sol
TTimexDTx23
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Team Averages
Level 47
1,487 SR
1,192 Elo+

VS

Team Averages
Level 106
1,616 SR
1,514 Elo+
Anubis
Anubis
Dermented
Anubis
Level 147
God Stats
36W - 30L
1,697 SR
Queue Stats
100W - 102L
1,590 Elo+
Solo
Nemesis
Nemesis
HEYSMITERS
Nemesis
Level 103
God Stats
11W - 8L
1,451 SR
Queue Stats
119W - 118L
1,445 Elo+
Party 2
Ra
Ra
Iron_Patriot__
Ra
Level 133
God Stats
8W - 14L
1,415 SR
Queue Stats
377W - 385L
1,556 Elo+
Solo
Heimdallr
Heimdallr
demineko
Heimdallr
Level 120
God Stats
7W - 2L
1,919 SR
Queue Stats
101W - 88L
1,501 Elo+
Solo
Hercules
Hercules
hangmyself69
Hercules
Level 29
God Stats
6W - 9L
1,596 SR
Queue Stats
108W - 109L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BossDogTy
Cerberus
14
1 / 7 / 4
7,932
661
7,409
19,258
14,325
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
3 / 6 / 3
9,251
771
5,566
12,928
4,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
JayDreama
Thanatos
16
5 / 5 / 3
9,399
783
6,276
16,661
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Atlas
Key2347
Atlas
15
0 / 2 / 2
8,315
693
4,537
11,958
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 4 / 0
7,445
620
1,434
8,133
2,866
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dermented
Anubis
16
4 / 5 / 11
10,251
854
12,656
9,771
4,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
HEYSMITERS
Nemesis
17
5 / 1 / 11
10,303
859
14,547
9,363
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 2 / 12
10,955
913
7,458
7,212
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
demineko
Heimdallr
17
7 / 0 / 7
10,325
860
13,933
5,363
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
hangmyself69
Hercules
16
3 / 1 / 13
9,557
796
7,774
10,207
8,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
9
Kills
24
24
Deaths
9
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BossDogTy
Cerberus
1
7
4
0.43
W
Anubis
Dermented
Anubis
4
5
11
1.9
L
3
6
3
0.75
W
Nemesis
HEYSMITERS
Nemesis
5
1
11
10.5
W
5
2
12
5.5
L
Thanatos
JayDreama
Thanatos
5
5
3
1.3
L
Atlas
Key2347
Atlas
0
2
2
0.5
L
0
4
0
0
W
Heimdallr
demineko
Heimdallr
7
0
7
10.5
W
Hercules
hangmyself69
Hercules
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
56,368
68,938
Taken
41,916
36,659
Mitigated
23,841
12,008
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BossDogTy
Cerberus
7,409
133
0
3,066
19,258
14,325
0
7,353
11,422
18,197
0
W
Anubis
Dermented
Anubis
12,656
797
0
2,498
9,771
4,656
682
1,926
7,675
32,351
0
L
5,566
2,745
1
1,109
12,928
4,314
0
6,753
5,987
0
31,448
W
Nemesis
HEYSMITERS
Nemesis
14,547
7,305
0
2,298
9,363
4,734
2,558
2,725
6,452
0
35,440
W
7,458
625
1,419
1,740
7,212
3,494
2,586
2,419
4,588
47,451
0
L
Thanatos
JayDreama
Thanatos
6,276
800
0
6,743
16,661
6,571
0
3,204
12,906
0
20,579
L
Atlas
Key2347
Atlas
4,537
1,399
0
696
11,958
8,583
0
2,317
9,345
19,808
0
L
1,434
646
0
393
8,133
2,866
0
487
7,412
15,126
0
W
Heimdallr
demineko
Heimdallr
13,933
7,719
0
1,470
5,363
2,589
3,014
1,371
3,943
0
43,261
W
Hercules
hangmyself69
Hercules
7,774
1,456
0
4,315
10,207
8,368
1,029
4,184
5,878
0
16,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
51,391
211
Minions Killed
234
0
Camps Cleared
0
1,130,001
Distance Traveled
1,279,904
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,932
661
47
4
0
240,371
0
W
Anubis
10,251
854
44
4
0
212,807
0
L
Cupid
9,251
771
70
6
0
228,922
0
W
Nemesis
10,303
859
33
3
0
314,249
0
W
Ra
10,955
913
89
7
0
251,519
0
L
Thanatos
9,399
783
27
2
0
259,535
0
L
Atlas
8,315
693
33
3
0
201,367
0
L
Sol
7,445
620
34
3
0
199,806
0
W
Heimdallr
10,325
860
51
4
0
248,350
0
W
Hercules
9,557
796
17
1
0
252,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role