Player Matchup

Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
Kingwizzzardd
Morgan Le Fay
Platinum I
Level 147
God Stats
50W - 24L
1,735 SR
Queue Stats
220W - 214L
2,029 MMR
Party 2
Izanami
Izanami
Platinum II
Tall Jello
Izanami
Platinum II
Level 149
God Stats
15W - 10L
1,758 SR
Queue Stats
106W - 90L
1,910 MMR
Solo
Khepri
Khepri
Platinum V
xmexdieselx2
Khepri
Platinum V
Level 64
God Stats
1W - 2L
1,595 SR
Queue Stats
93W - 84L
1,751 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,618 SR
1,738 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,681 SR
1,894 MMR
Thor
Thor
Platinum IV
JayyR
Thor
Platinum IV
Level 192
God Stats
12W - 7L
1,964 SR
Queue Stats
221W - 203L
1,828 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
Palteanding
Kumbhakarna
Platinum II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 111L
1,885 MMR
Solo
Scylla
Scylla
Platinum IV
ThStapler
Scylla
Platinum IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 16L
1,962 MMR
Party 1
Set
Set
Platinum I
kafka29
Set
Platinum I
Level 101
God Stats
7W - 1L
1,871 SR
Queue Stats
538W - 538L
1,881 MMR
Solo
Chernobog
Chernobog
Diamond V
oTHEORYo
Chernobog
Diamond V
Level 198
God Stats
8W - 6L
1,571 SR
Queue Stats
164W - 139L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 4 / 0
7,132
549
8,381
13,721
11,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
 
Arachne
12
1 / 1 / 1
6,894
530
7,458
12,229
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Kingwizzzardd
Morgan Le Fay
11
0 / 3 / 1
6,377
491
8,553
10,171
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tall Jello
Izanami
12
1 / 1 / 1
7,200
554
4,468
6,904
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
9
0 / 2 / 0
6,241
480
2,358
9,326
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
MercuryNe ZhaMartichoras

VS

Bans
VamanaChang'eAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JayyR
Thor
13
2 / 0 / 4
7,476
575
7,727
9,984
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
Palteanding
Kumbhakarna
10
0 / 1 / 5
6,782
522
2,645
11,681
7,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ThStapler
Scylla
13
2 / 1 / 4
7,784
599
7,271
6,350
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
16
5 / 1 / 0
9,315
717
11,738
14,055
8,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
oTHEORYo
Chernobog
15
2 / 0 / 1
8,786
676
5,838
7,963
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
L
Arachne
 
Arachne
1
1
1
1.5
W
Thor
JayyR
Thor
2
0
4
4
L
Morgan Le Fay
Kingwizzzardd
Morgan Le Fay
0
3
1
0.17
W
Kumbhakarna
Palteanding
Kumbhakarna
0
1
5
2.5
L
Izanami
Tall Jello
Izanami
1
1
1
1.5
W
Scylla
ThStapler
Scylla
2
1
4
4
W
Set
5
1
0
5
W
Chernobog
oTHEORYo
Chernobog
2
0
1
2.5
L
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,218
Damage
35,219
52,351
Taken
50,033
30,465
Mitigated
25,899
16,020
Healing
20,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,381
4,351
0
3,278
13,721
11,802
0
0
13,721
0
53,176
L
Arachne
 
Arachne
7,458
4,375
0
4,230
12,229
4,530
0
2,270
9,889
0
61,588
W
Thor
JayyR
Thor
7,727
1,485
0
5,233
9,984
4,406
0
2,370
7,614
0
61,626
L
Morgan Le Fay
Kingwizzzardd
Morgan Le Fay
8,553
376
0
3,466
10,171
4,082
0
3,407
6,594
59,381
0
W
Kumbhakarna
Palteanding
Kumbhakarna
2,645
433
1,932
2,488
11,681
7,796
0
3,851
7,830
12,513
0
L
Izanami
Tall Jello
Izanami
4,468
3,510
0
1,408
6,904
2,633
0
628
6,262
0
62,634
W
Scylla
ThStapler
Scylla
7,271
1,394
0
1,169
6,350
2,708
0
3,732
2,618
68,390
0
W
Set
11,738
5,474
0
6,379
14,055
8,018
0
215
13,840
0
87,156
W
Chernobog
oTHEORYo
Chernobog
5,838
3,702
0
3,771
7,963
2,971
0
743
7,220
0
85,614
L
Khepri
2,358
186
1,395
2,243
9,326
7,418
0
3,245
5,969
15,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
40,143
413
Minions Killed
540
0
Camps Cleared
0
1,341,088
Distance Traveled
1,423,106
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,132
549
89
7
0
270,735
0
L
Arachne
6,894
530
93
7
0
330,519
0
W
Thor
7,476
575
102
8
0
302,928
0
L
Morgan Le Fay
6,377
491
104
8
0
262,274
2
W
Kumbhakarna
6,782
522
17
1
0
264,272
3
L
Izanami
7,200
554
111
9
0
222,539
0
W
Scylla
7,784
599
136
10
0
280,886
2
W
Set
9,315
717
143
11
0
302,475
3
W
Chernobog
8,786
676
142
11
0
272,545
2
L
Khepri
6,241
480
16
1
0
255,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role