Player Matchup

Nu Wa
Nu Wa
Assassinco90
Nu Wa
Level 147
God Stats
11W - 12L
1,407 SR
Queue Stats
374W - 399L
1,432 Elo+
Party 1
Skadi
Skadi
Ooh Silly
Skadi
Level 117
God Stats
1W - 2L
1,664 SR
Queue Stats
43W - 31L
1,531 Elo+
Solo
Loki
Loki
Tridentbound
Loki
Level 67
God Stats
3W - 1L
1,851 SR
Queue Stats
130W - 112L
1,533 Elo+
Solo
Cthulhu
Cthulhu
big big boom
Cthulhu
Level 128
God Stats
6W - 8L
1,552 SR
Queue Stats
136W - 135L
1,462 Elo+
Party 1
Lancelot
Lancelot
legendary-76l
Lancelot
Level 108
God Stats
3W - 14L
1,186 SR
Queue Stats
298W - 297L
1,482 Elo+
Solo
Team Averages
Level 113
1,532 SR
1,488 Elo+

VS

Team Averages
Level 129
1,558 SR
1,514 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AvadaKedavra8761
Nemesis
Level 168
God Stats
5W - 2L
1,530 SR
Queue Stats
392W - 361L
1,508 Elo+
Party 2
Anubis
Anubis
OGxMoOFs
Anubis
Level 98
God Stats
57W - 36L
1,667 SR
Queue Stats
75W - 49L
1,623 Elo+
Solo
Geb
Geb
OffDat_Pack
Geb
Level 155
God Stats
3W - 1L
1,654 SR
Queue Stats
344W - 324L
1,425 Elo+
Party 2
Freya
Freya
talin27
Freya
Level 101
God Stats
25W - 12L
1,440 SR
Queue Stats
366W - 329L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
8,635
480
11,409
13,605
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Ooh Silly
Skadi
15
4 / 5 / 7
9,536
530
15,032
12,505
4,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 6
8,430
468
9,775
18,938
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
big big boom
Cthulhu
16
5 / 5 / 3
10,070
559
11,008
19,181
15,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
legendary-76l
Lancelot
15
10 / 5 / 6
10,288
572
16,120
21,211
17,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
3 / 8 / 5
8,365
465
8,767
16,354
5,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 2 / 5
10,659
592
15,240
14,905
7,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
OGxMoOFs
Anubis
17
7 / 5 / 5
11,203
622
18,802
17,100
10,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 14
9,417
523
7,201
16,284
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
talin27
Freya
16
7 / 4 / 4
10,408
578
14,973
22,808
9,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
61
22
Kills
28
30
Deaths
22
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
8
5
0.69
L
2
6
5
0.75
W
10
2
5
6.25
W
Anubis
OGxMoOFs
Anubis
7
5
5
1.9
W
1
3
14
2.67
L
Skadi
Ooh Silly
Skadi
4
5
7
1.5
L
1
9
6
0.44
L
Cthulhu
big big boom
Cthulhu
5
5
3
1.3
L
Lancelot
legendary-76l
Lancelot
10
5
6
2.6
W
Freya
talin27
Freya
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,344
Damage
64,983
85,440
Taken
87,451
50,116
Mitigated
51,402
11,395
Healing
25,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,767
3,694
267
3,345
16,354
5,930
0
2,638
13,686
0
48,519
L
11,409
2,766
0
1,043
13,605
5,414
562
7,188
6,417
53,103
0
W
15,240
9,012
0
2,468
14,905
7,772
0
2,812
12,028
0
95,744
W
Anubis
OGxMoOFs
Anubis
18,802
747
0
6,471
17,100
10,502
208
8,282
8,466
94,182
0
W
7,201
1,148
0
2,446
16,284
17,244
0
3,984
12,184
26,502
0
L
Skadi
Ooh Silly
Skadi
15,032
7,398
0
3,376
12,505
4,956
1,224
3,972
8,533
0
71,317
L
9,775
1,911
0
0
18,938
7,018
0
7,251
11,687
0
54,560
L
Cthulhu
big big boom
Cthulhu
11,008
627
65
2,806
19,181
15,239
588
12,336
6,845
59,588
0
L
Lancelot
legendary-76l
Lancelot
16,120
2,571
345
3,760
21,211
17,489
0
10,229
10,982
850
55,871
W
Freya
talin27
Freya
14,973
4,591
0
10,438
22,808
9,954
669
4,567
18,070
78,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
50,052
406
Minions Killed
472
0
Camps Cleared
0
1,734,283
Distance Traveled
1,763,869
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,365
465
71
4
0
306,479
0
L
Nu Wa
8,635
480
80
4
0
281,153
2
W
Nemesis
10,659
592
130
7
0
429,867
2
W
Anubis
11,203
622
139
8
0
318,414
0
W
Geb
9,417
523
27
2
0
347,261
0
L
Skadi
9,536
530
95
5
0
336,694
3
L
Loki
8,430
468
75
4
0
385,753
4
L
Cthulhu
10,070
559
85
5
0
340,972
3
L
Lancelot
10,288
572
71
4
0
389,711
3
W
Freya
10,408
578
105
6
0
361,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role