Player Matchup

Baba Yaga
Baba Yaga
ExeHeredia
Baba Yaga
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
Guignold
Danzaburou
Level 15
God Stats
0W - 1L
1,361 SR
Queue Stats
1W - 4L
1,166 Elo+
Party 1
Thor
Thor
HamoudPP
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Solo
Izanami
Izanami
Kyorokuna
Izanami
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 47L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
S1N135TR0
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,385 Elo+
Party 1
Team Averages
Level 59
1,472 SR
1,358 Elo+

VS

Team Averages
Level 105
1,459 SR
1,468 Elo+
Odin
Odin
Blasterhappy
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,616 Elo+
Party 2
Chiron
Chiron
Etziojr2
Chiron
Level 103
God Stats
6W - 4L
1,731 SR
Queue Stats
235W - 237L
1,472 Elo+
Solo
Scylla
Scylla
ShotBySaint
Scylla
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
koralreef11
Sun Wukong
Level 86
God Stats
2W - 0L
1,435 SR
Queue Stats
20W - 17L
1,359 Elo+
Party 3
Ao Kuang
Ao Kuang
lVariationnl
Ao Kuang
Level 124
God Stats
1W - 1L
1,129 SR
Queue Stats
46W - 47L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ExeHeredia
Baba Yaga
15
1 / 3 / 5
7,926
721
10,131
8,579
3,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Guignold
Danzaburou
14
1 / 4 / 2
7,682
698
5,165
8,836
3,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
11
1 / 5 / 3
7,043
640
4,150
8,473
5,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Kyorokuna
Izanami
15
2 / 2 / 5
8,389
763
5,099
8,548
5,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
S1N135TR0
Zhong Kui
15
3 / 3 / 4
8,261
751
8,300
9,588
8,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
8,070
734
9,653
10,914
11,864
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Etziojr2
Chiron
14
2 / 2 / 8
8,274
752
8,738
7,918
3,225
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
16
5 / 2 / 5
9,202
837
10,910
5,572
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
koralreef11
Sun Wukong
15
2 / 1 / 10
8,925
811
4,341
10,878
10,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
lVariationnl
Ao Kuang
15
7 / 2 / 6
9,188
835
7,264
8,939
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
8
Kills
17
17
Deaths
10
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
Chiron
Etziojr2
Chiron
2
2
8
3
L
Baba Yaga
ExeHeredia
Baba Yaga
1
3
5
1.17
L
Danzaburou
Guignold
Danzaburou
1
4
2
0.5
L
Thor
1
5
3
0.5
L
Izanami
Kyorokuna
Izanami
2
2
5
2.25
L
Zhong Kui
S1N135TR0
Zhong Kui
3
3
4
1.67
W
Scylla
5
2
5
3.75
W
Sun Wukong
koralreef11
Sun Wukong
2
1
10
7
W
Ao Kuang
lVariationnl
Ao Kuang
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,845
Damage
40,906
44,024
Taken
44,221
27,048
Mitigated
32,203
14,079
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,653
526
393
676
10,914
11,864
303
3,342
7,572
0
14,480
W
Chiron
Etziojr2
Chiron
8,738
1,534
3,327
2,561
7,918
3,225
863
4,189
3,729
0
16,561
L
Baba Yaga
ExeHeredia
Baba Yaga
10,131
293
462
2,384
8,579
3,869
0
3,640
4,712
19,548
0
L
Danzaburou
Guignold
Danzaburou
5,165
1,479
0
1,229
8,836
3,993
0
5,114
3,588
0
16,696
L
Thor
4,150
704
0
1,216
8,473
5,035
0
3,320
5,063
0
6,059
L
Izanami
Kyorokuna
Izanami
5,099
3,872
1,182
2,950
8,548
5,569
0
3,189
5,275
0
22,316
L
Zhong Kui
S1N135TR0
Zhong Kui
8,300
372
1,308
3,348
9,588
8,582
0
2,911
6,400
17,925
0
W
Scylla
10,910
333
536
213
5,572
2,536
761
3,286
2,286
27,772
0
W
Sun Wukong
koralreef11
Sun Wukong
4,341
419
1,206
4,658
10,878
10,402
94
4,332
6,546
0
20,097
W
Ao Kuang
lVariationnl
Ao Kuang
7,264
701
678
3,435
8,939
4,176
1,383
3,282
5,657
13,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
43,659
123
Minions Killed
131
0
Camps Cleared
0
899,865
Distance Traveled
1,103,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,070
734
14
1
0
217,663
0
W
Chiron
8,274
752
17
2
0
228,383
0
L
Baba Yaga
7,926
721
26
2
0
204,702
0
L
Danzaburou
7,682
698
24
2
0
181,175
0
L
Thor
7,043
640
2
0
0
125,522
0
L
Izanami
8,389
763
42
4
0
193,033
0
L
Zhong Kui
8,261
751
29
3
0
195,433
0
W
Scylla
9,202
837
55
5
0
220,411
0
W
Sun Wukong
8,925
811
27
2
0
233,570
0
W
Ao Kuang
9,188
835
18
2
0
203,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role