Player Matchup

Gilgamesh
Gilgamesh
BlackLaffen
Gilgamesh
Level 153
God Stats
2W - 3L
1,623 SR
Queue Stats
24W - 32L
1,466 Elo+
Party 1
Janus
Janus
Dysabeld
Janus
Level 143
God Stats
1W - 3L
1,581 SR
Queue Stats
16W - 28L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Swiftscar
Ne Zha
Level 129
God Stats
0W - 2L
1,246 SR
Queue Stats
8W - 22L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
geneCloverÙwÚ
Danzaburou
Level 146
God Stats
0W - 2L
1,370 SR
Queue Stats
11W - 21L
1,405 Elo+
Party 1
Thanatos
Thanatos
ilybay
Thanatos
Level 38
God Stats
7W - 7L
1,467 SR
Queue Stats
15W - 16L
1,497 Elo+
Solo
Team Averages
Level 122
1,458 SR
1,457 Elo+

VS

Team Averages
Level 120
1,556 SR
1,509 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Jetix1403
Janus
Level 128
God Stats
28W - 17L
1,674 SR
Queue Stats
327W - 282L
1,617 Elo+
Solo
Neith
Neith
Toroll
Neith
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,497 Elo+
Solo
Da Ji
Da Ji
etisatis
Da Ji
Level 144
God Stats
12W - 19L
1,604 SR
Queue Stats
562W - 512L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackLaffen
Gilgamesh
10
3 / 5 / 0
5,804
580
5,672
11,428
6,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Dysabeld
Janus
11
1 / 2 / 2
6,190
619
5,117
4,212
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Swiftscar
Ne Zha
10
0 / 6 / 3
5,518
552
4,988
10,818
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
geneCloverÙwÚ
Danzaburou
9
0 / 5 / 0
5,294
529
4,301
8,269
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ilybay
Thanatos
9
2 / 4 / 1
5,563
556
5,324
10,432
4,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 3 / 4
7,598
760
11,157
11,219
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
 
Gilgamesh
8
2 / 1 / 6
5,696
570
3,907
8,560
5,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Jetix1403
Janus
14
5 / 0 / 1
7,380
738
3,998
5,180
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Toroll
Neith
11
4 / 0 / 4
6,714
671
5,875
6,545
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
etisatis
Da Ji
10
4 / 2 / 5
5,983
598
5,372
8,296
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
21
22
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
4
2.67
W
Gilgamesh
 
Gilgamesh
2
1
6
5
L
Gilgamesh
BlackLaffen
Gilgamesh
3
5
0
0.6
L
Janus
Dysabeld
Janus
1
2
2
1
W
Janus
Jetix1403
Janus
5
0
1
5.5
L
Ne Zha
Swiftscar
Ne Zha
0
6
3
0.25
W
Neith
Toroll
Neith
4
0
4
6
W
Da Ji
etisatis
Da Ji
4
2
5
3.25
L
Danzaburou
geneCloverÙwÚ
Danzaburou
0
5
0
0
L
Thanatos
ilybay
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
30,309
45,159
Taken
39,800
19,778
Mitigated
18,490
10,200
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,157
487
0
4,996
11,219
5,855
0
1,689
9,448
44,840
381
W
Gilgamesh
 
Gilgamesh
3,907
1,070
900
1,559
8,560
5,663
0
961
7,340
0
16,431
L
Gilgamesh
BlackLaffen
Gilgamesh
5,672
2,225
0
482
11,428
6,254
0
6,799
4,629
0
29,437
L
Janus
Dysabeld
Janus
5,117
122
0
500
4,212
1,296
0
2,076
2,016
46,553
0
W
Janus
Jetix1403
Janus
3,998
716
0
1,000
5,180
1,706
0
1,063
4,117
62,665
0
L
Ne Zha
Swiftscar
Ne Zha
4,988
1,661
0
3,229
10,818
4,390
0
2,883
7,907
0
35,636
W
Neith
Toroll
Neith
5,875
2,661
0
3,653
6,545
2,077
46
677
5,659
0
51,997
W
Da Ji
etisatis
Da Ji
5,372
1,626
0
2,688
8,296
3,189
0
727
7,491
0
26,567
L
Danzaburou
geneCloverÙwÚ
Danzaburou
4,301
1,632
0
1,496
8,269
2,935
0
473
7,794
0
37,536
L
Thanatos
ilybay
Thanatos
5,324
395
0
4,493
10,432
4,903
0
2,327
8,039
0
14,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
33,371
282
Minions Killed
341
0
Camps Cleared
0
1,035,621
Distance Traveled
1,067,206
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,598
760
78
8
0
191,766
0
W
Gilgamesh
5,696
570
23
2
0
232,446
0
L
Gilgamesh
5,804
580
60
6
0
208,230
2
L
Janus
6,190
619
86
9
0
217,165
0
W
Janus
7,380
738
112
11
0
238,412
1
L
Ne Zha
5,518
552
55
6
0
205,783
0
W
Neith
6,714
671
86
9
0
183,913
0
W
Da Ji
5,983
598
42
4
0
220,669
0
L
Danzaburou
5,294
529
64
6
0
195,612
1
L
Thanatos
5,563
556
17
2
0
208,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role