Player Matchup

Atlas
Atlas
Lightbearer3
Atlas
Level 27
God Stats
6W - 3L
1,375 SR
Queue Stats
82W - 91L
1,343 Elo+
Party 2
Chang'e
Chang'e
N7 Landeezy
Chang'e
Level 149
God Stats
5W - 0L
1,833 SR
Queue Stats
313W - 307L
1,454 Elo+
Party 3
Tiamat
Tiamat
evogrianne
Tiamat
Level 103
God Stats
9W - 3L
1,561 SR
Queue Stats
277W - 270L
1,503 Elo+
Party 2
Skadi
Skadi
timbobodean
Skadi
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 128L
1,498 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xDroMethazine
Tsukuyomi
Level 27
God Stats
43W - 27L
1,500 SR
Queue Stats
835W - 886L
1,275 Elo+
Party 3
Team Averages
Level 83
1,554 SR
1,415 Elo+

VS

Team Averages
Level 41
1,500 SR
1,294 Elo+
Nox
Nox
ExeHeredia
Nox
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 51L
1,416 Elo+
Party 1
Ishtar
Ishtar
Fingers Hurt186
Ishtar
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,323 Elo+
Solo
Apollo
Apollo
Guignold
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Party 1
Terra
Terra
Kgdub33
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,042 Elo+
Solo
Raijin
Raijin
S1N135TR0
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 17
12,018
801
13,790
23,039
31,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
N7 Landeezy
Chang'e
19
8 / 2 / 16
11,936
796
15,548
17,065
8,769
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
evogrianne
Tiamat
18
6 / 4 / 17
11,183
746
18,512
15,855
14,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 3 / 15
13,447
896
15,951
14,756
7,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
xDroMethazine
Tsukuyomi
16
2 / 4 / 10
9,855
657
9,783
12,996
6,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 11
10,709
714
6,723
12,623
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 8 / 8
10,403
694
19,812
17,166
8,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Guignold
Apollo
15
1 / 8 / 10
8,682
579
6,351
15,957
7,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Kgdub33
Terra
17
2 / 4 / 13
9,409
627
10,423
17,575
16,872
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Raijin
S1N135TR0
Raijin
17
8 / 6 / 5
11,181
745
15,125
13,435
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
65
31
Kills
18
18
Deaths
31
75
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
L
4
8
8
1
L
Apollo
Guignold
Apollo
1
8
10
0.75
L
Terra
Kgdub33
Terra
2
4
13
2.13
W
7
5
17
3.1
W
Chang'e
N7 Landeezy
Chang'e
8
2
16
8
L
Raijin
S1N135TR0
Raijin
8
6
5
1.75
W
Tiamat
evogrianne
Tiamat
6
4
17
3.63
W
8
3
15
5.17
W
Tsukuyomi
xDroMethazine
Tsukuyomi
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,584
Damage
58,434
83,711
Taken
76,756
69,147
Mitigated
46,758
34,708
Healing
20,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,723
427
75
1,337
12,623
6,262
0
7,759
4,864
16,601
0
L
19,812
8,096
1,731
1,103
17,166
8,796
0
10,705
6,461
0
40,727
L
Apollo
Guignold
Apollo
6,351
2,364
0
633
15,957
7,823
0
8,560
7,397
0
14,216
L
Terra
Kgdub33
Terra
10,423
489
7,788
5,493
17,575
16,872
0
9,777
7,798
18,005
0
W
13,790
4,702
920
1,946
23,039
31,687
37
7,187
15,852
19,171
2,431
W
Chang'e
N7 Landeezy
Chang'e
15,548
876
13,009
9,176
17,065
8,769
1,265
7,650
9,415
29,538
0
L
Raijin
S1N135TR0
Raijin
15,125
271
1,101
769
13,435
7,005
0
8,618
4,817
28,276
0
W
Tiamat
evogrianne
Tiamat
18,512
577
1,588
3,165
15,855
14,306
719
5,656
10,199
34,767
0
W
15,951
7,270
743
1,449
14,756
7,950
5,665
5,503
9,253
0
39,605
W
Tsukuyomi
xDroMethazine
Tsukuyomi
9,783
1,974
656
2,056
12,996
6,435
22
6,275
6,721
0
22,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,439
Gold Earned
50,384
158
Minions Killed
132
0
Camps Cleared
0
1,299,670
Distance Traveled
1,144,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,709
714
28
2
0
242,408
0
L
Ishtar
10,403
694
33
2
0
207,631
0
L
Apollo
8,682
579
16
1
0
228,927
0
L
Terra
9,409
627
17
1
0
248,442
0
W
Atlas
12,018
801
15
1
0
253,390
0
W
Chang'e
11,936
796
26
2
0
298,725
0
L
Raijin
11,181
745
38
3
0
217,376
0
W
Tiamat
11,183
746
34
2
0
262,609
0
W
Skadi
13,447
896
69
5
0
203,464
0
W
Tsukuyomi
9,855
657
14
1
0
281,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role