Player Matchup

Tsukuyomi
Tsukuyomi
Hanama93
Tsukuyomi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 116L
1,432 Elo+
Party 2
Discordia
Discordia
MrZoid001
Discordia
Level 104
God Stats
11W - 19L
1,443 SR
Queue Stats
82W - 87L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
RexNimbus
Heimdallr
Level 108
God Stats
7W - 3L
1,621 SR
Queue Stats
53W - 52L
1,485 Elo+
Party 2
Team Averages
Level 111
1,521 SR
1,445 Elo+

VS

Team Averages
Level 84
1,583 SR
1,469 Elo+
Horus
Horus
Fr3nchfr13d98
Horus
Level 64
God Stats
125W - 105L
1,517 SR
Queue Stats
230W - 221L
1,476 Elo+
Party 1
Charybdis
Charybdis
IkariShinji__
Charybdis
Level 86
God Stats
1W - 1L
1,790 SR
Queue Stats
71W - 63L
1,464 Elo+
Solo
Ix Chel
Ix Chel
Nidalevir
Ix Chel
Level 101
God Stats
33W - 30L
1,443 SR
Queue Stats
237W - 215L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hanama93
Tsukuyomi
19
5 / 2 / 2
13,159
731
11,772
11,744
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
MrZoid001
Discordia
18
1 / 3 / 8
12,229
679
11,372
9,952
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
RexNimbus
Heimdallr
19
4 / 2 / 5
12,611
701
17,073
14,010
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
12,290
683
10,947
21,869
23,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
IkariShinji__
Charybdis
16
1 / 4 / 5
11,040
613
6,164
13,909
6,525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Nidalevir
Ix Chel
17
2 / 4 / 4
12,057
670
12,081
14,214
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
10
Kills
7
7
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Tsukuyomi
Hanama93
Tsukuyomi
5
2
2
3
L
Charybdis
IkariShinji__
Charybdis
1
4
5
0.88
W
Discordia
MrZoid001
Discordia
1
3
8
1.67
L
Ix Chel
Nidalevir
Ix Chel
2
4
4
1
W
Heimdallr
RexNimbus
Heimdallr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,217
Damage
29,192
35,706
Taken
49,992
14,750
Mitigated
36,418
8,261
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,947
4,413
1,336
6,206
21,869
23,624
278
4,136
17,733
0
36,555
W
Tsukuyomi
Hanama93
Tsukuyomi
11,772
2,741
0
2,069
11,744
4,579
1,552
3,843
7,730
0
60,508
L
Charybdis
IkariShinji__
Charybdis
6,164
4,064
0
1,834
13,909
6,525
395
3,393
10,516
0
42,818
W
Discordia
MrZoid001
Discordia
11,372
537
95
1,948
9,952
3,882
391
2,674
7,024
51,791
0
L
Ix Chel
Nidalevir
Ix Chel
12,081
139
897
2,650
14,214
6,269
0
4,483
9,731
69,055
0
W
Heimdallr
RexNimbus
Heimdallr
17,073
11,589
108
4,041
14,010
6,289
1,916
5,650
8,001
0
68,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
35,387
244
Minions Killed
201
0
Camps Cleared
0
998,029
Distance Traveled
1,037,565
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,290
683
36
2
0
340,815
0
W
Tsukuyomi
13,159
731
56
3
0
356,646
0
L
Charybdis
11,040
613
54
3
0
362,382
0
W
Discordia
12,229
679
99
6
0
314,738
3
L
Ix Chel
12,057
670
111
6
0
334,368
0
W
Heimdallr
12,611
701
89
5
0
326,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role