Player Matchup

Jing Wei
Jing Wei
ChocoAccelerator
Jing Wei
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Hercules
Hercules
CopycatGibbon25
Hercules
Level 28
God Stats
5W - 15L
1,260 SR
Queue Stats
237W - 315L
1,416 Elo+
Party 2
Arachne
Arachne
JuNk1E1
Arachne
Level 104
God Stats
9W - 7L
1,488 SR
Queue Stats
221W - 299L
1,430 Elo+
Party 2
Skadi
Skadi
NotYourSenpai27
Skadi
Level 100
God Stats
36W - 37L
1,535 SR
Queue Stats
554W - 591L
1,465 Elo+
Party 2
Bacchus
Bacchus
Owr18
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,243 Elo+
Party 2
Team Averages
Level 47
1,456 SR
1,411 Elo+

VS

Team Averages
Level 131
1,516 SR
1,489 Elo+
Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
LadyFoust
Yemoja
Level 129
God Stats
146W - 141L
1,540 SR
Queue Stats
588W - 551L
1,489 Elo+
Party 3
Vamana
Vamana
SirFoust
Vamana
Level 149
God Stats
6W - 3L
1,539 SR
Queue Stats
577W - 563L
1,488 Elo+
Party 3
Hou Yi
Hou Yi
zHOLYshnerg
Hou Yi
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 127L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,769
419
663
3,643
1,170
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
7
0 / 1 / 0
4,238
471
1,963
6,008
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
JuNk1E1
Arachne
8
2 / 2 / 0
5,499
611
3,634
6,817
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 0
5,718
635
4,248
5,034
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Owr18
Bacchus
8
0 / 0 / 0
4,184
465
486
3,807
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 1 / 0
5,301
589
3,770
5,433
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
 
Xbalanque
8
0 / 2 / 2
4,773
530
731
7,242
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
LadyFoust
Yemoja
8
1 / 0 / 2
5,166
574
2,401
4,119
2,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
SirFoust
Vamana
9
1 / 0 / 0
5,043
560
3,903
5,267
2,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
10
3 / 0 / 1
5,585
621
4,705
3,502
1,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
6
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
0
1
W
Xbalanque
 
Xbalanque
0
2
2
0.5
L
0
3
0
0
L
Hercules
0
1
0
0
L
Arachne
JuNk1E1
Arachne
2
2
0
1
W
Yemoja
LadyFoust
Yemoja
1
0
2
2
L
1
0
0
1
L
Bacchus
Owr18
Bacchus
0
0
0
0
W
Vamana
SirFoust
Vamana
1
0
0
1
W
Hou Yi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,994
Damage
15,510
25,309
Taken
25,563
10,961
Mitigated
9,933
4,982
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,770
0
271
2,074
5,433
1,652
0
0
5,433
36,188
0
W
Xbalanque
 
Xbalanque
731
448
0
955
7,242
2,044
0
0
7,242
0
28,767
L
663
575
0
250
3,643
1,170
0
592
3,051
0
7,250
L
Hercules
1,963
497
0
1,920
6,008
3,995
0
1,863
4,145
0
16,203
L
Arachne
JuNk1E1
Arachne
3,634
2,553
0
1,326
6,817
2,358
0
201
6,616
0
30,725
W
Yemoja
LadyFoust
Yemoja
2,401
203
1,074
907
4,119
2,451
0
0
4,119
16,399
0
L
4,248
1,460
0
707
5,034
1,742
0
3,515
1,519
0
47,142
L
Bacchus
Owr18
Bacchus
486
66
0
779
3,807
1,696
0
0
3,807
10,228
0
W
Vamana
SirFoust
Vamana
3,903
1,319
0
1,626
5,267
2,584
0
346
4,781
0
28,583
W
Hou Yi
4,705
2,861
0
1,986
3,502
1,202
351
0
3,502
0
40,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
25,868
188
Minions Killed
253
0
Camps Cleared
0
841,392
Distance Traveled
887,990
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,301
589
73
8
0
184,667
2
W
Xbalanque
4,773
530
42
5
0
186,893
0
L
Jing Wei
3,769
419
11
1
0
138,596
0
L
Hercules
4,238
471
19
2
0
193,670
0
L
Arachne
5,499
611
57
6
0
188,649
0
W
Yemoja
5,166
574
19
2
0
163,494
3
L
Skadi
5,718
635
79
9
0
148,156
0
L
Bacchus
4,184
465
22
2
0
172,321
0
W
Vamana
5,043
560
45
5
0
171,963
0
W
Hou Yi
5,585
621
74
8
0
180,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role