Player Matchup

Hou Yi
Hou Yi
AlleasGreeD
Hou Yi
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,545 Elo+
Party 2
Fafnir
Fafnir
Cha0ticGood
Fafnir
Level 146
God Stats
4W - 4L
1,187 SR
Queue Stats
1,040W - 1,031L
1,540 Elo+
Party 2
Hercules
Hercules
Imtha
Hercules
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,826 Elo+
Solo
Ah Puch
Ah Puch
Legend24Killer
Ah Puch
Level 127
God Stats
2W - 0L
1,807 SR
Queue Stats
109W - 110L
1,471 Elo+
Party 3
Medusa
Medusa
sava_flavour
Medusa
Level 126
God Stats
4W - 3L
1,555 SR
Queue Stats
117W - 118L
1,475 Elo+
Party 3
Team Averages
Level 127
1,510 SR
1,571 Elo+

VS

Team Averages
Level 106
1,502 SR
1,554 Elo+
Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Gruull
Odin
Level 47
God Stats
1W - 4L
1,309 SR
Queue Stats
94W - 87L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
dropkickMurphy
Amaterasu
Level 108
God Stats
3W - 4L
1,601 SR
Queue Stats
149W - 117L
1,557 Elo+
Party 1
Ullr
Ullr
oSteve
Ullr
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
400W - 356L
1,558 Elo+
Party 1
Athena
Athena
tonytrue
Athena
Level 129
God Stats
3W - 7L
1,597 SR
Queue Stats
385W - 427L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 2 / 12
8,610
861
9,855
8,581
4,653
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
15
1 / 2 / 20
9,460
946
8,588
14,245
23,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Imtha
Hercules
16
3 / 0 / 17
8,930
893
9,403
14,415
15,657
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
12 / 1 / 11
10,283
1,028
20,655
6,216
3,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
16
6 / 2 / 12
9,318
932
10,574
8,580
5,029
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 8 / 3
7,659
766
9,692
15,295
10,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Gruull
Odin
14
1 / 5 / 3
7,451
745
6,393
15,089
17,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
dropkickMurphy
Amaterasu
13
1 / 3 / 3
7,279
728
5,324
10,431
11,479
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
oSteve
Ullr
14
0 / 4 / 5
7,135
714
6,855
9,529
4,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Athena
tonytrue
Athena
14
1 / 4 / 1
7,647
765
5,937
15,229
14,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
20
24
Kills
5
7
Deaths
24
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
8
3
0.44
W
Hou Yi
2
2
12
4
W
Fafnir
1
2
20
5.5
L
Odin
Gruull
Odin
1
5
3
0.5
W
Hercules
Imtha
Hercules
3
0
17
11.5
W
12
1
11
17.5
L
Amaterasu
dropkickMurphy
Amaterasu
1
3
3
0.83
L
Ullr
oSteve
Ullr
0
4
5
0.63
W
Medusa
6
2
12
6
L
Athena
tonytrue
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,075
Damage
34,201
52,037
Taken
65,573
52,167
Mitigated
58,408
20,553
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,692
1,304
549
1,441
15,295
10,342
0
5,079
10,216
0
19,729
W
Hou Yi
9,855
5,522
656
354
8,581
4,653
1,650
1,165
7,191
0
17,137
W
Fafnir
8,588
2,779
2,096
3,277
14,245
23,241
114
2,128
11,987
12,146
0
L
Odin
Gruull
Odin
6,393
1,438
461
1,371
15,089
17,859
0
6,912
8,177
2,503
8,555
W
Hercules
Imtha
Hercules
9,403
3,191
1,387
4,974
14,415
15,657
602
2,741
11,539
0
10,896
W
20,655
917
0
1,489
6,216
3,587
828
666
5,550
35,445
0
L
Amaterasu
dropkickMurphy
Amaterasu
5,324
631
1,118
1,646
10,431
11,479
0
5,766
4,665
0
8,964
L
Ullr
oSteve
Ullr
6,855
2,866
55
883
9,529
4,255
0
5,530
3,999
0
21,109
W
Medusa
10,574
3,948
4,013
2,307
8,580
5,029
1,733
1,157
7,339
0
35,056
L
Athena
tonytrue
Athena
5,937
1,116
2,237
3,155
15,229
14,473
0
5,956
9,273
12,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,601
Gold Earned
37,171
122
Minions Killed
102
0
Camps Cleared
0
1,009,808
Distance Traveled
976,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,659
766
18
2
0
174,962
0
W
Hou Yi
8,610
861
28
3
0
177,807
0
W
Fafnir
9,460
946
6
1
0
196,552
0
L
Odin
7,451
745
9
1
0
183,156
0
W
Hercules
8,930
893
5
1
0
211,828
0
W
Ah Puch
10,283
1,028
36
4
0
216,503
0
L
Amaterasu
7,279
728
22
2
0
230,456
0
L
Ullr
7,135
714
39
4
0
185,669
0
W
Medusa
9,318
932
47
5
0
207,118
0
L
Athena
7,647
765
14
1
0
202,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role