Player Matchup

Hel
Hel
javili2300
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,158 Elo+
Party 1
Nox
Nox
rayden_77
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,339 Elo+
Party 1
Janus
Janus
victor_ylenia
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,242 Elo+

VS

Team Averages
Level 64
1,562 SR
1,509 Elo+
Ix Chel
Ix Chel
Champa97
Ix Chel
Level 29
God Stats
8W - 3L
1,673 SR
Queue Stats
93W - 58L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
DaRk_SaMaNuSkY
Gilgamesh
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
609W - 649L
1,447 Elo+
Solo
Danzaburou
Danzaburou
cocodemer305
Danzaburou
Level 41
God Stats
2W - 0L
1,513 SR
Queue Stats
42W - 38L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,181
687
4,517
6,462
2,098
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 4
6,160
684
3,257
7,480
3,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 1
6,886
765
4,985
4,997
2,094
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Champa97
Ix Chel
13
4 / 1 / 3
7,656
851
6,234
5,588
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DaRk_SaMaNuSkY
Gilgamesh
12
3 / 2 / 4
7,471
830
4,967
11,088
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
cocodemer305
Danzaburou
11
1 / 1 / 6
7,462
829
5,386
7,761
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
8
8
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Champa97
Ix Chel
4
1
3
5.5
W
Gilgamesh
DaRk_SaMaNuSkY
Gilgamesh
3
2
4
2.5
W
Danzaburou
cocodemer305
Danzaburou
1
1
6
4
L
1
3
1
0.5
L
0
3
4
0.67
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,759
Damage
16,587
18,939
Taken
24,437
7,504
Mitigated
12,674
6,243
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Champa97
Ix Chel
6,234
608
1,116
2,570
5,588
2,388
439
3,406
2,182
30,493
0
W
Gilgamesh
DaRk_SaMaNuSkY
Gilgamesh
4,967
1,615
0
3,838
11,088
7,088
1,050
4,707
6,381
0
28,651
W
Danzaburou
cocodemer305
Danzaburou
5,386
890
0
2,367
7,761
3,198
946
4,741
3,020
0
28,583
L
4,517
463
2,029
2,394
6,462
2,098
0
1,893
4,569
12,891
0
L
3,257
200
171
1,649
7,480
3,312
0
3,233
4,247
9,980
0
L
4,985
234
0
0
4,997
2,094
0
1,120
3,877
23,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,227
Gold Earned
22,589
86
Minions Killed
133
0
Camps Cleared
0
480,197
Distance Traveled
527,669
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,656
851
58
6
0
169,158
0
W
Gilgamesh
7,471
830
29
3
0
176,630
0
W
Danzaburou
7,462
829
46
5
0
181,881
0
L
Hel
6,181
687
23
3
0
151,154
0
L
Nox
6,160
684
22
2
0
160,674
0
L
Janus
6,886
765
41
5
0
168,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role