Player Matchup

Hun Batz
Hun Batz
Diamond II
 
Hun Batz
Diamond II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond III
ShadyMeeks
Hachiman
Diamond III
Level 172
God Stats
18W - 9L
1,948 SR
Queue Stats
113W - 95L
2,242 MMR
Solo
Yemoja
Yemoja
Diamond III
TheBiddyMan
Yemoja
Diamond III
Level 211
God Stats
21W - 11L
1,698 SR
Queue Stats
252W - 208L
2,155 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond III
WorstsexEver
Zhong Kui
Diamond III
Level 108
God Stats
3W - 0L
1,809 SR
Queue Stats
185W - 151L
2,318 MMR
Party 1
Artio
Artio
Masters
wBloo
Artio
Masters
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
601W - 576L
2,213 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,691 SR
2,086 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 84
1,590 SR
2,127 MMR
Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond IV
DqpR
Chang'e
Diamond IV
Level 144
God Stats
23W - 13L
1,711 SR
Queue Stats
233W - 218L
2,185 MMR
Solo
Janus
Janus
Diamond II
JCrosV2
Janus
Diamond II
Level 61
God Stats
2W - 4L
1,649 SR
Queue Stats
116W - 80L
2,351 MMR
Party 2
Susano
Susano
Diamond I
Lemilllion
Susano
Diamond I
Level 86
God Stats
3W - 8L
1,410 SR
Queue Stats
86W - 51L
2,435 MMR
Party 2
Ganesha
Ganesha
Diamond IV
puchOff
Ganesha
Diamond IV
Level 59
God Stats
12W - 12L
1,681 SR
Queue Stats
183W - 172L
2,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
2 / 0 / 2
4,019
804
2,848
3,400
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
ShadyMeeks
Hachiman
6
0 / 0 / 0
3,222
644
456
665
201
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
6
0 / 0 / 0
3,649
730
316
2,418
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
WorstsexEver
Zhong Kui
7
3 / 2 / 0
3,889
778
2,770
3,326
1,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
wBloo
Artio
6
0 / 2 / 1
3,371
674
1,516
4,861
3,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HelVamanaMartichorasHe Bo

VS

Bans
Ao KuangThorAphroditeMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
1
0 / 0 / 0
949
190
0
0
0
Chang'e
DqpR
Chang'e
7
2 / 0 / 0
3,964
793
3,420
4,131
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
JCrosV2
Janus
7
1 / 2 / 1
3,856
771
1,595
2,998
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Lemilllion
Susano
5
1 / 3 / 1
3,466
693
1,588
4,668
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
puchOff
Ganesha
6
0 / 0 / 0
3,176
635
245
2,584
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
2
3
L
Cernunnos
 
Cernunnos
0
0
0
0
L
Chang'e
DqpR
Chang'e
2
0
0
2
L
Janus
JCrosV2
Janus
1
2
1
0.75
L
Susano
Lemilllion
Susano
1
3
1
0.5
W
Hachiman
ShadyMeeks
Hachiman
0
0
0
0
W
Yemoja
0
0
0
0
W
Zhong Kui
WorstsexEver
Zhong Kui
3
2
0
1.5
L
Ganesha
puchOff
Ganesha
0
0
0
0
W
Artio
wBloo
Artio
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,906
Damage
6,848
14,670
Taken
14,381
7,960
Mitigated
4,945
6,986
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,848
988
0
2,142
3,400
1,041
0
995
2,405
0
16,236
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
DqpR
Chang'e
3,420
544
80
2,220
4,131
1,136
0
1,463
2,380
18,229
0
L
Janus
JCrosV2
Janus
1,595
157
0
520
2,998
756
0
538
2,460
17,860
0
L
Susano
Lemilllion
Susano
1,588
513
0
1,485
4,668
1,470
0
1,997
2,671
0
12,431
W
Hachiman
ShadyMeeks
Hachiman
456
285
0
327
665
201
0
245
420
0
22,998
W
Yemoja
316
25
126
910
2,418
1,401
0
0
2,418
9,786
0
W
Zhong Kui
WorstsexEver
Zhong Kui
2,770
339
0
1,242
3,326
1,886
0
1,152
2,174
18,826
0
L
Ganesha
puchOff
Ganesha
245
0
0
812
2,584
1,583
0
316
2,268
10,434
0
W
Artio
wBloo
Artio
1,516
297
70
2,169
4,861
3,431
0
2,868
1,993
13,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,150
Gold Earned
15,411
156
Minions Killed
127
0
Camps Cleared
0
508,377
Distance Traveled
409,204
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,019
804
31
6
0
122,237
0
L
Cernunnos
949
190
0
0
0
0
0
L
Chang'e
3,964
793
34
7
0
100,348
0
L
Janus
3,856
771
47
9
0
109,339
0
L
Susano
3,466
693
29
6
0
107,256
0
W
Hachiman
3,222
644
52
10
0
90,871
0
W
Yemoja
3,649
730
12
2
0
101,021
1
W
Zhong Kui
3,889
778
37
7
0
99,725
0
L
Ganesha
3,176
635
17
3
0
92,261
0
W
Artio
3,371
674
24
5
0
94,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role