Player Matchup

Nu Wa
Nu Wa
HeardMercury641
Nu Wa
Level 44
God Stats
10W - 14L
1,108 SR
Queue Stats
107W - 101L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
I074_hz
Amaterasu
Level 29
God Stats
104W - 69L
1,475 SR
Queue Stats
245W - 248L
1,392 Elo+
Party 1
Cupid
Cupid
UK_WCATS_1217
Cupid
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,373 Elo+
Solo
Team Averages
Level 44
1,361 SR
1,394 Elo+

VS

Team Averages
Level 74
1,336 SR
1,391 Elo+
Hachiman
Hachiman
Grugggg
Hachiman
Level 67
God Stats
1W - 5L
1,178 SR
Queue Stats
376W - 382L
1,404 Elo+
Solo
Sylvanus
Sylvanus
SeriouslyOsman
Sylvanus
Level 66
God Stats
8W - 11L
1,533 SR
Queue Stats
22W - 33L
1,359 Elo+
Solo
Ix Chel
Ix Chel
timtumz1
Ix Chel
Level 88
God Stats
3W - 13L
1,298 SR
Queue Stats
64W - 85L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
11,053
737
20,496
11,199
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
I074_hz
Amaterasu
17
6 / 0 / 7
11,407
760
10,537
18,315
9,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 8
11,200
747
10,467
13,740
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Grugggg
Hachiman
15
3 / 6 / 0
11,213
748
12,026
17,788
7,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
0 / 4 / 4
10,578
705
7,013
20,024
25,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
timtumz1
Ix Chel
15
1 / 5 / 0
9,700
647
15,224
14,407
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
4
4
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Grugggg
Hachiman
3
6
0
0.5
W
5
1
9
9.5
W
Amaterasu
I074_hz
Amaterasu
6
0
7
9.5
L
Sylvanus
0
4
4
0.5
W
4
3
8
2.67
L
Ix Chel
timtumz1
Ix Chel
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,500
Damage
34,263
43,254
Taken
52,219
21,136
Mitigated
40,228
18,791
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Grugggg
Hachiman
12,026
6,955
0
399
17,788
7,569
335
6,391
11,397
0
48,064
W
20,496
8,922
354
3,457
11,199
4,609
1,779
4,255
6,944
55,499
0
W
Amaterasu
I074_hz
Amaterasu
10,537
4,718
0
7,646
18,315
9,824
1,015
12,855
5,460
0
22,438
L
Sylvanus
7,013
1,168
2,355
4,920
20,024
25,748
46
9,006
11,018
18,980
0
W
10,467
5,325
1,566
5,768
13,740
6,703
797
5,171
8,569
0
43,080
L
Ix Chel
timtumz1
Ix Chel
15,224
2,798
1,288
1,634
14,407
6,911
0
5,183
9,224
75,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
31,491
161
Minions Killed
182
0
Camps Cleared
0
921,947
Distance Traveled
719,084
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,213
748
54
4
0
225,752
0
W
Nu Wa
11,053
737
69
5
0
279,045
0
W
Amaterasu
11,407
760
25
2
0
367,210
0
L
Sylvanus
10,578
705
20
1
0
246,204
3
W
Cupid
11,200
747
67
4
0
275,692
0
L
Ix Chel
9,700
647
108
7
0
247,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role