Player Matchup

Ganesha
Ganesha
AliceMp4
Ganesha
Level 69
God Stats
1W - 2L
1,390 SR
Queue Stats
143W - 124L
1,528 Elo+
Solo
Izanami
Izanami
CVOID 199746
Izanami
Level 87
God Stats
16W - 15L
1,746 SR
Queue Stats
248W - 232L
1,582 Elo+
Solo
The Morrigan
The Morrigan
Diorrtel
The Morrigan
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
291W - 301L
1,522 Elo+
Party 1
King Arthur
King Arthur
GracedByLove
King Arthur
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,459 Elo+
Solo
Chang'e
Chang'e
Jenniibabiii
Chang'e
Level 101
God Stats
0W - 2L
1,457 SR
Queue Stats
160W - 160L
1,498 Elo+
Party 1
Team Averages
Level 80
1,518 SR
1,518 Elo+

VS

Team Averages
Level 114
1,585 SR
1,532 Elo+
Thanatos
Thanatos
ApocalypseBegins
Thanatos
Level 129
God Stats
14W - 7L
1,735 SR
Queue Stats
94W - 86L
1,470 Elo+
Solo
Hera
Hera
AwesomeN7728
Hera
Level 109
God Stats
20W - 14L
1,683 SR
Queue Stats
93W - 75L
1,560 Elo+
Solo
Guan Yu
Guan Yu
CaptainFuse3759
Guan Yu
Level 95
God Stats
25W - 23L
1,605 SR
Queue Stats
542W - 536L
1,537 Elo+
Party 2
Janus
Janus
I Are Ritz
Janus
Level 149
God Stats
55W - 58L
1,755 SR
Queue Stats
410W - 393L
1,602 Elo+
Solo
Hades
Hades
darkeagle52
Hades
Level 87
God Stats
2W - 4L
1,145 SR
Queue Stats
420W - 443L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AliceMp4
Ganesha
9
0 / 1 / 2
5,612
510
3,570
10,907
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
CVOID 199746
Izanami
10
3 / 2 / 0
6,977
634
5,339
7,850
2,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Morrigan
Diorrtel
The Morrigan
9
0 / 3 / 0
5,264
479
3,448
8,193
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GracedByLove
King Arthur
11
0 / 3 / 0
6,527
593
3,698
7,865
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Jenniibabiii
Chang'e
9
0 / 3 / 1
5,338
485
4,640
11,175
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,570
597
4,514
10,873
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 3
6,970
634
7,805
4,049
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 3
7,092
645
6,421
11,226
11,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
12
1 / 0 / 2
6,597
600
7,240
5,519
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 3
6,094
554
3,293
9,462
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AliceMp4
Ganesha
0
1
2
1
W
4
1
2
5
W
2
0
3
3.5
L
Izanami
CVOID 199746
Izanami
3
2
0
1.5
W
4
1
3
5.5
L
The Morrigan
Diorrtel
The Morrigan
0
3
0
0
L
King Arthur
GracedByLove
King Arthur
0
3
0
0
W
Janus
1
0
2
2
L
Chang'e
Jenniibabiii
Chang'e
0
3
1
0.17
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
29,273
45,990
Taken
41,129
23,763
Mitigated
25,948
10,521
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AliceMp4
Ganesha
3,570
425
0
2,822
10,907
8,636
0
6,161
4,548
18,329
0
W
4,514
1,058
0
7,449
10,873
4,133
22
1,883
8,886
0
48,619
W
7,805
2,336
0
500
4,049
1,456
1,351
1,968
1,921
61,708
0
L
Izanami
CVOID 199746
Izanami
5,339
4,101
0
1,937
7,850
2,831
0
5,371
2,269
0
50,771
W
6,421
800
624
2,810
11,226
11,877
113
1,664
9,521
0
46,254
L
The Morrigan
Diorrtel
The Morrigan
3,448
444
0
2,207
8,193
2,345
0
1,145
7,016
29,943
967
L
King Arthur
GracedByLove
King Arthur
3,698
282
0
250
7,865
6,340
0
0
7,865
0
50,271
W
Janus
7,240
1,363
0
1,289
5,519
2,019
0
1,035
4,482
65,291
0
L
Chang'e
Jenniibabiii
Chang'e
4,640
49
590
2,715
11,175
3,611
0
5,177
5,954
34,332
0
W
3,293
717
445
2,783
9,462
6,463
238
3,798
5,522
18,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
33,323
322
Minions Killed
411
0
Camps Cleared
0
1,120,039
Distance Traveled
1,165,448
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,612
510
5
0
0
215,493
3
W
Thanatos
6,570
597
78
7
0
246,622
0
W
Hera
6,970
634
118
11
0
213,329
0
L
Izanami
6,977
634
103
9
0
213,179
1
W
Guan Yu
7,092
645
78
7
0
240,231
0
L
The Morrigan
5,264
479
55
5
0
228,930
0
L
King Arthur
6,527
593
98
9
0
234,301
0
W
Janus
6,597
600
118
11
0
234,385
0
L
Chang'e
5,338
485
61
6
0
228,136
0
W
Hades
6,094
554
19
2
0
230,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role