Player Matchup

Discordia
Discordia
Checho150
Discordia
Level 87
God Stats
14W - 14L
1,521 SR
Queue Stats
156W - 197L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chusio
Ah Muzen Cab
Level 165
God Stats
5W - 0L
1,587 SR
Queue Stats
228W - 228L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
Hammermad
Kuzenbo
Level 68
God Stats
75W - 81L
1,478 SR
Queue Stats
130W - 177L
1,354 Elo+
Party 1
Team Averages
Level 107
1,529 SR
1,391 Elo+

VS

Team Averages
Level 100
1,577 SR
1,434 Elo+
Ao Kuang
Ao Kuang
HanLı
Ao Kuang
Level 107
God Stats
0W - 1L
1,328 SR
Queue Stats
22W - 32L
1,354 Elo+
Solo
Ymir
Ymir
Norp4n
Ymir
Level 106
God Stats
12W - 7L
1,512 SR
Queue Stats
133W - 133L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
theunkowm
Baron Samedi
Level 87
God Stats
6W - 4L
1,891 SR
Queue Stats
156W - 160L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Checho150
Discordia
14
3 / 3 / 7
9,617
740
10,305
9,225
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Chusio
Ah Muzen Cab
16
6 / 1 / 5
10,835
833
24,178
8,071
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Hammermad
Kuzenbo
15
2 / 1 / 9
10,358
797
8,567
10,809
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HanLı
Ao Kuang
12
1 / 5 / 3
8,896
684
5,201
22,566
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Norp4n
Ymir
12
0 / 5 / 4
8,626
664
3,985
19,465
15,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
theunkowm
Baron Samedi
16
3 / 1 / 1
9,422
725
13,538
13,894
7,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
4
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
Checho150
Discordia
3
3
7
2.17
W
Ah Muzen Cab
Chusio
Ah Muzen Cab
6
1
5
8.5
W
Kuzenbo
Hammermad
Kuzenbo
2
1
9
6.5
L
Ao Kuang
HanLı
Ao Kuang
1
5
3
0.5
L
Ymir
Norp4n
Ymir
0
5
4
0.4
L
Baron Samedi
theunkowm
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,050
Damage
22,724
28,105
Taken
55,925
22,880
Mitigated
35,766
5,950
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Checho150
Discordia
10,305
795
0
516
9,225
3,874
310
7,879
1,061
44,739
0
W
Ah Muzen Cab
Chusio
Ah Muzen Cab
24,178
10,524
0
1,114
8,071
3,370
2,028
5,447
2,544
0
71,364
W
Kuzenbo
Hammermad
Kuzenbo
8,567
4,254
153
4,167
10,809
15,636
142
8,703
1,761
19,229
0
L
Ao Kuang
HanLı
Ao Kuang
5,201
917
0
3,995
22,566
12,548
0
7,981
14,585
30,176
0
L
Ymir
Norp4n
Ymir
3,985
356
2,629
3,178
19,465
15,995
26
4,162
15,303
12,337
0
L
Baron Samedi
theunkowm
Baron Samedi
13,538
753
2,463
5,586
13,894
7,223
0
6,876
7,018
50,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
26,944
169
Minions Killed
157
0
Camps Cleared
0
735,955
Distance Traveled
681,073
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,617
740
56
4
0
245,204
0
W
Ah Muzen Cab
10,835
833
89
7
0
244,747
0
W
Kuzenbo
10,358
797
24
2
0
246,004
0
L
Ao Kuang
8,896
684
51
4
0
220,618
0
L
Ymir
8,626
664
22
2
0
215,917
3
L
Baron Samedi
9,422
725
84
6
0
244,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role