Player Matchup

Nox
Nox
Platinum III
Bénzin
Nox
Platinum III
Level 144
God Stats
23W - 24L
1,557 SR
Queue Stats
321W - 349L
1,840 MMR
Party 2
Surtr
Surtr
Platinum III
Dièsèl
Surtr
Platinum III
Level 148
God Stats
37W - 41L
1,541 SR
Queue Stats
314W - 350L
1,854 MMR
Party 2
Achilles
Achilles
Platinum I
DonCrock9999
Achilles
Platinum I
Level 42
God Stats
33W - 19L
1,734 SR
Queue Stats
463W - 494L
2,025 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,611 SR
1,906 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,567 SR
1,853 MMR
Ra
Ra
Gold I
ElSapitoBasilon
Ra
Gold I
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,876 MMR
Party 1
Atlas
Atlas
Gold V
adventure_boy12
Atlas
Gold V
Level 159
God Stats
5W - 2L
1,610 SR
Queue Stats
5W - 4L
1,757 MMR
Solo
Cupid
Cupid
Platinum II
ignastarkov
Cupid
Platinum II
Level 129
God Stats
4W - 3L
1,590 SR
Queue Stats
109W - 118L
1,926 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
4 / 4 / 4
9,701
746
13,253
10,852
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Dièsèl
Surtr
14
3 / 5 / 4
9,136
703
12,707
17,108
14,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
DonCrock9999
Achilles
12
1 / 10 / 5
8,196
630
10,248
22,212
28,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangVamanaAphroditeKuzenboNe Zha

VS

Bans
Morgan Le FayXing TianBaron SamediSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 5
11,319
871
19,325
12,401
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 3 / 10
11,508
885
12,004
22,201
29,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 4 / 13
9,570
736
12,602
14,687
6,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
19
19
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
4
4
4
1.5
L
Surtr
Dièsèl
Surtr
3
5
4
1
L
Achilles
DonCrock9999
Achilles
1
10
5
0.35
W
12
1
5
14.5
W
6
3
10
3.67
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
43,931
50,172
Taken
49,289
48,375
Mitigated
42,095
5,025
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
13,253
3,113
93
1,630
10,852
5,427
0
7,393
3,410
37,805
0
L
Surtr
Dièsèl
Surtr
12,707
4,744
0
1,196
17,108
14,638
0
11,073
6,035
954
34,315
L
Achilles
DonCrock9999
Achilles
10,248
2,890
0
2,106
22,212
28,310
0
12,690
9,383
0
18,035
W
19,325
2,482
3,735
5,538
12,401
6,085
1,401
1,853
10,355
62,315
0
W
12,004
3,755
0
6,339
22,201
29,228
0
6,818
14,218
36,159
0
W
12,602
7,808
650
4,729
14,687
6,782
1,845
5,324
8,943
0
43,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
32,397
121
Minions Killed
204
0
Camps Cleared
0
678,612
Distance Traveled
760,423
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,701
746
62
5
0
215,122
0
L
Surtr
9,136
703
46
4
0
246,311
0
L
Achilles
8,196
630
13
1
0
217,179
0
W
Ra
11,319
871
101
8
0
281,886
0
W
Atlas
11,508
885
34
3
0
242,692
8
W
Cupid
9,570
736
69
5
0
235,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role