Player Matchup

Ix Chel
Ix Chel
Hydrophobiaa
Ix Chel
Level 67
God Stats
46W - 43L
1,488 SR
Queue Stats
322W - 348L
1,358 Elo+
Solo
Shiva
Shiva
Irishman1043
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
ResilientDERICK
Danzaburou
Level 60
God Stats
8W - 7L
1,707 SR
Queue Stats
287W - 307L
1,480 Elo+
Party 1
Team Averages
Level 43
1,565 SR
1,450 Elo+

VS

Team Averages
Level 46
1,732 SR
1,568 Elo+
Hades
Hades
Violet_Synthwave
Hades
Level 62
God Stats
2W - 0L
1,788 SR
Queue Stats
9W - 4L
1,543 Elo+
Party 2
Izanami
Izanami
Yushien
Izanami
Level 8
God Stats
4W - 2L
1,693 SR
Queue Stats
4W - 2L
1,669 Elo+
Party 2
Nu Wa
Nu Wa
jtdoucette2
Nu Wa
Level 68
God Stats
1W - 0L
1,714 SR
Queue Stats
10W - 6L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hydrophobiaa
Ix Chel
12
0 / 3 / 0
7,352
668
6,156
7,715
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
6,743
613
2,105
14,052
13,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ResilientDERICK
Danzaburou
11
0 / 5 / 0
7,098
645
7,337
11,396
4,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
9,056
823
7,219
11,779
5,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Yushien
Izanami
16
8 / 0 / 6
9,745
886
13,887
5,926
2,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 12
8,506
773
7,729
4,908
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Hydrophobiaa
Ix Chel
0
3
0
0
L
0
6
0
0
L
Danzaburou
ResilientDERICK
Danzaburou
0
5
0
0
W
4
0
9
8.5
W
Izanami
Yushien
Izanami
8
0
6
11
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,598
Damage
28,835
33,163
Taken
22,613
20,382
Mitigated
9,238
4,252
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Hydrophobiaa
Ix Chel
6,156
179
884
906
7,715
2,678
78
4,632
3,083
29,391
0
L
2,105
0
335
608
14,052
13,543
0
5,163
8,889
0
6,229
L
Danzaburou
ResilientDERICK
Danzaburou
7,337
3,060
0
1,519
11,396
4,161
442
5,185
6,211
0
33,073
W
7,219
981
384
7,180
11,779
5,265
561
3,521
8,127
41,254
0
W
Izanami
Yushien
Izanami
13,887
9,946
0
2,555
5,926
2,246
1,904
2,185
3,621
0
54,392
W
7,729
3,245
182
2,675
4,908
1,727
1,191
1,100
3,610
20,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,193
Gold Earned
27,307
122
Minions Killed
181
0
Camps Cleared
0
585,411
Distance Traveled
659,587
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,352
668
68
6
0
203,688
0
L
Shiva
6,743
613
10
1
0
196,719
0
L
Danzaburou
7,098
645
44
4
0
185,004
0
W
Hades
9,056
823
66
6
0
229,346
0
W
Izanami
9,745
886
87
8
0
227,444
0
W
Nu Wa
8,506
773
28
3
0
202,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role