Player Matchup

Hel
Hel
BriaanV2
Hel
Level 157
God Stats
2W - 2L
1,502 SR
Queue Stats
244W - 231L
1,644 Elo+
Solo
Bastet
Bastet
Chancho621
Bastet
Level 128
God Stats
1W - 1L
1,727 SR
Queue Stats
102W - 96L
1,536 Elo+
Solo
Ix Chel
Ix Chel
ChesiresSmile123
Ix Chel
Level 157
God Stats
2W - 2L
1,636 SR
Queue Stats
28W - 16L
1,730 Elo+
Party 2
Da Ji
Da Ji
Dirrty1-
Da Ji
Level 157
God Stats
0W - 1L
1,878 SR
Queue Stats
21W - 15L
1,755 Elo+
Party 2
Cernunnos
Cernunnos
lacho4702
Cernunnos
Level 132
God Stats
2W - 7L
1,274 SR
Queue Stats
328W - 310L
1,620 Elo+
Solo
Team Averages
Level 146
1,603 SR
1,657 Elo+

VS

Team Averages
Level 124
1,567 SR
1,560 Elo+
Apollo
Apollo
DaTKidKewaun
Apollo
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
221W - 186L
1,590 Elo+
Solo
Susano
Susano
OsamaBinLlapi
Susano
Level 153
God Stats
3W - 0L
1,688 SR
Queue Stats
33W - 29L
1,541 Elo+
Party 1
Fafnir
Fafnir
PandaComic975
Fafnir
Level 127
God Stats
3W - 2L
1,208 SR
Queue Stats
197W - 197L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
onepumpedmypants
Sun Wukong
Level 91
God Stats
6W - 1L
1,805 SR
Queue Stats
70W - 60L
1,554 Elo+
Party 1
Scylla
Scylla
temp-321881
Scylla
Level 124
God Stats
2W - 0L
1,635 SR
Queue Stats
27W - 25L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,180
513
4,952
12,283
9,797
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Chancho621
Bastet
13
4 / 4 / 1
7,766
555
7,727
12,559
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 6 / 2
6,434
460
5,569
9,518
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Da Ji
Dirrty1-
Da Ji
13
1 / 3 / 0
7,477
534
6,227
11,478
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
lacho4702
Cernunnos
11
0 / 4 / 1
6,898
493
6,959
11,207
4,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
5 / 0 / 2
8,652
618
9,133
9,700
4,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 3 / 2
8,708
622
8,439
10,688
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 9
8,377
598
4,978
14,771
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
onepumpedmypants
Sun Wukong
14
1 / 1 / 2
8,355
597
4,232
7,750
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
13
5 / 6 / 6
8,697
621
9,967
8,639
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
20
20
Deaths
11
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Bastet
Chancho621
Bastet
4
4
1
1.13
L
3
6
2
0.67
W
Apollo
5
0
2
6
L
Da Ji
Dirrty1-
Da Ji
1
3
0
0.33
W
7
3
2
2.67
W
2
1
9
6.5
L
Cernunnos
lacho4702
Cernunnos
0
4
1
0.13
W
Sun Wukong
onepumpedmypants
Sun Wukong
1
1
2
2
W
Scylla
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,434
Damage
36,749
57,045
Taken
51,548
28,584
Mitigated
32,908
15,584
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,952
157
1,200
4,486
12,283
9,797
0
4,291
7,992
34,148
0
L
Bastet
Chancho621
Bastet
7,727
2,277
0
2,403
12,559
4,638
0
2,494
10,065
0
65,006
L
5,569
731
50
600
9,518
3,097
0
5,642
3,876
29,074
0
W
Apollo
9,133
6,557
0
3,311
9,700
4,425
950
633
9,025
0
61,777
L
Da Ji
Dirrty1-
Da Ji
6,227
1,433
0
3,656
11,478
6,195
0
1,870
9,608
0
59,066
W
8,439
2,492
0
410
10,688
4,072
0
2,521
8,129
0
48,204
W
4,978
1,547
298
6,087
14,771
16,324
0
3,493
11,146
15,554
0
L
Cernunnos
lacho4702
Cernunnos
6,959
4,502
0
3,189
11,207
4,857
0
648
10,559
0
59,653
W
Sun Wukong
onepumpedmypants
Sun Wukong
4,232
758
0
2,530
7,750
5,034
0
0
7,299
0
67,310
W
Scylla
9,967
1,778
0
249
8,639
3,053
838
4,406
4,233
65,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
42,789
402
Minions Killed
384
0
Camps Cleared
0
1,289,956
Distance Traveled
1,495,185
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,180
513
44
3
0
280,183
3
L
Bastet
7,766
555
101
7
0
331,311
0
L
Ix Chel
6,434
460
51
4
0
212,358
0
W
Apollo
8,652
618
107
8
0
287,962
0
L
Da Ji
7,477
534
113
8
0
264,894
0
W
Susano
8,708
622
61
4
0
337,424
0
W
Fafnir
8,377
598
16
1
0
292,800
0
L
Cernunnos
6,898
493
93
7
0
201,210
0
W
Sun Wukong
8,355
597
104
7
0
301,456
0
W
Scylla
8,697
621
96
7
0
275,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role