Player Matchup

Vamana
Vamana
Keegan787
Vamana
Level 138
God Stats
13W - 2L
1,883 SR
Queue Stats
516W - 141L
1,830 Elo+
Party 1
Cthulhu
Cthulhu
Kopfjager_73
Cthulhu
Level 154
God Stats
8W - 3L
1,650 SR
Queue Stats
819W - 332L
1,812 Elo+
Party 1
Tyr
Tyr
xlBooy
Tyr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 82L
1,663 Elo+
Solo
Team Averages
Level 138
1,678 SR
1,769 Elo+

VS

Team Averages
Level 93
1,500 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
facuu1ernesto
Hachiman
Level 108
God Stats
13W - 14L
1,501 SR
Queue Stats
74W - 84L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
leosala
Guan Yu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Keegan787
Vamana
16
4 / 2 / 6
10,857
724
12,224
14,284
11,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Kopfjager_73
Cthulhu
17
3 / 0 / 6
10,844
723
10,960
14,508
12,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
xlBooy
Tyr
16
3 / 1 / 5
10,356
690
11,542
9,055
5,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 4 / 1
9,451
630
9,825
9,916
6,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
facuu1ernesto
Hachiman
15
2 / 3 / 1
9,433
629
5,820
12,106
5,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
leosala
Guan Yu
12
0 / 3 / 3
9,281
619
3,936
18,799
21,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
1
0.38
W
Vamana
Keegan787
Vamana
4
2
6
3.5
W
Cthulhu
Kopfjager_73
Cthulhu
3
0
6
6
L
Hachiman
facuu1ernesto
Hachiman
2
3
1
0.83
L
Guan Yu
leosala
Guan Yu
0
3
3
0.5
W
Tyr
xlBooy
Tyr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,726
Damage
19,581
37,847
Taken
40,821
29,630
Mitigated
34,047
9,264
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,825
491
0
2,477
9,916
6,156
0
2,572
7,133
41,091
0
W
Vamana
Keegan787
Vamana
12,224
7,526
0
3,125
14,284
11,518
1,323
3,905
10,379
4,656
53,714
W
Cthulhu
Kopfjager_73
Cthulhu
10,960
857
360
3,750
14,508
12,523
372
3,108
11,400
45,109
0
L
Hachiman
facuu1ernesto
Hachiman
5,820
3,625
0
2,991
12,106
5,917
0
3,069
8,723
0
46,927
L
Guan Yu
leosala
Guan Yu
3,936
877
726
2,406
18,799
21,974
0
5,653
12,614
0
15,428
W
Tyr
xlBooy
Tyr
11,542
958
0
2,029
9,055
5,589
932
3,090
5,965
0
26,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
28,165
187
Minions Killed
162
0
Camps Cleared
0
914,256
Distance Traveled
779,420
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,451
630
65
4
0
225,335
2
W
Vamana
10,857
724
76
5
0
293,068
0
W
Cthulhu
10,844
723
83
6
0
300,281
0
L
Hachiman
9,433
629
75
5
0
263,566
0
L
Guan Yu
9,281
619
22
1
0
290,519
4
W
Tyr
10,356
690
28
2
0
320,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role