Player Matchup

Ishtar
Ishtar
Gym_Anime_Games
Ishtar
Level 140
God Stats
16W - 13L
1,639 SR
Queue Stats
62W - 66L
1,448 Elo+
Party 1
Tiamat
Tiamat
RGBbearbaby
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,419 Elo+
Solo
Neith
Neith
SupaMIcGnashty
Neith
Level 105
God Stats
19W - 19L
1,383 SR
Queue Stats
58W - 60L
1,455 Elo+
Party 1
Team Averages
Level 103
1,507 SR
1,441 Elo+

VS

Team Averages
Level 114
1,424 SR
1,395 Elo+
Bacchus
Bacchus
OVnightmare
Bacchus
Level 156
God Stats
1W - 0L
1,504 SR
Queue Stats
81W - 60L
1,442 Elo+
Solo
Ishtar
Ishtar
TheBestSupportQc
Ishtar
Level 89
God Stats
4W - 1L
1,649 SR
Queue Stats
281W - 293L
1,430 Elo+
Solo
Ix Chel
Ix Chel
pokem4ster1234
Ix Chel
Level 98
God Stats
1W - 3L
1,119 SR
Queue Stats
6W - 9L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,568
657
6,940
11,407
4,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
11
0 / 4 / 3
6,553
655
5,297
7,043
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 2
8,043
804
8,132
10,128
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OVnightmare
Bacchus
13
2 / 0 / 8
7,786
779
5,772
9,307
12,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 2 / 5
6,812
681
4,662
8,821
7,230
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
9 / 3 / 2
8,506
851
13,250
10,567
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
11
11
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Bacchus
OVnightmare
Bacchus
2
0
8
6
L
Tiamat
0
4
3
0.38
L
3
2
2
2
W
0
2
5
1.25
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,369
Damage
23,684
28,578
Taken
28,695
13,995
Mitigated
24,398
3,017
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,940
3,500
0
791
11,407
4,776
0
7,678
3,729
0
17,450
W
Bacchus
OVnightmare
Bacchus
5,772
498
616
1,530
9,307
12,879
464
2,185
7,040
16,541
0
L
Tiamat
5,297
604
0
734
7,043
4,727
121
4,400
2,643
20,466
0
L
8,132
3,882
214
1,278
10,128
4,492
0
7,002
3,126
0
23,676
W
4,662
2,342
0
0
8,821
7,230
144
1,579
7,227
0
16,729
W
13,250
2,512
1,679
4,089
10,567
4,289
360
1,472
9,065
37,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,164
Gold Earned
23,104
96
Minions Killed
110
0
Camps Cleared
0
458,035
Distance Traveled
531,178
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,568
657
19
2
0
152,859
0
W
Bacchus
7,786
779
26
3
0
191,696
0
L
Tiamat
6,553
655
32
3
0
142,067
0
L
Neith
8,043
804
45
5
0
163,109
2
W
Ishtar
6,812
681
35
4
0
165,619
0
W
Ix Chel
8,506
851
49
5
0
173,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role