Player Matchup

Ne Zha
Ne Zha
AGamerAtHeart
Ne Zha
Level 126
God Stats
0W - 3L
1,376 SR
Queue Stats
255W - 251L
1,421 Elo+
Party 1
Anubis
Anubis
AnthrCrsUpnU
Anubis
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 141L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DaRagingPanda99
Tsukuyomi
Level 105
God Stats
2W - 2L
1,844 SR
Queue Stats
171W - 181L
1,459 Elo+
Party 1
Hel
Hel
MaAlUrBknBrn
Hel
Level 69
God Stats
1W - 4L
1,418 SR
Queue Stats
172W - 165L
1,501 Elo+
Party 2
Anhur
Anhur
l Biz 3X l
Anhur
Level 135
God Stats
0W - 5L
1,167 SR
Queue Stats
82W - 96L
1,467 Elo+
Solo
Team Averages
Level 101
1,461 SR
1,471 Elo+

VS

Team Averages
Level 84
1,504 SR
1,461 Elo+
Aphrodite
Aphrodite
MrsMalevolent
Aphrodite
Level 55
God Stats
5W - 0L
1,689 SR
Queue Stats
41W - 59L
1,358 Elo+
Party 3
Jormungandr
Jormungandr
kalebmaster
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Martichoras
Martichoras
llBuddahll
Martichoras
Level 142
God Stats
1W - 4L
1,465 SR
Queue Stats
213W - 221L
1,534 Elo+
Solo
Vamana
Vamana
lmManiac
Vamana
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
xXxMazooxXx
Zhong Kui
Level 43
God Stats
3W - 0L
1,367 SR
Queue Stats
39W - 53L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 14
11,182
658
19,754
26,253
40,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
19
10 / 7 / 8
12,556
739
23,695
22,533
16,561
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DaRagingPanda99
Tsukuyomi
19
5 / 2 / 13
11,348
668
20,770
18,224
11,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 4 / 19
10,376
610
4,055
27,465
22,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
18
3 / 4 / 13
11,140
655
11,477
21,365
11,984
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrsMalevolent
Aphrodite
18
0 / 2 / 9
10,783
634
5,405
14,635
9,949
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
kalebmaster
Jormungandr
20
3 / 4 / 15
12,633
743
19,690
18,304
27,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
llBuddahll
Martichoras
20
5 / 3 / 12
13,259
780
33,009
16,574
10,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
lmManiac
Vamana
20
5 / 8 / 9
12,279
722
18,705
25,432
24,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
xXxMazooxXx
Zhong Kui
20
8 / 5 / 10
13,071
769
28,201
19,848
14,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
76
22
Kills
21
21
Deaths
22
67
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
4
14
2.75
L
Anubis
10
7
8
2
L
Tsukuyomi
DaRagingPanda99
Tsukuyomi
5
2
13
5.75
L
0
4
19
2.38
W
Aphrodite
MrsMalevolent
Aphrodite
0
2
9
2.25
W
Jormungandr
kalebmaster
Jormungandr
3
4
15
2.63
L
Anhur
3
4
13
2.38
W
Martichoras
llBuddahll
Martichoras
5
3
12
3.67
W
Vamana
lmManiac
Vamana
5
8
9
1.19
W
Zhong Kui
xXxMazooxXx
Zhong Kui
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,751
Damage
105,010
115,840
Taken
94,793
103,261
Mitigated
87,078
67,269
Healing
37,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,754
3,925
1,373
7,549
26,253
40,739
0
12,220
12,689
3,442
35,724
L
Anubis
23,695
644
1,747
4,522
22,533
16,561
817
7,846
14,116
44,188
0
L
Tsukuyomi
DaRagingPanda99
Tsukuyomi
20,770
4,909
3,540
2,039
18,224
11,730
582
9,550
8,209
0
36,219
L
4,055
1,709
27,030
15,695
27,465
22,247
147
11,608
15,200
9,041
0
W
Aphrodite
MrsMalevolent
Aphrodite
5,405
237
10,088
9,308
14,635
9,949
537
2,673
11,962
16,515
0
W
Jormungandr
kalebmaster
Jormungandr
19,690
2,614
1,775
1,797
18,304
27,677
639
6,443
11,861
38,097
0
L
Anhur
11,477
4,943
1,485
2,289
21,365
11,984
2,984
9,923
10,914
0
31,677
W
Martichoras
llBuddahll
Martichoras
33,009
8,555
1,391
2,644
16,574
10,760
3,161
5,067
11,507
0
69,783
W
Vamana
lmManiac
Vamana
18,705
7,506
1,150
2,395
25,432
24,016
1,323
9,714
15,718
0
33,069
W
Zhong Kui
xXxMazooxXx
Zhong Kui
28,201
1,936
585
6,066
19,848
14,676
2,144
6,006
13,842
42,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
62,025
186
Minions Killed
196
0
Camps Cleared
0
1,539,221
Distance Traveled
1,476,153
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,182
658
29
2
0
325,207
0
L
Anubis
12,556
739
46
3
0
246,029
0
L
Tsukuyomi
11,348
668
30
2
0
360,207
0
L
Hel
10,376
610
12
1
0
312,840
0
W
Aphrodite
10,783
634
28
2
0
295,162
0
W
Jormungandr
12,633
743
43
3
0
308,392
3
L
Anhur
11,140
655
69
4
0
294,938
0
W
Martichoras
13,259
780
47
3
0
295,832
0
W
Vamana
12,279
722
21
1
0
316,049
0
W
Zhong Kui
13,071
769
57
3
0
260,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role