Player Matchup

Khepri
Khepri
Awganiec
Khepri
Level 46
God Stats
0W - 1L
1,595 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 1
Odin
Odin
Deandrow
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
958 Elo+
Party 1
Hera
Hera
Gylamonichos
Hera
Level 48
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
958 Elo+
Party 1
Team Averages
Level 33
1,523 SR
1,053 Elo+

VS

Team Averages
Level 42
1,527 SR
1,464 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aeero29
Ah Muzen Cab
Level 46
God Stats
1W - 1L
1,341 SR
Queue Stats
30W - 29L
1,448 Elo+
Solo
Shiva
Shiva
Alexmar50
Shiva
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 60L
1,645 Elo+
Solo
Hun Batz
Hun Batz
baffleforq
Hun Batz
Level 42
God Stats
2W - 0L
1,740 SR
Queue Stats
119W - 123L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Awganiec
Khepri
12
1 / 3 / 1
7,814
710
4,503
16,137
19,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
11
0 / 5 / 2
7,032
639
3,387
13,678
13,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 1
7,638
694
10,262
11,215
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aeero29
Ah Muzen Cab
16
8 / 0 / 3
10,142
922
15,439
7,608
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Alexmar50
Shiva
14
2 / 1 / 8
8,883
808
10,844
12,074
13,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
baffleforq
Hun Batz
11
1 / 1 / 5
7,736
703
9,922
9,447
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aeero29
Ah Muzen Cab
8
0
3
9.5
W
Shiva
Alexmar50
Shiva
2
1
8
6
L
Khepri
Awganiec
Khepri
1
3
1
0.5
L
Odin
0
5
2
0.2
L
1
3
1
0.5
W
Hun Batz
baffleforq
Hun Batz
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
36,205
41,030
Taken
29,129
36,998
Mitigated
21,212
3,663
Healing
1,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aeero29
Ah Muzen Cab
15,439
6,635
0
320
7,608
3,883
1,970
4,320
3,246
0
59,436
W
Shiva
Alexmar50
Shiva
10,844
2,346
0
854
12,074
13,083
282
5,291
6,609
0
35,041
L
Khepri
Awganiec
Khepri
4,503
523
1,308
1,185
16,137
19,405
0
0
15,898
14,726
0
L
Odin
3,387
729
0
670
13,678
13,126
0
0
13,363
0
17,441
L
10,262
3,573
0
500
11,215
4,467
0
6
10,961
36,509
0
W
Hun Batz
baffleforq
Hun Batz
9,922
3,079
0
300
9,447
4,246
372
5,249
3,871
0
28,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,484
Gold Earned
26,761
119
Minions Killed
161
0
Camps Cleared
0
601,183
Distance Traveled
652,864
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,142
922
85
8
0
222,923
3
W
Shiva
8,883
808
44
4
0
212,922
0
L
Khepri
7,814
710
25
2
0
201,797
0
L
Odin
7,032
639
26
2
0
197,744
0
L
Hera
7,638
694
68
6
0
201,642
0
W
Hun Batz
7,736
703
32
3
0
217,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role