Player Matchup

Rama
Rama
 
Rama
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Elstoo
Serqet
Level 147
God Stats
5W - 9L
1,485 SR
Queue Stats
80W - 77L
1,587 Elo+
Party 1
Hades
Hades
JayyMi
Hades
Level 103
God Stats
2W - 4L
1,627 SR
Queue Stats
69W - 73L
1,534 Elo+
Party 1
Hel
Hel
StefEnti
Hel
Level 159
God Stats
2W - 2L
1,643 SR
Queue Stats
97W - 103L
1,521 Elo+
Party 1
Tiamat
Tiamat
cynicalsaturn475
Tiamat
Level 33
God Stats
1W - 5L
1,426 SR
Queue Stats
80W - 85L
1,354 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,499 Elo+

VS

Team Averages
Level 83
1,591 SR
1,558 Elo+
Hades
Hades
Stinner98
Hades
Level 101
God Stats
6W - 2L
1,746 SR
Queue Stats
80W - 89L
1,536 Elo+
Party 2
Bacchus
Bacchus
bastos83
Bacchus
Level 106
God Stats
2W - 3L
1,342 SR
Queue Stats
296W - 279L
1,499 Elo+
Solo
Izanami
Izanami
hjdoughy
Izanami
Level 87
God Stats
22W - 24L
1,645 SR
Queue Stats
110W - 103L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
horsebow
Ao Kuang
Level 83
God Stats
26W - 25L
1,584 SR
Queue Stats
62W - 75L
1,516 Elo+
Party 2
Anubis
Anubis
slapindemhoes
Anubis
Level 38
God Stats
9W - 14L
1,638 SR
Queue Stats
30W - 32L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 2
5,940
540
4,803
7,720
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Elstoo
Serqet
10
2 / 2 / 3
6,025
548
6,123
7,771
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
JayyMi
Hades
11
5 / 5 / 0
6,906
628
9,758
12,751
5,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 1
5,494
499
2,482
8,279
5,318
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,321
484
2,460
6,640
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Stinner98
Hades
11
4 / 4 / 0
7,089
644
7,576
12,570
6,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
bastos83
Bacchus
8
4 / 0 / 1
5,962
542
5,325
7,308
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
hjdoughy
Izanami
11
1 / 2 / 1
6,345
577
3,532
8,096
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
horsebow
Ao Kuang
11
3 / 1 / 1
6,701
609
4,619
7,862
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
7,250
659
6,474
5,967
2,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
13
13
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
L
Serqet
Elstoo
Serqet
2
2
3
1.75
L
Hades
JayyMi
Hades
5
5
0
1
L
0
1
1
0.5
W
Hades
Stinner98
Hades
4
4
0
1
W
Bacchus
bastos83
Bacchus
4
0
1
4.5
L
0
2
0
0
W
Izanami
hjdoughy
Izanami
1
2
1
0.75
W
Ao Kuang
horsebow
Ao Kuang
3
1
1
3.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,626
Damage
27,526
43,161
Taken
41,803
19,417
Mitigated
20,795
15,022
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,803
4,108
0
1,341
7,720
2,561
0
2,590
5,130
0
42,578
L
Serqet
Elstoo
Serqet
6,123
1,615
0
262
7,771
3,125
0
3,675
4,096
0
32,516
L
Hades
JayyMi
Hades
9,758
1,378
330
5,245
12,751
5,542
0
8,691
4,060
46,355
0
L
2,482
231
2,341
4,049
8,279
5,318
0
5,382
2,897
21,703
0
W
Hades
Stinner98
Hades
7,576
1,231
80
5,436
12,570
6,042
0
7,584
4,684
48,951
0
W
Bacchus
bastos83
Bacchus
5,325
606
0
1,636
7,308
6,472
0
1,958
5,303
14,083
0
L
2,460
144
0
1,454
6,640
2,871
0
3,656
2,984
36,495
0
W
Izanami
hjdoughy
Izanami
3,532
2,536
0
1,033
8,096
2,675
951
340
7,624
0
49,760
W
Ao Kuang
horsebow
Ao Kuang
4,619
875
0
965
7,862
2,687
0
1,343
6,233
39,293
0
W
6,474
201
0
4,007
5,967
2,919
0
3,154
2,585
72,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
33,347
310
Minions Killed
369
0
Camps Cleared
0
1,059,340
Distance Traveled
1,149,516
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,940
540
84
8
0
193,950
0
L
Serqet
6,025
548
55
5
0
253,789
0
L
Hades
6,906
628
70
6
0
179,428
0
L
Hel
5,494
499
31
3
0
216,618
2
W
Hades
7,089
644
81
7
0
191,041
3
W
Bacchus
5,962
542
16
1
0
244,458
0
L
Tiamat
5,321
484
70
6
0
215,555
4
W
Izanami
6,345
577
80
7
0
223,139
1
W
Ao Kuang
6,701
609
71
6
0
275,918
0
W
Anubis
7,250
659
121
11
0
214,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role