Player Matchup

Jing Wei
Jing Wei
ArcticM0N5T3R
Jing Wei
Level 7
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 2
Kukulkan
Kukulkan
Montydom762
Kukulkan
Level 23
God Stats
2W - 1L
1,346 SR
Queue Stats
6W - 4L
1,399 Elo+
Party 2
Achilles
Achilles
YOSHI WARRIOR
Achilles
Level 83
God Stats
1W - 2L
1,445 SR
Queue Stats
28W - 36L
1,510 Elo+
Party 2
Team Averages
Level 38
1,496 SR
1,519 Elo+

VS

Team Averages
Level 91
1,475 SR
1,446 Elo+
Zhong Kui
Zhong Kui
DBZ_getter_robo_
Zhong Kui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 101L
1,464 Elo+
Party 1
Ares
Ares
jbl713
Ares
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 176L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
theonly_gohan
Danzaburou
Level 65
God Stats
6W - 4L
1,424 SR
Queue Stats
70W - 77L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArcticM0N5T3R
Jing Wei
15
0 / 3 / 5
9,516
634
9,108
17,130
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Montydom762
Kukulkan
14
0 / 3 / 3
9,127
608
8,896
12,112
5,359
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
YOSHI WARRIOR
Achilles
17
5 / 3 / 0
11,145
743
13,138
24,009
36,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
17
5 / 1 / 3
11,507
767
20,135
13,770
10,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
jbl713
Ares
15
2 / 3 / 5
11,001
733
10,927
18,407
20,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
theonly_gohan
Danzaburou
16
2 / 1 / 5
10,651
710
12,166
12,405
6,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
9
9
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ArcticM0N5T3R
Jing Wei
0
3
5
0.83
W
Zhong Kui
5
1
3
6.5
L
Kukulkan
Montydom762
Kukulkan
0
3
3
0.5
L
Achilles
YOSHI WARRIOR
Achilles
5
3
0
1.67
W
Ares
jbl713
Ares
2
3
5
1.5
W
Danzaburou
theonly_gohan
Danzaburou
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,142
Damage
43,228
53,251
Taken
44,582
48,961
Mitigated
38,122
8,039
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ArcticM0N5T3R
Jing Wei
9,108
7,528
0
2,635
17,130
7,272
0
12,428
4,702
0
40,143
W
Zhong Kui
20,135
3,283
147
7,385
13,770
10,983
442
1,608
12,104
67,950
0
L
Kukulkan
Montydom762
Kukulkan
8,896
1,032
0
1,760
12,112
5,359
0
9,547
2,565
40,636
0
L
Achilles
YOSHI WARRIOR
Achilles
13,138
3,642
267
3,377
24,009
36,330
0
9,145
14,864
0
27,630
W
Ares
jbl713
Ares
10,927
944
417
5,934
18,407
20,731
120
4,338
13,889
24,555
0
W
Danzaburou
theonly_gohan
Danzaburou
12,166
6,678
28
4,796
12,405
6,408
2,832
2,672
9,659
0
57,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
33,159
137
Minions Killed
178
0
Camps Cleared
0
795,245
Distance Traveled
817,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,516
634
48
3
0
289,349
0
W
Zhong Kui
11,507
767
88
6
0
271,406
0
L
Kukulkan
9,127
608
66
4
0
229,880
0
L
Achilles
11,145
743
23
2
0
276,016
0
W
Ares
11,001
733
14
1
0
271,295
0
W
Danzaburou
10,651
710
76
5
0
274,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role