Player Matchup

Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 159
God Stats
79W - 56L
1,574 SR
Queue Stats
202W - 189L
1,521 Elo+
Solo
Mercury
Mercury
Amateur_Samurai7
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 215L
1,520 Elo+
Solo
Cupid
Cupid
Coopy256
Cupid
Level 139
God Stats
2W - 1L
1,555 SR
Queue Stats
68W - 56L
1,563 Elo+
Solo
Atlas
Atlas
FixAustinsBox
Atlas
Level 65
God Stats
1W - 1L
1,477 SR
Queue Stats
7W - 5L
1,549 Elo+
Solo
Merlin
Merlin
GMAN-23-
Merlin
Level 159
God Stats
19W - 19L
1,535 SR
Queue Stats
1,068W - 1,058L
1,515 Elo+
Solo
Team Averages
Level 128
1,528 SR
1,534 Elo+

VS

Team Averages
Level 123
1,549 SR
1,516 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Gaminginme125
Sylvanus
Level 129
God Stats
2W - 1L
1,588 SR
Queue Stats
315W - 292L
1,516 Elo+
Party 1
Arachne
Arachne
Legatus Numeri
Arachne
Level 82
God Stats
10W - 10L
1,555 SR
Queue Stats
180W - 179L
1,522 Elo+
Solo
Fenrir
Fenrir
MasterDoom9903
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,547 Elo+
Party 2
Zeus
Zeus
Xlima_K
Zeus
Level 129
God Stats
36W - 26L
1,604 SR
Queue Stats
229W - 226L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexonism
Nu Wa
6
2 / 2 / 0
3,742
748
2,962
4,156
1,157
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,622
724
295
3,801
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
Coopy256
Cupid
1
0 / 0 / 0
2,471
494
0
608
104
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,530
506
0
606
270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
GMAN-23-
Merlin
6
0 / 0 / 0
3,537
707
969
2,056
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 0 / 0
3,593
719
530
1,584
364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Gaminginme125
Sylvanus
6
1 / 2 / 1
3,855
771
2,459
4,105
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
1 / 0 / 0
3,371
674
1,326
2,160
559
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 0
3,434
687
148
3,192
1,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Xlima_K
Zeus
7
0 / 0 / 0
3,915
783
721
2,061
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
0
0
L
Nu Wa
Alexonism
Nu Wa
2
2
0
1
L
0
0
0
0
L
Cupid
Coopy256
Cupid
0
0
0
0
L
0
0
0
0
L
Merlin
GMAN-23-
Merlin
0
0
0
0
W
Sylvanus
Gaminginme125
Sylvanus
1
2
1
0.75
W
1
0
0
1
W
0
0
0
0
W
Zeus
Xlima_K
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,226
Damage
5,184
11,227
Taken
13,102
3,157
Mitigated
4,601
3,363
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
530
286
0
1,164
1,584
364
676
99
1,485
0
19,454
L
Nu Wa
Alexonism
Nu Wa
2,962
1,161
0
1,950
4,156
1,157
0
2,178
1,978
17,112
0
L
295
93
0
585
3,801
1,065
0
0
3,801
0
17,498
L
Cupid
Coopy256
Cupid
0
0
0
37
608
104
0
0
608
0
1,076
L
0
0
0
12
606
270
0
0
606
1,508
0
L
Merlin
GMAN-23-
Merlin
969
0
0
779
2,056
561
0
721
1,335
17,317
0
W
Sylvanus
Gaminginme125
Sylvanus
2,459
1,128
0
1,495
4,105
1,893
0
1,845
2,260
15,781
5,655
W
1,326
1,031
0
745
2,160
559
0
832
1,328
0
7,270
W
148
36
0
1,668
3,192
1,234
0
88
3,104
0
9,496
W
Zeus
Xlima_K
Zeus
721
0
0
500
2,061
551
0
873
994
21,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,902
Gold Earned
18,168
124
Minions Killed
135
0
Camps Cleared
0
341,325
Distance Traveled
460,295
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,593
719
31
6
0
83,617
0
L
Nu Wa
3,742
748
26
5
0
91,811
0
L
Mercury
3,622
724
46
9
0
120,053
0
L
Cupid
2,471
494
3
1
0
19,752
0
L
Atlas
2,530
506
3
1
0
20,527
0
L
Merlin
3,537
707
46
9
0
89,182
0
W
Sylvanus
3,855
771
34
7
0
83,881
0
W
Arachne
3,371
674
9
2
0
111,913
0
W
Fenrir
3,434
687
14
3
0
82,482
0
W
Zeus
3,915
783
47
9
0
98,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role