Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Chaselifeshield
Bakasura
Level 108
God Stats
8W - 9L
1,697 SR
Queue Stats
363W - 353L
1,460 Elo+
Solo
Chaac
Chaac
Jocsy527
Chaac
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 253L
1,503 Elo+
Solo
Thanatos
Thanatos
SocaCardio868
Thanatos
Level 40
God Stats
3W - 6L
1,214 SR
Queue Stats
90W - 109L
1,273 Elo+
Solo
Team Averages
Level 90
1,482 SR
1,447 Elo+

VS

Team Averages
Level 74
1,435 SR
1,431 Elo+
Zeus
Zeus
Grizzly_bear832
Zeus
Level 55
God Stats
170W - 168L
1,464 SR
Queue Stats
210W - 237L
1,392 Elo+
Solo
Susano
Susano
Kage_Nendo
Susano
Level 38
God Stats
3W - 1L
1,268 SR
Queue Stats
56W - 61L
1,310 Elo+
Solo
Merlin
Merlin
LongLivedCube
Merlin
Level 86
God Stats
6W - 7L
1,400 SR
Queue Stats
525W - 483L
1,582 Elo+
Solo
Hades
Hades
cozac666
Hades
Level 100
God Stats
66W - 53L
1,545 SR
Queue Stats
254W - 237L
1,485 Elo+
Solo
Sol
Sol
god_of_gods_7u7
Sol
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 189L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
12 / 3 / 3
9,004
563
10,633
10,850
4,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
 
Ix Chel
13
5 / 3 / 7
8,679
542
11,404
11,457
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
3 / 2 / 9
8,864
554
5,568
17,053
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Jocsy527
Chaac
15
5 / 1 / 6
9,535
596
6,488
11,536
12,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SocaCardio868
Thanatos
12
3 / 4 / 7
7,837
490
5,984
12,702
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,958
497
8,358
5,289
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Kage_Nendo
Susano
12
1 / 9 / 6
7,693
481
9,662
15,144
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 5 / 2
8,726
545
10,550
10,901
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
cozac666
Hades
11
3 / 5 / 5
7,657
479
9,415
14,667
12,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 9 / 1
5,342
334
457
7,480
1,814

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
28
Kills
12
13
Deaths
30
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
3
3
4.5
W
Ix Chel
 
Ix Chel
5
3
7
2.83
W
Bakasura
3
2
9
3.75
L
3
2
5
2.75
W
Chaac
Jocsy527
Chaac
5
1
6
8
L
Susano
Kage_Nendo
Susano
1
9
6
0.44
L
5
5
2
1.2
W
Thanatos
SocaCardio868
Thanatos
3
4
7
1.63
L
Hades
cozac666
Hades
3
5
5
1.1
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,077
Damage
38,442
63,598
Taken
53,481
40,597
Mitigated
27,452
21,429
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,633
6,635
355
2,878
10,850
4,361
1,517
5,482
5,368
0
43,380
W
Ix Chel
 
Ix Chel
11,404
1,481
1,008
1,785
11,457
4,733
729
5,890
5,567
68,511
0
W
Bakasura
5,568
4,063
385
6,394
17,053
13,564
1,140
8,639
8,414
0
25,041
L
8,358
813
0
0
5,289
2,438
1,066
265
4,883
36,478
0
W
Chaac
Jocsy527
Chaac
6,488
666
0
3,652
11,536
12,765
146
3,112
8,424
0
59,383
L
Susano
Kage_Nendo
Susano
9,662
3,137
0
66
15,144
6,057
0
1,818
13,176
0
49,606
L
10,550
942
0
604
10,901
4,512
0
4,818
5,958
66,381
0
W
Thanatos
SocaCardio868
Thanatos
5,984
2,330
0
4,972
12,702
5,174
0
5,657
7,045
0
43,994
L
Hades
cozac666
Hades
9,415
612
245
4,950
14,667
12,631
0
2,918
11,268
48,122
0
L
457
337
0
0
7,480
1,814
0
1,585
5,895
2,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
37,376
397
Minions Killed
314
0
Camps Cleared
0
1,547,878
Distance Traveled
1,408,823
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,004
563
44
3
0
313,837
0
W
Ix Chel
8,679
542
105
7
0
319,554
2
W
Bakasura
8,864
554
66
4
0
352,578
0
L
Zeus
7,958
497
45
3
0
287,586
4
W
Chaac
9,535
596
106
7
0
280,575
6
L
Susano
7,693
481
75
5
0
308,326
0
L
Merlin
8,726
545
109
7
0
289,967
0
W
Thanatos
7,837
490
76
5
0
281,334
0
L
Hades
7,657
479
82
5
0
302,608
5
L
Sol
5,342
334
3
0
0
220,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role