Player Matchup

Horus
Horus
Fryguy784
Horus
Level 82
God Stats
3W - 2L
1,799 SR
Queue Stats
280W - 276L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
Scottcat25
Ao Kuang
Level 104
God Stats
2W - 1L
1,313 SR
Queue Stats
287W - 293L
1,444 Elo+
Party 1
He Bo
He Bo
Warrior-In-Painn
He Bo
Level 17
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 1L
1,814 Elo+
Solo
Zeus
Zeus
chelsbiaa
Zeus
Level 143
God Stats
13W - 7L
1,409 SR
Queue Stats
329W - 339L
1,429 Elo+
Party 1
Hades
Hades
epicunicorn422
Hades
Level 26
God Stats
5W - 4L
1,451 SR
Queue Stats
100W - 141L
1,361 Elo+
Solo
Team Averages
Level 74
1,535 SR
1,496 Elo+

VS

Team Averages
Level 54
1,400 SR
1,398 Elo+
Chronos
Chronos
Banana twist140
Chronos
Level 36
God Stats
0W - 2L
1,296 SR
Queue Stats
41W - 45L
1,385 Elo+
Party 2
Ishtar
Ishtar
Dapp3rD4n
Ishtar
Level 127
God Stats
4W - 3L
1,630 SR
Queue Stats
141W - 149L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
DugoodFister
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,247 Elo+
Solo
Janus
Janus
HolyDiver714
Janus
Level 16
God Stats
2W - 2L
1,291 SR
Queue Stats
31W - 21L
1,289 Elo+
Party 2
Chang'e
Chang'e
Linguo65
Chang'e
Level 60
God Stats
1W - 3L
1,285 SR
Queue Stats
135W - 131L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fryguy784
Horus
11
3 / 3 / 7
6,414
1,069
2,078
6,761
3,540
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Scottcat25
Ao Kuang
13
5 / 2 / 9
7,188
1,198
4,380
7,422
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 8
7,700
1,283
8,105
5,583
2,263
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
12
3 / 1 / 7
6,560
1,093
8,075
3,872
1,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 10
6,176
1,029
3,407
5,990
3,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 6
5,979
997
5,011
7,462
2,932
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
Dapp3rD4n
Ishtar
12
5 / 2 / 2
6,447
1,075
6,182
6,419
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
DugoodFister
Zhong Kui
5
0 / 1 / 1
4,592
765
263
1,340
873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 5 / 5
6,400
1,067
6,523
7,008
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Linguo65
Chang'e
11
1 / 4 / 5
5,531
922
2,098
5,977
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
17
Kills
10
10
Deaths
17
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Ishtar
Dapp3rD4n
Ishtar
5
2
2
3
L
Zhong Kui
DugoodFister
Zhong Kui
0
1
1
0.5
W
Horus
Fryguy784
Horus
3
3
7
2.17
L
2
5
5
0.9
L
Chang'e
Linguo65
Chang'e
1
4
5
0.88
W
Ao Kuang
Scottcat25
Ao Kuang
5
2
9
4.75
W
6
2
8
5
W
Zeus
3
1
7
6.5
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,045
Damage
20,077
29,628
Taken
28,206
16,529
Mitigated
11,461
11,660
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,011
1,219
122
94
7,462
2,932
0
5,992
1,293
6,327
0
L
Ishtar
Dapp3rD4n
Ishtar
6,182
3,071
163
2,479
6,419
2,806
0
5,256
1,163
0
12,112
L
Zhong Kui
DugoodFister
Zhong Kui
263
85
0
40
1,340
873
0
1,340
0
263
0
W
Horus
Fryguy784
Horus
2,078
787
1,915
1,439
6,761
3,540
233
2,511
4,250
0
3,903
L
6,523
222
0
1,009
7,008
2,585
0
5,647
1,236
14,706
0
L
Chang'e
Linguo65
Chang'e
2,098
578
360
240
5,977
2,265
0
5,392
547
4,602
0
W
Ao Kuang
Scottcat25
Ao Kuang
4,380
1,238
748
2,518
7,422
5,760
954
3,139
4,283
7,599
0
W
8,105
78
321
1,494
5,583
2,263
256
1,777
3,806
18,644
0
W
Zeus
8,075
388
814
1,145
3,872
1,559
259
2,286
1,586
16,744
0
W
3,407
145
330
936
5,990
3,407
318
4,182
1,808
8,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
28,949
71
Minions Killed
34
0
Camps Cleared
0
652,670
Distance Traveled
511,181
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,979
997
2
0
0
108,204
0
L
Ishtar
6,447
1,075
10
2
0
114,948
0
L
Zhong Kui
4,592
765
0
0
0
28,535
0
W
Horus
6,414
1,069
2
0
0
106,567
0
L
Janus
6,400
1,067
17
3
0
141,849
0
L
Chang'e
5,531
922
5
1
0
117,645
0
W
Ao Kuang
7,188
1,198
8
1
0
130,971
0
W
He Bo
7,700
1,283
21
4
0
157,429
2
W
Zeus
6,560
1,093
27
5
0
120,270
0
W
Hades
6,176
1,029
13
2
0
137,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role