Player Matchup

Ishtar
Ishtar
BigTyreese
Ishtar
Level 106
God Stats
12W - 3L
1,583 SR
Queue Stats
281W - 306L
1,507 Elo+
Solo
Odin
Odin
Chief StorBjorn
Odin
Level 58
God Stats
8W - 7L
1,885 SR
Queue Stats
413W - 404L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shmeckeldorf
Morgan Le Fay
Level 155
God Stats
8W - 3L
1,345 SR
Queue Stats
579W - 556L
1,550 Elo+
Party 1
Thanatos
Thanatos
SidestepKing72
Thanatos
Level 118
God Stats
1W - 1L
1,281 SR
Queue Stats
93W - 80L
1,532 Elo+
Solo
Chang'e
Chang'e
TooLateGames
Chang'e
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 28L
1,584 Elo+
Solo
Team Averages
Level 113
1,519 SR
1,535 Elo+

VS

Team Averages
Level 75
1,500 SR
1,562 Elo+
Terra
Terra
BarikSP
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,532 Elo+
Party 2
Hera
Hera
Fortochka
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 2
Hercules
Hercules
OG Solo Dolo 77
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 61L
1,513 Elo+
Party 3
Martichoras
Martichoras
VladTheCosmonaut
Martichoras
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,515 Elo+
Solo
Susano
Susano
bballBrother
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 68L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BigTyreese
Ishtar
15
2 / 3 / 8
9,443
787
12,772
11,786
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

17
2 / 2 / 17
9,787
816
7,243
16,218
19,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Shmeckeldorf
Morgan Le Fay
18
12 / 3 / 7
11,300
942
23,009
12,796
6,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
17
7 / 5 / 10
10,512
876
10,425
9,931
4,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
TooLateGames
Chang'e
16
2 / 2 / 9
9,269
772
11,857
12,732
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BarikSP
Terra
16
4 / 5 / 8
9,623
802
11,217
19,325
21,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Hera
15
3 / 6 / 8
8,818
735
15,709
11,087
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
1 / 5 / 12
8,536
711
6,364
15,064
17,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
VladTheCosmonaut
Martichoras
16
4 / 4 / 7
9,150
763
8,117
10,570
4,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
3 / 5 / 9
8,327
694
9,078
13,035
5,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
59
25
Kills
15
15
Deaths
25
51
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Terra
BarikSP
Terra
4
5
8
1.6
W
Ishtar
BigTyreese
Ishtar
2
3
8
2
W
2
2
17
5.25
L
Hera
3
6
8
1.17
L
Hercules
1
5
12
1.4
W
Morgan Le Fay
Shmeckeldorf
Morgan Le Fay
12
3
7
5.17
W
Thanatos
7
5
10
2.4
W
Chang'e
TooLateGames
Chang'e
2
2
9
3.25
L
Martichoras
VladTheCosmonaut
Martichoras
4
4
7
1.88
L
Susano
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,306
Damage
50,485
63,463
Taken
69,081
41,711
Mitigated
54,469
31,743
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BarikSP
Terra
11,217
959
2,666
4,279
19,325
21,863
0
9,486
9,839
17,050
0
W
Ishtar
BigTyreese
Ishtar
12,772
6,588
673
1,789
11,786
5,298
2,059
5,762
6,024
0
27,087
W
7,243
1,046
1,408
2,825
16,218
19,875
1,207
7,299
8,919
3,750
13,428
L
Hera
15,709
4,009
125
864
11,087
4,855
47
5,786
5,301
27,046
0
L
Hercules
6,364
739
248
3,976
15,064
17,061
0
8,469
6,595
0
7,449
W
Morgan Le Fay
Shmeckeldorf
Morgan Le Fay
23,009
1,801
252
1,757
12,796
6,864
803
3,929
8,867
39,916
0
W
Thanatos
10,425
2,090
475
3,822
9,931
4,295
636
3,801
6,130
0
19,119
W
Chang'e
TooLateGames
Chang'e
11,857
732
12,455
6,287
12,732
5,379
1,668
6,135
6,597
25,015
0
L
Martichoras
VladTheCosmonaut
Martichoras
8,117
2,490
483
1,848
10,570
4,781
0
6,024
4,546
0
32,196
L
Susano
9,078
2,074
500
1,708
13,035
5,909
0
7,133
5,902
0
14,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,311
Gold Earned
44,454
136
Minions Killed
105
0
Camps Cleared
0
1,150,888
Distance Traveled
1,007,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,623
802
4
0
0
226,770
0
W
Ishtar
9,443
787
33
3
0
203,932
0
W
Odin
9,787
816
16
1
0
240,170
0
L
Hera
8,818
735
28
2
0
180,228
0
L
Hercules
8,536
711
1
0
0
222,536
0
W
Morgan Le Fay
11,300
942
40
3
0
244,606
0
W
Thanatos
10,512
876
13
1
0
221,450
0
W
Chang'e
9,269
772
34
3
0
240,730
0
L
Martichoras
9,150
763
48
4
0
174,171
0
L
Susano
8,327
694
24
2
0
204,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role