Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Oggycr10
Baron Samedi
Silver I
Level 158
God Stats
13W - 14L
1,659 SR
Queue Stats
481W - 500L
1,115 MMR
Party 1
Cernunnos
Cernunnos
Silver II
fabiengiard
Cernunnos
Silver II
Level 147
God Stats
28W - 30L
1,461 SR
Queue Stats
313W - 336L
1,066 MMR
Solo
Bakasura
Bakasura
Silver I
jukkapalacios
Bakasura
Silver I
Level 150
God Stats
15W - 10L
1,685 SR
Queue Stats
202W - 223L
1,040 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 167
1,561 SR
1,244 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,589 SR
1,074 MMR
Aphrodite
Aphrodite
Silver IV
AKAxBOURNE
Aphrodite
Silver IV
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,189 MMR
Party 3
Surtr
Surtr
Silver IV
BattierPeach22
Surtr
Silver IV
Level 103
God Stats
1W - 1L
1,652 SR
Queue Stats
85W - 109L
891 MMR
Party 3
Charybdis
Charybdis
Bronze III
Jonathanmcr
Charybdis
Bronze III
Level 84
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 12L
1,372 MMR
Party 2
Thanatos
Thanatos
Silver III
KmiloM12
Thanatos
Silver III
Level 157
God Stats
4W - 5L
1,330 SR
Queue Stats
115W - 140L
877 MMR
Party 2
Zeus
Zeus
Bronze I
Thiago the fire
Zeus
Bronze I
Level 156
God Stats
11W - 8L
1,740 SR
Queue Stats
43W - 51L
1,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
12 / 2 / 6
13,199
660
20,096
17,587
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
15
3 / 2 / 19
11,435
572
11,629
21,555
19,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Oggycr10
Baron Samedi
16
6 / 2 / 14
10,859
543
14,609
12,380
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
fabiengiard
Cernunnos
17
7 / 3 / 9
11,440
572
17,096
18,746
8,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
jukkapalacios
Bakasura
20
7 / 1 / 6
13,579
679
12,432
19,420
10,408
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KumbhakarnaVamanaMorgan Le Fay

VS

Bans
SusanoIshtarHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AKAxBOURNE
Aphrodite
14
1 / 8 / 3
8,758
438
8,786
26,557
20,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 7 / 1
9,019
451
6,469
18,302
17,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
Jonathanmcr
Charybdis
13
0 / 10 / 3
8,697
435
10,626
21,019
8,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
KmiloM12
Thanatos
18
6 / 4 / 2
11,196
560
13,324
18,139
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 6 / 2
10,380
519
16,039
13,076
4,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
35
Kills
9
10
Deaths
35
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
2
6
7.5
W
Nu Wa
 
Nu Wa
3
2
19
6.25
L
Aphrodite
AKAxBOURNE
Aphrodite
1
8
3
0.31
L
0
7
1
0.07
L
Charybdis
Jonathanmcr
Charybdis
0
10
3
0.15
L
Thanatos
KmiloM12
Thanatos
6
4
2
1.75
W
Baron Samedi
Oggycr10
Baron Samedi
6
2
14
6.5
L
2
6
2
0.5
W
Cernunnos
fabiengiard
Cernunnos
7
3
9
3.83
W
Bakasura
jukkapalacios
Bakasura
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,862
Damage
55,244
89,688
Taken
97,093
52,035
Mitigated
58,731
32,462
Healing
34,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
20,096
8,327
0
5,465
17,587
7,843
1,682
3,035
14,393
0
98,647
W
Nu Wa
 
Nu Wa
11,629
7,243
2,406
5,064
21,555
19,185
2,609
7,498
14,057
46,299
0
L
Aphrodite
AKAxBOURNE
Aphrodite
8,786
1,419
3,261
11,104
26,557
20,739
173
6,597
19,032
45,939
0
L
6,469
1,550
0
2,914
18,302
17,263
0
2,340
14,842
332
55,417
L
Charybdis
Jonathanmcr
Charybdis
10,626
5,305
0
1,865
21,019
8,447
774
5,457
15,282
0
57,139
L
Thanatos
KmiloM12
Thanatos
13,324
4,066
0
12,511
18,139
7,904
942
5,112
12,742
0
102,060
W
Baron Samedi
Oggycr10
Baron Samedi
14,609
440
1,715
4,134
12,380
6,289
1,630
5,111
7,269
70,675
0
L
16,039
968
0
2,605
13,076
4,378
0
6,732
6,267
82,657
0
W
Cernunnos
fabiengiard
Cernunnos
17,096
9,231
100
7,482
18,746
8,310
4,094
5,554
13,087
0
94,399
W
Bakasura
jukkapalacios
Bakasura
12,432
8,583
0
6,096
19,420
10,408
4,984
4,449
14,971
0
129,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,512
Gold Earned
48,050
609
Minions Killed
537
0
Camps Cleared
0
1,984,149
Distance Traveled
1,727,858
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,199
660
155
8
0
369,989
1
W
Nu Wa
11,435
572
44
2
0
382,046
3
L
Aphrodite
8,758
438
71
4
0
337,272
0
L
Surtr
9,019
451
107
5
0
289,304
4
L
Charybdis
8,697
435
93
5
0
334,762
0
L
Thanatos
11,196
560
145
7
0
413,896
0
W
Baron Samedi
10,859
543
94
5
0
385,855
7
L
Zeus
10,380
519
121
6
0
352,624
3
W
Cernunnos
11,440
572
117
6
0
359,263
1
W
Bakasura
13,579
679
199
10
0
486,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role