Player Matchup

Vulcan
Vulcan
AntiKud
Vulcan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,466 Elo+
Party 3
Discordia
Discordia
Broxmir
Discordia
Level 29
God Stats
6W - 3L
1,632 SR
Queue Stats
92W - 97L
1,432 Elo+
Party 1
Bakasura
Bakasura
ImTheLoopka
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 43L
1,387 Elo+
Party 3
Sobek
Sobek
JANIR
Sobek
Level 37
God Stats
3W - 2L
1,435 SR
Queue Stats
85W - 93L
1,432 Elo+
Party 1
Hel
Hel
Yaein
Hel
Level 58
God Stats
3W - 2L
1,590 SR
Queue Stats
79W - 73L
1,462 Elo+
Party 1
Team Averages
Level 38
1,531 SR
1,436 Elo+

VS

Team Averages
Level 82
1,389 SR
1,424 Elo+
Izanami
Izanami
BOLS-ghost12
Izanami
Level 109
God Stats
1W - 3L
1,176 SR
Queue Stats
152W - 152L
1,476 Elo+
Party 2
Thanatos
Thanatos
Emperor_Lucian
Thanatos
Level 84
God Stats
8W - 7L
1,571 SR
Queue Stats
219W - 201L
1,492 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ITz N1nj4 Vz
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Solo
Ares
Ares
Realena
Ares
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,428 Elo+
Solo
Yemoja
Yemoja
pipajo
Yemoja
Level 109
God Stats
6W - 5L
1,200 SR
Queue Stats
370W - 367L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AntiKud
Vulcan
16
4 / 1 / 10
9,256
841
15,667
10,257
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Discordia
Broxmir
Discordia
17
7 / 1 / 8
10,025
911
16,362
9,860
4,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
ImTheLoopka
Bakasura
15
3 / 3 / 10
9,196
836
6,095
16,401
18,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
JANIR
Sobek
14
0 / 2 / 15
9,128
830
4,896
14,912
21,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
Yaein
Hel
16
3 / 1 / 11
8,932
812
9,119
12,689
7,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOLS-ghost12
Izanami
13
0 / 4 / 7
7,141
649
11,323
10,199
5,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
2 / 3 / 4
7,104
646
7,918
7,413
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ITz N1nj4 Vz
Cu Chulainn
15
3 / 4 / 5
8,178
743
12,510
13,046
17,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Realena
Ares
13
0 / 5 / 5
7,452
677
5,210
15,863
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
pipajo
Yemoja
16
3 / 1 / 3
8,242
749
6,981
10,348
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
17
Kills
8
8
Deaths
17
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AntiKud
Vulcan
4
1
10
9
L
Izanami
BOLS-ghost12
Izanami
0
4
7
0.88
W
Discordia
Broxmir
Discordia
7
1
8
11
L
Thanatos
2
3
4
1.33
L
Cu Chulainn
ITz N1nj4 Vz
Cu Chulainn
3
4
5
1.38
W
Bakasura
ImTheLoopka
Bakasura
3
3
10
2.67
W
Sobek
JANIR
Sobek
0
2
15
3.75
L
Ares
Realena
Ares
0
5
5
0.5
W
Hel
Yaein
Hel
3
1
11
8.5
L
Yemoja
pipajo
Yemoja
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,139
Damage
43,942
64,119
Taken
56,869
58,859
Mitigated
55,928
32,265
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AntiKud
Vulcan
15,667
4,055
925
805
10,257
5,917
888
3,219
6,682
29,837
0
L
Izanami
BOLS-ghost12
Izanami
11,323
7,133
81
1,289
10,199
5,103
0
9,451
653
0
29,175
W
Discordia
Broxmir
Discordia
16,362
1,256
1,036
867
9,860
4,840
313
2,621
7,003
36,950
0
L
Thanatos
7,918
866
266
3,266
7,413
4,023
0
5,344
1,761
0
13,891
L
Cu Chulainn
ITz N1nj4 Vz
Cu Chulainn
12,510
711
206
1,051
13,046
17,333
0
11,612
1,161
6,928
14,726
W
Bakasura
ImTheLoopka
Bakasura
6,095
3,594
425
3,284
16,401
18,431
0
2,895
13,375
70
6,297
W
Sobek
JANIR
Sobek
4,896
231
464
1,744
14,912
21,823
1,161
3,223
11,472
7,856
0
L
Ares
Realena
Ares
5,210
470
236
874
15,863
21,647
0
10,356
4,240
11,253
0
W
Hel
Yaein
Hel
9,119
592
14,269
8,446
12,689
7,848
1,416
4,311
8,230
18,514
0
L
Yemoja
pipajo
Yemoja
6,981
1,384
5,580
4,884
10,348
7,822
0
9,339
672
14,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,537
Gold Earned
38,117
125
Minions Killed
100
0
Camps Cleared
0
1,105,471
Distance Traveled
960,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,256
841
29
3
0
254,886
0
L
Izanami
7,141
649
46
4
0
170,325
0
W
Discordia
10,025
911
44
4
0
231,864
0
L
Thanatos
7,104
646
11
1
0
187,281
0
L
Cu Chulainn
8,178
743
19
2
0
209,145
0
W
Bakasura
9,196
836
19
2
0
196,180
0
W
Sobek
9,128
830
7
1
0
214,237
0
L
Ares
7,452
677
8
1
0
188,277
0
W
Hel
8,932
812
26
2
0
208,304
0
L
Yemoja
8,242
749
16
1
0
205,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role