Player Matchup

Cthulhu
Cthulhu
Elenonga98
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Javielongo98
Discordia
Level 26
God Stats
1W - 1L
1,313 SR
Queue Stats
8W - 7L
1,347 Elo+
Party 1
Neith
Neith
LovaticBoyy
Neith
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,153 Elo+
Party 1
Shiva
Shiva
Rψβy
Shiva
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,345 Elo+
Party 1
Arachne
Arachne
adriaslove
Arachne
Level 33
God Stats
2W - 1L
1,718 SR
Queue Stats
30W - 28L
1,251 Elo+
Party 1
Team Averages
Level 25
1,506 SR
1,319 Elo+

VS

Team Averages
Level 52
1,431 SR
1,382 Elo+
Cliodhna
Cliodhna
KillerKurd1071
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
RustYAcorN
Heimdallr
Level 42
God Stats
2W - 3L
1,155 SR
Queue Stats
52W - 54L
1,359 Elo+
Solo
Xing Tian
Xing Tian
Sporty boris
Xing Tian
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,495 Elo+
Party 2
Chang'e
Chang'e
lmaoyexe
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 2
Bakasura
Bakasura
sycobeing68
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elenonga98
Cthulhu
9
0 / 3 / 5
6,761
451
3,588
11,274
8,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Javielongo98
Discordia
14
2 / 3 / 4
8,622
575
6,355
5,949
2,200
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 0 / 4
8,273
552
11,309
8,970
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Shiva
Rψβy
Shiva
15
6 / 0 / 6
9,927
662
12,444
12,107
10,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
adriaslove
Arachne
14
9 / 1 / 2
9,083
606
6,315
11,506
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
1 / 6 / 0
6,589
439
5,257
10,968
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
RustYAcorN
Heimdallr
11
3 / 2 / 0
6,848
457
10,695
10,366
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
Sporty boris
Xing Tian
10
2 / 3 / 1
7,061
471
5,200
16,147
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
lmaoyexe
Chang'e
11
1 / 7 / 1
6,869
458
7,173
12,359
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
sycobeing68
Bakasura
12
0 / 3 / 0
6,895
460
796
11,067
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
7
7
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Elenonga98
Cthulhu
0
3
5
0.83
W
Discordia
Javielongo98
Discordia
2
3
4
1.33
L
Cliodhna
1
6
0
0.17
W
4
0
4
6
L
Heimdallr
RustYAcorN
Heimdallr
3
2
0
1.5
W
Shiva
Rψβy
Shiva
6
0
6
9
L
Xing Tian
Sporty boris
Xing Tian
2
3
1
0.83
W
Arachne
adriaslove
Arachne
9
1
2
10
L
Chang'e
lmaoyexe
Chang'e
1
7
1
0.21
L
Bakasura
sycobeing68
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,011
Damage
29,121
49,806
Taken
60,907
28,728
Mitigated
35,754
11,645
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Elenonga98
Cthulhu
3,588
679
1,566
1,891
11,274
8,234
185
2,887
8,387
9,186
0
W
Discordia
Javielongo98
Discordia
6,355
680
0
500
5,949
2,200
934
3,097
2,852
57,545
0
L
Cliodhna
5,257
629
0
351
10,968
7,270
0
808
10,160
0
28,544
W
11,309
6,202
0
1,677
8,970
3,668
3,220
2,291
6,679
0
69,463
L
Heimdallr
RustYAcorN
Heimdallr
10,695
5,292
0
2,207
10,366
4,970
0
1,618
8,748
0
54,683
W
Shiva
Rψβy
Shiva
12,444
1,868
102
3,548
12,107
10,168
692
2,231
9,876
475
66,129
L
Xing Tian
Sporty boris
Xing Tian
5,200
520
307
3,704
16,147
14,623
0
2,107
14,040
27,100
0
W
Arachne
adriaslove
Arachne
6,315
4,611
0
2,361
11,506
4,458
133
1,867
9,639
0
57,707
L
Chang'e
lmaoyexe
Chang'e
7,173
625
160
1,644
12,359
4,687
0
5,434
6,925
36,280
0
L
Bakasura
sycobeing68
Bakasura
796
398
0
289
11,067
4,204
0
286
10,781
0
52,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,666
Gold Earned
34,262
396
Minions Killed
331
0
Camps Cleared
0
1,487,661
Distance Traveled
1,384,776
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,761
451
4
0
0
280,911
0
W
Discordia
8,622
575
88
6
0
255,381
0
L
Cliodhna
6,589
439
42
3
0
274,613
2
W
Neith
8,273
552
106
7
0
301,814
0
L
Heimdallr
6,848
457
93
6
0
250,960
0
W
Shiva
9,927
662
115
8
0
309,034
0
L
Xing Tian
7,061
471
36
2
0
293,404
0
W
Arachne
9,083
606
83
6
0
340,521
0
L
Chang'e
6,869
458
63
4
0
280,720
2
L
Bakasura
6,895
460
97
6
0
285,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role