Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bleudark
Kukulkan
Level 141
God Stats
5W - 7L
1,275 SR
Queue Stats
250W - 261L
1,379 Elo+
Solo
Chaac
Chaac
JuanTheEnchilada
Chaac
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 37L
1,291 Elo+
Party 1
Artemis
Artemis
Rain223
Artemis
Level 74
God Stats
7W - 6L
1,500 SR
Queue Stats
273W - 263L
1,291 Elo+
Party 1
Ishtar
Ishtar
Samufu200217
Ishtar
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
91W - 76L
1,535 Elo+
Solo
Team Averages
Level 117
1,498 SR
1,399 Elo+

VS

Team Averages
Level 148
1,511 SR
1,426 Elo+
Zeus
Zeus
Elscalatie
Zeus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 37L
1,325 Elo+
Solo
Persephone
Persephone
HardBrawl
Persephone
Level 119
God Stats
3W - 1L
1,523 SR
Queue Stats
330W - 331L
1,421 Elo+
Solo
Bacchus
Bacchus
HiPNoTiX
Bacchus
Level 174
God Stats
9W - 6L
1,272 SR
Queue Stats
268W - 272L
1,481 Elo+
Solo
Raijin
Raijin
Rip_Ringo2011
Raijin
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
124W - 132L
1,497 Elo+
Solo
Artemis
Artemis
Ultimate_Dougie
Artemis
Level 157
God Stats
5W - 0L
1,546 SR
Queue Stats
220W - 188L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 6 / 4
7,946
611
4,025
19,346
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Bleudark
Kukulkan
19
8 / 5 / 2
10,807
831
14,870
9,685
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
7,065
543
5,106
11,089
11,479
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Rain223
Artemis
15
0 / 7 / 5
8,094
623
10,271
13,568
8,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
15
3 / 9 / 6
9,082
699
9,526
15,860
7,788
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 12
10,264
790
11,024
9,508
4,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
HardBrawl
Persephone
16
3 / 3 / 14
10,067
774
9,177
10,107
5,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
HiPNoTiX
Bacchus
17
8 / 4 / 15
10,743
826
9,999
18,562
30,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
5 / 3 / 12
10,174
783
11,284
12,435
6,726
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 1 / 14
11,910
916
21,202
12,556
7,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
11
Kills
31
31
Deaths
15
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
6
4
0.33
L
Kukulkan
Bleudark
Kukulkan
8
5
2
1.8
W
7
4
12
3.25
W
Persephone
HardBrawl
Persephone
3
3
14
3.33
W
Bacchus
HiPNoTiX
Bacchus
8
4
15
3.88
L
0
4
4
0.5
L
Artemis
Rain223
Artemis
0
7
5
0.36
W
5
3
12
3.67
L
Ishtar
3
9
6
0.67
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,798
Damage
62,686
69,548
Taken
63,168
49,720
Mitigated
54,666
12,362
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,025
654
0
3,887
19,346
16,662
0
10,740
8,606
8,516
0
L
Kukulkan
Bleudark
Kukulkan
14,870
411
430
797
9,685
5,414
0
6,028
3,657
38,167
0
W
11,024
1,228
500
1,675
9,508
4,906
1,160
3,353
6,148
28,007
0
W
Persephone
HardBrawl
Persephone
9,177
1,099
934
2,549
10,107
5,337
992
4,569
5,453
24,694
0
W
Bacchus
HiPNoTiX
Bacchus
9,999
1,399
1,199
2,070
18,562
30,030
51
5,088
13,417
13,051
0
L
5,106
1,286
334
3,409
11,089
11,479
0
5,560
5,529
0
8,444
L
Artemis
Rain223
Artemis
10,271
2,226
1,267
1,103
13,568
8,377
0
9,078
4,490
0
22,543
W
11,284
1,157
902
1,921
12,435
6,726
1,366
3,356
9,062
29,623
0
L
Ishtar
9,526
6,781
8
1,127
15,860
7,788
0
10,078
5,782
0
16,916
W
21,202
12,615
630
4,969
12,556
7,667
4,766
2,342
10,190
0
40,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,994
Gold Earned
53,158
109
Minions Killed
147
0
Camps Cleared
0
888,502
Distance Traveled
1,136,166
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,946
611
7
1
0
167,415
0
L
Kukulkan
10,807
831
53
4
0
230,392
0
W
Zeus
10,264
790
28
2
0
225,353
0
W
Persephone
10,067
774
30
2
0
226,853
0
W
Bacchus
10,743
826
10
1
0
222,386
0
L
Chaac
7,065
543
7
1
0
141,160
0
L
Artemis
8,094
623
26
2
0
177,596
1
W
Raijin
10,174
783
30
2
0
236,489
0
L
Ishtar
9,082
699
16
1
0
171,939
0
W
Artemis
11,910
916
49
4
0
225,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role