Player Matchup

Thanatos
Thanatos
EpsilonXIX
Thanatos
Level 45
God Stats
6W - 10L
1,760 SR
Queue Stats
18W - 34L
1,400 Elo+
Party 3
Martichoras
Martichoras
NovaDotaLOL
Martichoras
Level 46
God Stats
3W - 1L
1,625 SR
Queue Stats
24W - 32L
1,434 Elo+
Party 3
Anubis
Anubis
Salchis11
Anubis
Level 40
God Stats
40W - 24L
1,841 SR
Queue Stats
402W - 368L
1,356 Elo+
Solo
Ganesha
Ganesha
ThisJustIn7
Ganesha
Level 63
God Stats
6W - 5L
1,475 SR
Queue Stats
22W - 34L
1,432 Elo+
Party 3
Achilles
Achilles
unit135
Achilles
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,218 Elo+
Party 3
Team Averages
Level 47
1,640 SR
1,368 Elo+

VS

Team Averages
Level 51
1,512 SR
1,438 Elo+
Bakasura
Bakasura
 
Bakasura
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Kaazuuhaa
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 2
Nu Wa
Nu Wa
Robocop28
Nu Wa
Level 56
God Stats
0W - 3L
1,189 SR
Queue Stats
69W - 76L
1,463 Elo+
Party 1
Bellona
Bellona
emibellon
Bellona
Level 109
God Stats
3W - 2L
1,586 SR
Queue Stats
181W - 165L
1,448 Elo+
Party 1
Geb
Geb
giggles9250
Geb
Level 40
God Stats
6W - 8L
1,785 SR
Queue Stats
278W - 275L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EpsilonXIX
Thanatos
14
3 / 1 / 4
8,140
543
5,104
13,255
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
NovaDotaLOL
Martichoras
15
12 / 0 / 3
9,512
634
17,653
9,797
5,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Salchis11
Anubis
13
5 / 1 / 5
8,449
563
12,783
9,443
4,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ThisJustIn7
Ganesha
13
0 / 0 / 15
8,436
562
4,156
13,941
11,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
unit135
Achilles
14
2 / 2 / 1
7,876
525
5,530
9,641
12,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 6 / 0
6,852
457
2,812
16,439
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Kaazuuhaa
Artemis
9
0 / 5 / 0
5,944
396
3,421
7,151
2,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
Robocop28
Nu Wa
12
0 / 6 / 1
6,633
442
10,548
11,598
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
emibellon
Bellona
14
3 / 2 / 1
8,818
588
7,174
15,735
15,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 1
6,586
439
3,461
12,225
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
22
Kills
4
4
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
6
0
0.17
W
Thanatos
EpsilonXIX
Thanatos
3
1
4
5
L
Artemis
Kaazuuhaa
Artemis
0
5
0
0
W
Martichoras
NovaDotaLOL
Martichoras
12
0
3
13.5
L
Nu Wa
Robocop28
Nu Wa
0
6
1
0.08
W
Anubis
Salchis11
Anubis
5
1
5
7.5
W
Ganesha
ThisJustIn7
Ganesha
0
0
15
7.5
L
Bellona
emibellon
Bellona
3
2
1
1.75
L
0
3
1
0.17
W
Achilles
unit135
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,226
Damage
27,416
56,077
Taken
63,148
40,699
Mitigated
37,701
27,974
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,812
1,763
0
2,176
16,439
6,123
0
5,953
10,439
0
35,490
W
Thanatos
EpsilonXIX
Thanatos
5,104
983
0
8,382
13,255
6,336
0
2,911
10,344
0
62,653
L
Artemis
Kaazuuhaa
Artemis
3,421
2,012
0
509
7,151
2,363
0
896
6,255
0
20,441
W
Martichoras
NovaDotaLOL
Martichoras
17,653
7,289
0
4,374
9,797
5,359
1,425
3,368
6,429
0
76,360
L
Nu Wa
Robocop28
Nu Wa
10,548
2,092
0
744
11,598
3,413
0
5,854
5,744
43,661
0
W
Anubis
Salchis11
Anubis
12,783
106
0
5,934
9,443
4,489
455
3,363
5,908
75,264
0
W
Ganesha
ThisJustIn7
Ganesha
4,156
598
2,303
4,631
13,941
11,922
287
3,896
10,035
25,449
0
L
Bellona
emibellon
Bellona
7,174
2,253
0
3,220
15,735
15,696
137
2,986
11,967
0
63,022
L
3,461
526
0
1,730
12,225
10,106
0
1,250
10,975
29,837
0
W
Achilles
unit135
Achilles
5,530
1,304
0
2,350
9,641
12,593
360
471
9,090
0
45,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,413
Gold Earned
34,833
402
Minions Killed
308
0
Camps Cleared
0
1,453,217
Distance Traveled
1,422,154
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,852
457
69
5
0
325,507
0
W
Thanatos
8,140
543
92
6
0
334,538
0
L
Artemis
5,944
396
44
3
0
234,337
0
W
Martichoras
9,512
634
122
8
0
285,974
1
L
Nu Wa
6,633
442
59
4
0
270,338
2
W
Anubis
8,449
563
109
7
0
264,570
4
W
Ganesha
8,436
562
8
1
0
278,357
0
L
Bellona
8,818
588
103
7
0
319,139
4
L
Geb
6,586
439
33
2
0
272,833
0
W
Achilles
7,876
525
71
5
0
289,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role