Player Matchup

Medusa
Medusa
Silver V
Ashmit
Medusa
Silver V
Level 108
God Stats
4W - 5L
1,509 SR
Queue Stats
19W - 16L
1,088 MMR
Party 1
Hercules
Hercules
Silver II
RMacNBittys
Hercules
Silver II
Level 156
God Stats
5W - 4L
1,643 SR
Queue Stats
56W - 47L
1,310 MMR
Solo
Anubis
Anubis
Silver V
Zanarith
Anubis
Silver V
Level 96
God Stats
13W - 5L
1,537 SR
Queue Stats
19W - 16L
1,088 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,563 SR
1,162 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,491 SR
1,163 MMR
Cliodhna
Cliodhna
Bronze IV
Caliorigins
Cliodhna
Bronze IV
Level 63
God Stats
19W - 40L
1,423 SR
Queue Stats
35W - 72L
1,000 MMR
Party 2
Freya
Freya
Silver IV
GenesisHero247
Freya
Silver IV
Level 149
God Stats
4W - 7L
1,384 SR
Queue Stats
39W - 55L
1,413 MMR
Solo
Chaac
Chaac
Silver III
Predictt
Chaac
Silver III
Level 87
God Stats
16W - 21L
1,667 SR
Queue Stats
52W - 89L
1,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ashmit
Medusa
19
5 / 3 / 6
12,927
760
17,754
20,078
9,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
RMacNBittys
Hercules
19
6 / 0 / 7
12,656
744
21,067
26,166
37,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Zanarith
Anubis
18
3 / 4 / 5
11,850
697
14,119
14,084
9,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Ao KuangAphroditeSkadiCabrakanAchilles

VS

Bans
MartichorasCerberusIzanamiKuzenboDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Caliorigins
Cliodhna
15
2 / 4 / 2
11,163
657
17,401
17,801
10,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 9 / 2
11,000
647
15,929
18,285
8,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Predictt
Chaac
17
3 / 1 / 2
11,244
661
19,396
24,856
40,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
7
7
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ashmit
Medusa
5
3
6
2.67
L
Cliodhna
Caliorigins
Cliodhna
2
4
2
0.75
L
2
9
2
0.33
L
Chaac
Predictt
Chaac
3
1
2
4
W
Hercules
RMacNBittys
Hercules
6
0
7
9.5
W
Anubis
Zanarith
Anubis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,940
Damage
52,726
60,328
Taken
60,942
55,986
Mitigated
59,691
23,227
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ashmit
Medusa
17,754
11,238
0
4,337
20,078
9,189
2,154
4,920
14,236
33
80,024
L
Cliodhna
Caliorigins
Cliodhna
17,401
1,909
0
5,325
17,801
10,698
0
2,300
15,501
0
56,482
L
15,929
5,458
0
2,360
18,285
8,381
0
3,787
14,498
48,733
0
L
Chaac
Predictt
Chaac
19,396
2,180
0
6,843
24,856
40,612
0
8,091
16,765
0
45,393
W
Hercules
RMacNBittys
Hercules
21,067
6,483
0
16,780
26,166
37,642
1,116
7,745
16,496
0
50,593
W
Anubis
Zanarith
Anubis
14,119
447
0
2,110
14,084
9,155
0
3,346
10,007
52,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
33,407
230
Minions Killed
199
0
Camps Cleared
0
1,005,703
Distance Traveled
954,692
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,927
760
101
6
0
339,944
0
L
Cliodhna
11,163
657
89
5
0
347,171
0
L
Freya
11,000
647
69
4
0
241,871
0
L
Chaac
11,244
661
41
2
0
365,650
5
W
Hercules
12,656
744
46
3
0
365,043
0
W
Anubis
11,850
697
83
5
0
300,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role