Player Matchup

Agni
Agni
Bronze III
JONPArtner
Agni
Bronze III
Level 119
God Stats
1W - 3L
1,649 SR
Queue Stats
8W - 10L
1,500 MMR
Party 1
Sobek
Sobek
Bronze I
dankor214
Sobek
Bronze I
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,379 MMR
Party 1
Thanatos
Thanatos
Bronze III
thepaboloshow
Thanatos
Bronze III
Level 101
God Stats
3W - 4L
1,347 SR
Queue Stats
4W - 7L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,499 SR
1,460 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,502 SR
1,418 MMR
Freya
Freya
Bronze III
AmosTimmyBurton
Freya
Bronze III
Level 89
God Stats
0W - 1L
1,492 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Chronos
Chronos
Gold III
MbAZAP
Chronos
Gold III
Level 141
God Stats
0W - 3L
1,515 SR
Queue Stats
143W - 170L
1,515 MMR
Solo
Amaterasu
Amaterasu
Silver II
TTmcnevin
Amaterasu
Silver II
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 112L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 7
11,987
856
21,680
11,017
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
dankor214
Sobek
15
1 / 0 / 15
10,926
780
5,416
16,656
17,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
thepaboloshow
Thanatos
16
8 / 1 / 7
10,991
785
11,217
10,283
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AnubisThothKaliAo KuangVamana

VS

Bans
Ne ZhaSun WukongBacchusGuan YuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,521
609
8,630
11,528
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
MbAZAP
Chronos
15
1 / 4 / 0
9,816
701
7,034
13,755
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
TTmcnevin
Amaterasu
11
0 / 8 / 0
8,044
575
5,297
19,298
10,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
1
1
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
8
0
7
11.5
L
Chronos
MbAZAP
Chronos
1
4
0
0.25
L
Amaterasu
TTmcnevin
Amaterasu
0
8
0
0
W
Sobek
dankor214
Sobek
1
0
15
8.5
W
Thanatos
thepaboloshow
Thanatos
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,313
Damage
20,961
37,956
Taken
44,581
30,544
Mitigated
23,868
26,068
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,630
2,244
0
2,100
11,528
3,430
0
7,869
3,509
36,907
0
W
21,680
1,909
431
5,665
11,017
5,783
1,962
4,938
6,079
73,074
0
L
Chronos
MbAZAP
Chronos
7,034
1,210
0
1,793
13,755
10,340
0
7,864
5,541
40,418
0
L
Amaterasu
TTmcnevin
Amaterasu
5,297
2,177
0
1,887
19,298
10,098
0
11,411
7,599
0
15,676
W
Sobek
dankor214
Sobek
5,416
828
2,225
9,016
16,656
17,740
478
6,309
10,347
20,125
0
W
Thanatos
thepaboloshow
Thanatos
11,217
1,933
0
8,731
10,283
7,021
815
5,493
4,790
0
39,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
26,381
164
Minions Killed
137
0
Camps Cleared
0
857,359
Distance Traveled
804,788
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,521
609
52
4
0
240,857
2
W
Agni
11,987
856
109
8
0
286,292
3
L
Chronos
9,816
701
64
5
0
280,838
1
L
Amaterasu
8,044
575
21
2
0
283,093
0
W
Sobek
10,926
780
13
1
0
284,447
3
W
Thanatos
10,991
785
42
3
0
286,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role