Player Matchup

Charybdis
Charybdis
AllF0rFunTwitch
Charybdis
Level 193
God Stats
4W - 3L
1,670 SR
Queue Stats
800W - 817L
1,487 Elo+
Party 1
Hel
Hel
DDRusher
Hel
Level 126
God Stats
1W - 0L
1,312 SR
Queue Stats
138W - 141L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
Soprano352
Nu Wa
Level 81
God Stats
22W - 10L
1,736 SR
Queue Stats
770W - 769L
1,513 Elo+
Party 3
Zhong Kui
Zhong Kui
ZelGaDisA
Zhong Kui
Level 123
God Stats
9W - 1L
2,038 SR
Queue Stats
247W - 241L
1,455 Elo+
Party 3
Ganesha
Ganesha
noksucow
Ganesha
Level 123
God Stats
11W - 13L
1,597 SR
Queue Stats
640W - 647L
1,495 Elo+
Party 1
Team Averages
Level 129
1,671 SR
1,480 Elo+

VS

Team Averages
Level 148
1,542 SR
1,430 Elo+
Aphrodite
Aphrodite
Azothkylar
Aphrodite
Level 155
God Stats
1W - 2L
1,762 SR
Queue Stats
138W - 138L
1,507 Elo+
Solo
Jing Wei
Jing Wei
Ellianastis
Jing Wei
Level 177
God Stats
0W - 4L
1,218 SR
Queue Stats
31W - 46L
1,305 Elo+
Party 2
Arachne
Arachne
Powlonius
Arachne
Level 129
God Stats
2W - 1L
1,733 SR
Queue Stats
172W - 177L
1,551 Elo+
Solo
Mulan
Mulan
RobRider666
Mulan
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Martichoras
Martichoras
kreteo
Martichoras
Level 142
God Stats
0W - 2L
1,494 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AllF0rFunTwitch
Charybdis
20
12 / 3 / 15
12,754
981
23,032
15,559
8,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 7 / 15
10,546
811
10,445
20,504
13,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nu Wa
20
8 / 5 / 23
12,561
966
23,587
13,385
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
ZelGaDisA
Zhong Kui
20
8 / 6 / 18
11,685
899
29,605
23,343
20,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
noksucow
Ganesha
14
0 / 8 / 21
9,508
731
7,321
19,314
22,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azothkylar
Aphrodite
17
2 / 3 / 19
10,168
782
13,869
20,504
18,790
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Ellianastis
Jing Wei
19
9 / 7 / 14
12,070
928
12,882
20,857
9,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Powlonius
Arachne
17
4 / 8 / 12
10,806
831
10,881
21,898
21,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
8 / 7 / 10
10,608
816
9,624
21,133
11,441
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
kreteo
Martichoras
19
5 / 7 / 13
11,153
858
20,049
21,530
9,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
96
32
Kills
28
29
Deaths
32
92
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AllF0rFunTwitch
Charybdis
12
3
15
6.5
L
Aphrodite
Azothkylar
Aphrodite
2
3
19
3.83
W
4
7
15
1.64
L
Jing Wei
Ellianastis
Jing Wei
9
7
14
2.29
L
Arachne
Powlonius
Arachne
4
8
12
1.25
L
8
7
10
1.86
W
Nu Wa
8
5
23
3.9
W
Zhong Kui
ZelGaDisA
Zhong Kui
8
6
18
2.83
L
Martichoras
kreteo
Martichoras
5
7
13
1.64
W
Ganesha
noksucow
Ganesha
0
8
21
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,990
Damage
67,305
92,105
Taken
105,922
70,153
Mitigated
71,171
37,235
Healing
41,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AllF0rFunTwitch
Charybdis
23,032
12,081
1,789
5,175
15,559
8,012
6,637
2,647
12,809
0
59,792
L
Aphrodite
Azothkylar
Aphrodite
13,869
1,281
8,657
13,198
20,504
18,790
174
13,000
7,504
27,926
0
W
10,445
1,166
10,924
9,420
20,504
13,230
189
2,613
17,738
21,219
0
L
Jing Wei
Ellianastis
Jing Wei
12,882
9,733
332
3,186
20,857
9,885
4,137
14,444
6,413
0
27,315
L
Arachne
Powlonius
Arachne
10,881
6,786
725
4,947
21,898
21,071
319
11,373
10,388
0
19,334
L
9,624
1,314
1,027
2,258
21,133
11,441
1,008
15,748
5,385
0
19,632
W
Nu Wa
23,587
4,301
991
588
13,385
5,986
1,585
1,355
11,898
51,619
0
W
Zhong Kui
ZelGaDisA
Zhong Kui
29,605
761
567
6,135
23,343
20,288
687
5,181
17,842
41,058
0
L
Martichoras
kreteo
Martichoras
20,049
5,440
1,246
5,859
21,530
9,984
2,145
16,256
5,274
0
53,801
W
Ganesha
noksucow
Ganesha
7,321
64
601
1,045
19,314
22,637
0
2,073
17,159
16,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,054
Gold Earned
54,805
189
Minions Killed
145
0
Camps Cleared
0
1,122,973
Distance Traveled
1,090,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,754
981
77
6
0
220,794
0
L
Aphrodite
10,168
782
20
2
0
247,695
0
W
Hel
10,546
811
23
2
0
235,334
0
L
Jing Wei
12,070
928
29
2
0
208,129
0
L
Arachne
10,806
831
24
2
0
214,931
0
L
Mulan
10,608
816
14
1
0
209,948
0
W
Nu Wa
12,561
966
48
4
0
211,103
0
W
Zhong Kui
11,685
899
36
3
0
237,386
0
L
Martichoras
11,153
858
58
4
0
209,519
0
W
Ganesha
9,508
731
5
0
0
218,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role