Player Matchup

Ullr
Ullr
FacedPolecat284
Ullr
Level 43
God Stats
2W - 5L
1,238 SR
Queue Stats
31W - 42L
1,268 Elo+
Solo
Odin
Odin
Jet_Jaguar_888
Odin
Level 54
God Stats
10W - 19L
1,488 SR
Queue Stats
143W - 166L
1,415 Elo+
Solo
Khepri
Khepri
SlyNyeGuy
Khepri
Level 108
God Stats
5W - 4L
1,593 SR
Queue Stats
132W - 140L
1,439 Elo+
Solo
Hel
Hel
WhiteThunder013
Hel
Level 99
God Stats
8W - 5L
1,594 SR
Queue Stats
155W - 149L
1,342 Elo+
Solo
Bastet
Bastet
jackscanary
Bastet
Level 59
God Stats
3W - 3L
1,549 SR
Queue Stats
83W - 73L
1,473 Elo+
Solo
Team Averages
Level 73
1,493 SR
1,388 Elo+

VS

Team Averages
Level 83
1,455 SR
1,344 Elo+
Medusa
Medusa
Justincredable17
Medusa
Level 158
God Stats
3W - 1L
1,595 SR
Queue Stats
57W - 52L
1,365 Elo+
Party 1
Scylla
Scylla
ReallyCatz2k
Scylla
Level 17
God Stats
8W - 1L
1,616 SR
Queue Stats
19W - 17L
1,265 Elo+
Party 1
Bacchus
Bacchus
ReallyRell-_-
Bacchus
Level 36
God Stats
20W - 13L
1,166 SR
Queue Stats
66W - 65L
1,361 Elo+
Party 1
Arachne
Arachne
catsruleeveryone
Arachne
Level 143
God Stats
40W - 47L
1,463 SR
Queue Stats
435W - 458L
1,329 Elo+
Solo
Agni
Agni
spectrumcarnage
Agni
Level 59
God Stats
42W - 33L
1,436 SR
Queue Stats
745W - 770L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,822
964
0
0
0
9
0 / 4 / 0
5,200
1,040
1,958
6,305
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
SlyNyeGuy
Khepri
10
0 / 1 / 0
5,784
1,157
1,253
4,746
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,245
1,049
2,460
1,619
568
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
0 / 1 / 0
5,515
1,103
1,886
3,533
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

362

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,283
1,257
3,592
574
235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
10
1 / 0 / 5
5,793
1,159
2,745
1,144
425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
10
0 / 0 / 6
5,906
1,181
1,296
3,800
3,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 0 / 3
5,301
1,060
3,348
2,209
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 4
5,834
1,167
2,868
1,079
388
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
6
6
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
4
0
0
W
4
0
2
5
W
Scylla
1
0
5
3.5
W
Bacchus
0
0
6
3
L
Khepri
SlyNyeGuy
Khepri
0
1
0
0
L
0
0
0
0
W
0
0
3
1.5
L
Bastet
0
1
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,557
Damage
13,849
16,203
Taken
8,806
10,214
Mitigated
5,490
2,189
Healing
2,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
1,958
466
0
89
6,305
4,945
0
2,100
4,205
0
8,011
W
3,592
1,573
0
0
574
235
0
216
358
0
10,938
W
Scylla
2,745
447
0
0
1,144
425
0
492
573
12,650
0
W
Bacchus
1,296
358
719
799
3,800
3,240
0
1,849
1,877
3,546
0
L
Khepri
SlyNyeGuy
Khepri
1,253
86
0
535
4,746
3,282
0
2,229
2,517
9,663
0
L
2,460
40
417
698
1,619
568
0
658
961
9,934
0
W
3,348
2,933
0
649
2,209
1,202
0
397
1,656
0
8,379
L
Bastet
1,886
245
0
450
3,533
1,419
0
1,922
1,611
0
18,321
W
2,868
267
0
0
1,079
388
0
759
320
16,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
29,117
97
Minions Killed
107
4
Camps Cleared
2
357,690
Distance Traveled
465,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,822
964
0
0
0
0
0
L
Odin
5,200
1,040
20
4
1
91,263
0
W
Medusa
6,283
1,257
26
5
1
90,935
0
W
Scylla
5,793
1,159
25
5
0
99,124
0
W
Bacchus
5,906
1,181
7
1
0
92,153
0
L
Khepri
5,784
1,157
21
4
0
71,885
0
L
Hel
5,245
1,049
23
5
1
91,335
0
W
Arachne
5,301
1,060
15
3
1
106,431
0
L
Bastet
5,515
1,103
33
7
2
103,207
0
W
Agni
5,834
1,167
34
7
0
76,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role