Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Robocop28
Zeus
Level 56
God Stats
5W - 3L
1,544 SR
Queue Stats
69W - 76L
1,452 Elo+
Party 1
Loki
Loki
TheSoloSavage
Loki
Level 85
God Stats
22W - 15L
1,531 SR
Queue Stats
259W - 236L
1,432 Elo+
Solo
Bellona
Bellona
emibellon
Bellona
Level 109
God Stats
3W - 2L
1,544 SR
Queue Stats
181W - 165L
1,436 Elo+
Party 1
Nox
Nox
nashishusha1
Nox
Level 142
God Stats
12W - 13L
1,497 SR
Queue Stats
365W - 349L
1,477 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,459 Elo+

VS

Team Averages
Level 90
1,490 SR
1,471 Elo+
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Efravinx
Cerberus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 167L
1,537 Elo+
Solo
Anubis
Anubis
PepeGrillo_777
Anubis
Level 46
God Stats
24W - 17L
1,532 SR
Queue Stats
44W - 30L
1,467 Elo+
Party 2
Cabrakan
Cabrakan
Sopapo_el_ctm
Cabrakan
Level 61
God Stats
68W - 57L
1,419 SR
Queue Stats
68W - 61L
1,420 Elo+
Party 2
Charybdis
Charybdis
botstar69
Charybdis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
11 / 0 / 2
7,853
714
13,772
6,254
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
10
0 / 5 / 5
5,866
533
5,234
7,589
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 4
7,018
638
3,478
8,108
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
emibellon
Bellona
12
1 / 1 / 0
6,995
636
7,672
10,750
7,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
2 / 2 / 6
6,065
551
3,132
5,319
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 1 / 2
6,850
623
3,791
7,565
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Efravinx
Cerberus
10
0 / 0 / 1
5,549
504
5,377
10,125
6,208
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 5 / 1
6,695
609
6,291
9,381
4,500
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Sopapo_el_ctm
Cabrakan
7
1 / 7 / 0
4,988
453
2,451
11,718
6,251
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
botstar69
Charybdis
8
0 / 4 / 1
5,401
491
2,578
8,292
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
17
Kills
9
9
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
0
2
12
L
Vamana
 
Vamana
3
1
2
4
L
Cerberus
Efravinx
Cerberus
0
0
1
0.5
L
5
5
1
1.1
W
Zeus
0
5
5
0.5
L
Cabrakan
Sopapo_el_ctm
Cabrakan
1
7
0
0.14
W
3
1
4
5
L
Charybdis
botstar69
Charybdis
0
4
1
0.13
W
Bellona
emibellon
Bellona
1
1
0
1
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,288
Damage
20,488
38,020
Taken
47,081
17,340
Mitigated
24,155
14,209
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,772
7,540
0
4,376
6,254
2,291
824
1,628
4,626
0
61,149
L
Vamana
 
Vamana
3,791
2,354
0
748
7,565
4,443
23
557
7,008
0
50,037
L
Cerberus
Efravinx
Cerberus
5,377
293
0
4,954
10,125
6,208
0
0
10,125
35,834
0
L
6,291
157
0
2,506
9,381
4,500
0
5,109
4,272
39,641
0
W
Zeus
5,234
1,151
0
642
7,589
1,872
0
4,418
3,171
39,263
0
L
Cabrakan
Sopapo_el_ctm
Cabrakan
2,451
484
69
2,267
11,718
6,251
0
1,739
9,979
20,265
0
W
3,478
1,144
0
4,675
8,108
2,836
0
1,014
7,094
0
48,238
L
Charybdis
botstar69
Charybdis
2,578
1,965
0
1,187
8,292
2,753
0
961
7,331
0
28,672
W
Bellona
emibellon
Bellona
7,672
2,236
0
3,048
10,750
7,751
0
5,377
5,373
0
53,500
W
3,132
1,028
0
1,468
5,319
2,590
0
1,682
3,637
14,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
29,483
340
Minions Killed
301
0
Camps Cleared
0
1,077,012
Distance Traveled
1,096,023
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,853
714
79
7
0
205,108
0
L
Vamana
6,850
623
93
8
0
276,000
1
L
Cerberus
5,549
504
63
6
0
217,640
1
L
Anubis
6,695
609
57
5
0
193,934
0
W
Zeus
5,866
533
64
6
0
211,166
3
L
Cabrakan
4,988
453
33
3
0
197,911
0
W
Loki
7,018
638
96
9
0
253,283
0
L
Charybdis
5,401
491
55
5
0
210,538
0
W
Bellona
6,995
636
84
8
0
226,313
2
W
Nox
6,065
551
17
2
0
181,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role