Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EagleMagg
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,412 Elo+
Party 3
Terra
Terra
JANXOL
Terra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,546 Elo+
Party 4
Thoth
Thoth
SemiFlacidBob
Thoth
Level 159
God Stats
0W - 1L
1,298 SR
Queue Stats
71W - 63L
1,550 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
egilltje5532
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,345 Elo+
Party 3
Team Averages
Level 92
1,460 SR
1,471 Elo+

VS

Team Averages
Level 81
1,476 SR
1,492 Elo+
Aphrodite
Aphrodite
Echozie
Aphrodite
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
Glorpinblorpin
Artemis
Level 43
God Stats
9W - 3L
1,455 SR
Queue Stats
111W - 119L
1,471 Elo+
Party 1
Ra
Ra
Succoolant
Ra
Level 80
God Stats
10W - 4L
1,633 SR
Queue Stats
81W - 88L
1,464 Elo+
Party 1
Cerberus
Cerberus
Wismuth
Cerberus
Level 150
God Stats
2W - 1L
1,547 SR
Queue Stats
62W - 56L
1,526 Elo+
Party 2
Hachiman
Hachiman
kortizkatten
Hachiman
Level 8
God Stats
1W - 0L
1,247 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 3 / 2
9,714
694
12,710
7,475
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
EagleMagg
Artemis
14
0 / 7 / 2
8,626
616
6,088
13,246
6,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Terra
JANXOL
Terra
14
0 / 3 / 3
8,967
641
7,106
16,144
16,363
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
3 / 3 / 2
10,054
718
16,721
10,693
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
egilltje5532
Ah Muzen Cab
15
1 / 6 / 2
8,846
632
11,303
15,741
6,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Echozie
Aphrodite
18
4 / 0 / 10
10,623
759
10,843
13,378
8,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 0 / 7
10,965
783
13,110
10,614
4,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 0 / 11
11,619
830
14,242
9,458
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Wismuth
Cerberus
16
2 / 1 / 11
10,244
732
7,574
16,196
16,473
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
kortizkatten
Hachiman
17
4 / 4 / 7
10,037
717
8,331
14,477
6,655
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
5
Kills
22
22
Deaths
5
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
2
0.67
L
Artemis
EagleMagg
Artemis
0
7
2
0.14
W
Aphrodite
Echozie
Aphrodite
4
0
10
9
W
7
0
7
10.5
L
Terra
JANXOL
Terra
0
3
3
0.5
L
3
3
2
1.33
W
5
0
11
10.5
W
Cerberus
Wismuth
Cerberus
2
1
11
7.5
L
Ah Muzen Cab
egilltje5532
Ah Muzen Cab
1
6
2
0.33
W
Hachiman
kortizkatten
Hachiman
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,928
Damage
54,100
63,299
Taken
64,123
39,274
Mitigated
40,854
8,385
Healing
33,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,710
6,345
0
768
7,475
3,628
0
3,010
4,465
50,302
0
L
Artemis
EagleMagg
Artemis
6,088
3,100
0
1,064
13,246
6,615
903
7,315
5,895
0
20,350
W
Aphrodite
Echozie
Aphrodite
10,843
554
6,135
9,420
13,378
8,016
712
7,210
5,895
37,595
0
W
13,110
6,431
0
3,346
10,614
4,590
3,205
7,029
3,312
0
47,089
L
Terra
JANXOL
Terra
7,106
358
2,095
3,728
16,144
16,363
0
8,048
7,797
13,638
0
L
16,721
381
0
480
10,693
5,817
0
6,651
3,835
53,554
0
W
14,242
1,023
4,546
5,568
9,458
5,120
686
4,485
4,943
65,419
0
W
Cerberus
Wismuth
Cerberus
7,574
289
0
3,306
16,196
16,473
324
8,977
6,939
22,069
0
L
Ah Muzen Cab
egilltje5532
Ah Muzen Cab
11,303
1,500
0
250
15,741
6,851
33
7,044
8,575
0
30,886
W
Hachiman
kortizkatten
Hachiman
8,331
5,863
0
957
14,477
6,655
0
7,738
6,497
0
22,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,207
Gold Earned
53,488
269
Minions Killed
353
0
Camps Cleared
0
1,365,727
Distance Traveled
1,496,750
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,714
694
84
6
0
272,791
1
L
Artemis
8,626
616
34
2
0
243,100
0
W
Aphrodite
10,623
759
77
6
0
319,294
3
W
Artemis
10,965
783
88
6
0
296,905
0
L
Terra
8,967
641
20
1
0
318,917
0
L
Thoth
10,054
718
93
7
0
270,105
0
W
Ra
11,619
830
128
9
0
347,569
0
W
Cerberus
10,244
732
37
3
0
286,617
0
L
Ah Muzen Cab
8,846
632
38
3
0
260,814
0
W
Hachiman
10,037
717
23
2
0
246,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role