Player Matchup

Chang'e
Chang'e
ClichedRumble1
Chang'e
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 262L
1,551 Elo+
Solo
Shiva
Shiva
Mr_TryHard--
Shiva
Level 149
God Stats
40W - 31L
1,668 SR
Queue Stats
155W - 136L
1,547 Elo+
Party 3
Medusa
Medusa
PancakeFat
Medusa
Level 51
God Stats
14W - 15L
1,357 SR
Queue Stats
45W - 41L
1,351 Elo+
Party 3
Cthulhu
Cthulhu
SultanSunBear
Cthulhu
Level 145
God Stats
2W - 1L
1,720 SR
Queue Stats
147W - 129L
1,474 Elo+
Party 2
Pele
Pele
namechanged9272
Pele
Level 130
God Stats
9W - 8L
1,731 SR
Queue Stats
367W - 380L
1,497 Elo+
Party 2
Team Averages
Level 122
1,595 SR
1,484 Elo+

VS

Team Averages
Level 102
1,522 SR
1,506 Elo+
Neith
Neith
Drew704
Neith
Level 101
God Stats
47W - 42L
1,582 SR
Queue Stats
202W - 166L
1,539 Elo+
Party 1
Ratatoskr
Ratatoskr
KillerNacho
Ratatoskr
Level 145
God Stats
1W - 0L
1,754 SR
Queue Stats
137W - 130L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mianooo
Morgan Le Fay
Level 105
God Stats
6W - 6L
1,270 SR
Queue Stats
165W - 135L
1,537 Elo+
Party 1
Hades
Hades
Tyblz
Hades
Level 88
God Stats
15W - 11L
1,505 SR
Queue Stats
333W - 312L
1,409 Elo+
Solo
Chang'e
Chang'e
waffle_gun21222
Chang'e
Level 73
God Stats
8W - 1L
1,500 SR
Queue Stats
171W - 152L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 1
8,789
517
12,058
16,778
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 5 / 0
7,822
460
10,966
18,273
16,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
PancakeFat
Medusa
13
0 / 5 / 0
7,866
463
6,731
11,778
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Cthulhu
14
1 / 4 / 1
8,973
528
9,051
15,309
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 4
8,348
491
6,314
16,637
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drew704
Neith
15
4 / 1 / 6
9,549
562
11,042
12,770
6,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
KillerNacho
Ratatoskr
17
8 / 2 / 5
10,509
618
16,073
17,158
12,302
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Mianooo
Morgan Le Fay
16
7 / 2 / 8
10,062
592
14,189
10,831
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Tyblz
Hades
16
3 / 2 / 1
9,657
568
9,118
15,304
8,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 5
8,794
517
6,289
15,958
9,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
24
24
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Neith
Drew704
Neith
4
1
6
7
W
Ratatoskr
KillerNacho
Ratatoskr
8
2
5
5.25
W
Morgan Le Fay
Mianooo
Morgan Le Fay
7
2
8
5.5
L
1
5
0
0.2
L
Medusa
PancakeFat
Medusa
0
5
0
0
L
Cthulhu
1
4
1
0.38
W
Hades
Tyblz
Hades
3
2
1
1.75
L
1
5
4
0.6
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,120
Damage
56,711
78,775
Taken
72,021
45,295
Mitigated
41,460
18,257
Healing
32,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,058
641
926
4,665
16,778
6,055
0
7,730
9,048
67,533
0
W
Neith
Drew704
Neith
11,042
6,450
0
5,308
12,770
6,199
430
1,510
11,184
0
76,372
W
Ratatoskr
KillerNacho
Ratatoskr
16,073
4,154
0
6,160
17,158
12,302
0
5,482
11,150
0
93,165
W
Morgan Le Fay
Mianooo
Morgan Le Fay
14,189
2,795
0
1,138
10,831
4,464
207
3,215
7,360
71,039
0
L
10,966
805
283
4,904
18,273
16,369
0
6,098
12,175
1,007
37,220
L
Medusa
PancakeFat
Medusa
6,731
2,844
0
2,431
11,778
4,663
0
2,078
9,700
0
63,076
L
Cthulhu
9,051
1,190
0
2,397
15,309
12,335
0
8,330
6,979
68,518
0
W
Hades
Tyblz
Hades
9,118
1,572
320
8,250
15,304
8,808
586
7,165
6,796
80,873
0
L
6,314
1,704
0
2,651
16,637
5,873
551
5,360
11,277
0
65,751
W
6,289
478
3,559
7,862
15,958
9,687
188
2,463
13,415
33,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,798
Gold Earned
48,571
483
Minions Killed
528
0
Camps Cleared
0
1,706,988
Distance Traveled
1,602,316
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,789
517
111
7
0
357,319
1
W
Neith
9,549
562
122
7
0
296,728
0
W
Ratatoskr
10,509
618
140
8
0
384,786
1
W
Morgan Le Fay
10,062
592
101
6
0
325,926
0
L
Shiva
7,822
460
45
3
0
352,824
0
L
Medusa
7,866
463
107
6
0
326,855
2
L
Cthulhu
8,973
528
120
7
0
328,125
0
W
Hades
9,657
568
125
7
0
257,465
4
L
Pele
8,348
491
100
6
0
341,865
0
W
Chang'e
8,794
517
40
2
0
337,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role