Player Matchup

Skadi
Skadi
HeyZeuss66
Skadi
Level 149
God Stats
2W - 2L
1,740 SR
Queue Stats
134W - 198L
1,382 Elo+
Solo
Athena
Athena
LadiesNight
Athena
Level 127
God Stats
9W - 7L
1,398 SR
Queue Stats
176W - 187L
1,541 Elo+
Solo
Ra
Ra
MrHooka860
Ra
Level 109
God Stats
4W - 2L
1,098 SR
Queue Stats
288W - 302L
1,470 Elo+
Solo
Hera
Hera
SneekyGrizzly
Hera
Level 100
God Stats
6W - 1L
1,814 SR
Queue Stats
220W - 101L
1,572 Elo+
Solo
Ah Puch
Ah Puch
XanlithSavage
Ah Puch
Level 131
God Stats
5W - 3L
1,615 SR
Queue Stats
230W - 248L
1,396 Elo+
Solo
Team Averages
Level 123
1,533 SR
1,472 Elo+

VS

Team Averages
Level 116
1,355 SR
1,431 Elo+
Ullr
Ullr
AirChip42835174
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 135L
1,403 Elo+
Solo
Xbalanque
Xbalanque
Deadlyzombie23
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Negative Psyche
Sylvanus
Level 144
God Stats
3W - 9L
1,078 SR
Queue Stats
253W - 265L
1,462 Elo+
Solo
Ne Zha
Ne Zha
SeniorHeffe420
Ne Zha
Level 108
God Stats
3W - 10L
1,258 SR
Queue Stats
788W - 817L
1,470 Elo+
Solo
Mulan
Mulan
TikalmyPickal
Mulan
Level 143
God Stats
4W - 7L
1,440 SR
Queue Stats
346W - 353L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
2 / 1 / 20
9,748
812
9,820
11,052
5,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
16
2 / 2 / 22
9,644
804
6,856
15,461
22,419
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 3 / 9
9,264
772
11,258
10,217
5,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 0 / 14
11,532
961
16,745
10,586
6,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
17
8 / 1 / 19
10,693
891
20,658
9,223
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,059
588
4,200
14,289
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xbalanque
Deadlyzombie23
Xbalanque
14
0 / 8 / 3
7,703
642
7,579
15,001
6,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
16
5 / 5 / 1
8,784
732
9,648
17,345
18,705
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 5 / 2
7,273
606
3,839
11,983
5,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 4
7,729
644
5,276
13,774
10,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
16
29
Kills
6
7
Deaths
29
84
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Xbalanque
Deadlyzombie23
Xbalanque
0
8
3
0.19
W
Skadi
2
1
20
12
W
Athena
2
2
22
6.5
W
4
3
9
2.83
L
Sylvanus
5
5
1
1.1
L
0
5
2
0.2
W
13
0
14
20
L
1
4
4
0.75
W
Ah Puch
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,337
Damage
30,542
56,539
Taken
72,392
45,181
Mitigated
48,075
27,911
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,200
667
130
679
14,289
6,325
0
11,831
2,395
0
14,060
L
Xbalanque
Deadlyzombie23
Xbalanque
7,579
1,689
241
1,042
15,001
6,729
0
12,431
2,384
0
23,663
W
Skadi
9,820
2,999
2,365
1,715
11,052
5,577
2,725
2,628
8,102
0
23,332
W
Athena
6,856
2,004
1,703
2,195
15,461
22,419
109
2,087
13,122
12,848
0
W
11,258
502
7,980
3,011
10,217
5,727
1,113
1,671
8,307
24,572
0
L
Sylvanus
9,648
1,281
3,221
3,801
17,345
18,705
0
10,619
6,619
13,986
0
L
3,839
470
1,764
1,218
11,983
5,756
0
9,778
2,130
0
10,295
W
16,745
3,856
2,099
2,377
10,586
6,456
2,526
255
10,331
32,522
0
L
5,276
1,097
990
3,194
13,774
10,560
0
10,358
3,347
0
11,989
W
Ah Puch
20,658
382
2,350
2,116
9,223
5,002
952
1,967
7,029
39,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,881
Gold Earned
38,548
138
Minions Killed
88
0
Camps Cleared
0
1,216,907
Distance Traveled
941,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,059
588
8
1
0
193,635
0
L
Xbalanque
7,703
642
40
3
0
169,441
0
W
Skadi
9,748
812
31
3
0
243,785
0
W
Athena
9,644
804
9
1
0
253,782
0
W
Ra
9,264
772
32
3
0
210,217
0
L
Sylvanus
8,784
732
16
1
0
158,372
0
L
Ne Zha
7,273
606
17
1
0
201,116
0
W
Hera
11,532
961
25
2
0
258,776
0
L
Mulan
7,729
644
7
1
0
218,493
0
W
Ah Puch
10,693
891
41
3
0
250,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role