Player Matchup

Bacchus
Bacchus
DGTroll
Bacchus
Level 128
God Stats
2W - 2L
1,378 SR
Queue Stats
169W - 162L
1,432 Elo+
Solo
Anhur
Anhur
KingPandaOwO
Anhur
Level 59
God Stats
1W - 3L
1,182 SR
Queue Stats
99W - 155L
1,207 Elo+
Party 1
Bakasura
Bakasura
KingScorpio3364
Bakasura
Level 50
God Stats
1W - 1L
1,255 SR
Queue Stats
33W - 49L
1,221 Elo+
Party 1
Team Averages
Level 79
1,272 SR
1,287 Elo+

VS

Team Averages
Level 80
1,475 SR
1,401 Elo+
Danzaburou
Danzaburou
Falltreuptown
Danzaburou
Level 81
God Stats
50W - 50L
1,487 SR
Queue Stats
270W - 279L
1,398 Elo+
Solo
Artio
Artio
NAIBUTAFLY
Artio
Level 129
God Stats
3W - 4L
1,463 SR
Queue Stats
372W - 395L
1,371 Elo+
Solo
Hel
Hel
deafcon15
Hel
Level 31
God Stats
1W - 3L
1,474 SR
Queue Stats
20W - 29L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DGTroll
Bacchus
14
5 / 0 / 7
9,182
918
5,834
10,108
13,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 1 / 7
8,717
872
6,835
7,228
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
12
3 / 4 / 8
8,169
817
9,793
10,847
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Falltreuptown
Danzaburou
12
2 / 4 / 3
8,018
802
6,470
7,885
2,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artio
11
2 / 4 / 3
7,855
786
3,021
13,273
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 5 / 4
7,150
715
6,546
9,113
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
5
5
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DGTroll
Bacchus
5
0
7
8.5
L
Danzaburou
Falltreuptown
Danzaburou
2
4
3
0.88
W
5
1
7
8.5
W
Bakasura
3
4
8
1.75
L
Artio
2
4
3
0.88
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
16,037
28,183
Taken
30,271
21,845
Mitigated
19,963
7,084
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DGTroll
Bacchus
5,834
542
0
4,120
10,108
13,091
263
3,383
6,725
21,238
0
L
Danzaburou
Falltreuptown
Danzaburou
6,470
3,267
424
1,596
7,885
2,981
0
1,437
6,212
0
32,176
W
6,835
3,921
0
1,568
7,228
3,242
1,053
2,575
4,653
0
29,380
W
Bakasura
9,793
6,073
0
1,396
10,847
5,512
1,795
3,926
6,921
0
21,771
L
Artio
3,021
177
862
1,673
13,273
12,812
0
2,222
10,055
12,263
0
L
6,546
1,258
1,353
2,422
9,113
4,170
0
2,212
6,629
19,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,068
Gold Earned
23,023
110
Minions Killed
91
0
Camps Cleared
0
552,623
Distance Traveled
534,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,182
918
29
3
0
203,189
0
L
Danzaburou
8,018
802
48
5
0
176,663
0
W
Anhur
8,717
872
49
5
0
167,386
0
W
Bakasura
8,169
817
32
3
0
182,048
0
L
Artio
7,855
786
18
2
0
189,803
0
L
Hel
7,150
715
25
3
0
167,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role